blender/source/gameengine/Physics/Bullet
2008-05-01 16:00:59 +00:00
..
CcdPhysicsController.cpp Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game. 2008-05-01 16:00:59 +00:00
CcdPhysicsController.h Fix BGE bug: dynamic-but-not-rigid objects are added as rigid body during the game. 2008-05-01 16:00:59 +00:00
CcdPhysicsEnvironment.cpp BGE: Fix restitution: object will now bounce according to material restitution setting 2008-04-16 18:47:36 +00:00
CcdPhysicsEnvironment.h * to be able to properly compile this, the friend needs 'class' too: friend class CcdOverlapFilterCallBack 2008-03-02 09:39:14 +00:00
CMakeLists.txt Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Makefile Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
SConscript ==SCons== 2006-02-07 21:24:36 +00:00