blender/release/scripts/op/sequencer.py
Campbell Barton 4f5f868a52 rna data path names which are more likely to break animations.
Added an operator "Update Animation Data",
access from the search menu to update drivers and fcurves.
2010-08-20 06:09:58 +00:00

147 lines
4.7 KiB
Python

# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
import bpy
from bpy.props import *
class SequencerCrossfadeSounds(bpy.types.Operator):
'''Do crossfading volume animation of two selected sound strips.'''
bl_idname = "sequencer.crossfade_sounds"
bl_label = "Crossfade sounds"
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
if context.scene and context.scene.sequence_editor and context.scene.sequence_editor.active_strip:
return context.scene.sequence_editor.active_strip.type == 'SOUND'
else:
return False
def execute(self, context):
seq1 = None
seq2 = None
for s in context.scene.sequence_editor.sequences:
if s.select and s.type == 'SOUND':
if seq1 == None:
seq1 = s
elif seq2 == None:
seq2 = s
else:
seq2 = None
break
if seq2 == None:
self.report({'ERROR'}, "Select 2 sound strips.")
return {'CANCELLED'}
if seq1.frame_final_start > seq2.frame_final_start:
s = seq1
seq1 = seq2
seq2 = s
if seq1.frame_final_end > seq2.frame_final_start:
tempcfra = context.scene.frame_current
context.scene.frame_current = seq2.frame_final_start
seq1.keyframe_insert('volume')
context.scene.frame_current = seq1.frame_final_end
seq1.volume = 0
seq1.keyframe_insert('volume')
seq2.keyframe_insert('volume')
context.scene.frame_current = seq2.frame_final_start
seq2.volume = 0
seq2.keyframe_insert('volume')
context.scene.frame_current = tempcfra
return {'FINISHED'}
else:
self.report({'ERROR'}, "The selected strips don't overlap.")
return {'CANCELLED'}
class SequencerCutMulticam(bpy.types.Operator):
'''Cut multicam strip and select camera.'''
bl_idname = "sequencer.cut_multicam"
bl_label = "Cut multicam"
bl_options = {'REGISTER', 'UNDO'}
camera = IntProperty(name="Camera",
default=1, min=1, max=32, soft_min=1, soft_max=32)
@classmethod
def poll(cls, context):
if context.scene and context.scene.sequence_editor and context.scene.sequence_editor.active_strip:
return context.scene.sequence_editor.active_strip.type == 'MULTICAM'
else:
return False
def execute(self, context):
camera = self.properties.camera
s = context.scene.sequence_editor.active_strip
if s.multicam_source == camera or camera >= s.channel:
return {'FINISHED'}
if not s.select:
s.select = True
cfra = context.scene.frame_current
bpy.ops.sequencer.cut(frame=cfra, type='SOFT', side='RIGHT')
for s in context.scene.sequence_editor.sequences_all:
if s.select and s.type == 'MULTICAM' and s.frame_final_start <= cfra and cfra < s.frame_final_end:
context.scene.sequence_editor.active_strip = s
context.scene.sequence_editor.active_strip.multicam_source = camera
return {'FINISHED'}
class SequencerDeinterlaceSelectedMovies(bpy.types.Operator):
'''Deinterlace all selected movie sources.'''
bl_idname = "sequencer.deinterlace_selected_movies"
bl_label = "Deinterlace Movies"
bl_options = {'REGISTER', 'UNDO'}
@classmethod
def poll(cls, context):
if context.scene and context.scene.sequence_editor:
return True
else:
return False
def execute(self, context):
for s in context.scene.sequence_editor.sequences_all:
if s.select and s.type == 'MOVIE':
s.use_deinterlace = True
return {'FINISHED'}
def register():
pass
def unregister():
pass
if __name__ == "__main__":
register()