blender/source
Sergey Sharybin 4f8f5746a8 Normalize node: clamp infinities to 0/1 (depending on sign)
The same behavior was in old compositor system and it makes more sense
when you're normalizing Z buffer.
2012-11-30 12:48:30 +00:00
..
blender Normalize node: clamp infinities to 0/1 (depending on sign) 2012-11-30 12:48:30 +00:00
blenderplayer move source/darwin into release/darwin since these files are for osx packaging. 2012-11-18 07:41:38 +00:00
creator OSX/scons: introducing and testing an unexported_symbols_list to prevent clashes, todo: cmake 2012-11-27 11:38:59 +00:00
gameengine BGE: Fixing the double-click issue for mouse events too. The previous fix only fixed double-click keyboard events. 2012-11-29 05:21:24 +00:00
icons
tests add missing bgl and gpu api docstrings (found using docstring completeness checker) 2012-11-22 05:15:52 +00:00
CMakeLists.txt
SConscript Scons: 2012-06-30 22:44:36 +00:00