blender/release/plugins/sequence/showzbuf.c
Kent Mein d8babc260d Added #include <stdio.h>
to get rid of a warning about undefined printf
I know stupid but hey might as well make it do the right thing.

Kent
2004-01-28 19:25:32 +00:00

128 lines
3.0 KiB
C

/**
* $Id$
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include <stdio.h>
#include "plugin.h"
/* ******************** GLOBAL VARIABLES ***************** */
char name[24]= "showzbuf";
/* structure for buttons,
* butcode name default min max 0
*/
VarStruct varstr[]= {
{NUMSLI|FLO, "width ", 1.0, 0.0, 10.0, "This button is obsolete!"}
};
/* The cast struct is for input in the main doit function
Varstr and Cast must have the same variables in the same order */
typedef struct Cast {
float width;
} Cast;
/* cfra: the current frame */
float cfra;
void plugin_seq_doit(Cast *, float, float, int, int, ImBuf *, ImBuf *, ImBuf *, ImBuf *);
/* ******************** Fixed functions ***************** */
int plugin_seq_getversion(void)
{
return B_PLUGIN_VERSION;
}
void plugin_but_changed(int but)
{
}
void plugin_init()
{
}
void plugin_getinfo(PluginInfo *info)
{
info->name= name;
info->nvars= sizeof(varstr)/sizeof(VarStruct);
info->cfra= &cfra;
info->varstr= varstr;
info->init= plugin_init;
info->seq_doit= (SeqDoit) plugin_seq_doit;
info->callback= plugin_but_changed;
}
/* ************************************************************
Show Zbuffer
Demonstration of usage of the 32 bits zbuffer input.
remember: z-values are not linear...
Z values are only displayed when the input is a Scene-strip
or when images were saved in IRIZ format.
************************************************************ */
void plugin_seq_doit(Cast *cast, float facf0, float facf1, int sx, int sy, ImBuf *ibuf1, ImBuf *ibuf2, ImBuf *out, ImBuf *use)
{
int a;
int *rectz;
char *rectc;
if(ibuf1) {
if(ibuf1->zbuf==0) {
printf("no zbuf\n");
return;
}
a= ibuf1->x*ibuf1->y;
rectz= ibuf1->zbuf;
rectc= (char *)out->rect;
while(a--) {
rectc[0]= 255;
rectc[1]= rectc[2]= rectc[3]= (rectz[0]>>18);
rectc+= 4;
rectz++;
}
}
}