blender/source
Joshua Leung a5d08781fc Bugfix [#31994] Blend from Shape "Add" mode incorrectly added the full mesh
shape instead of just the difference/deltas applied by the source shape

Apparently this was a regression from that crept in during the BMesh merge. I've
just restored the pre-BMesh method, adapted for the BMesh style.

Also, removed a somewhat superfluous (?) copy at the end of each step (from co
back to sco). It didn't seem to be serving any purpose (i.e. we're not trying to
modify the source shape at all).
2012-07-23 13:33:09 +00:00
..
blender Bugfix [#31994] Blend from Shape "Add" mode incorrectly added the full mesh 2012-07-23 13:33:09 +00:00
blenderplayer svn merge ^/trunk/blender -r48333:48370 2012-06-28 11:20:19 +00:00
creator fix for linking with scons. 2012-07-16 08:42:55 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine Fix for bug [#26122] "Overlay scene gets transparent when motion blur is enabled" reported by Alberto Torres Ruiz (dithi). 2012-07-23 01:00:56 +00:00
icons
tests code cleanup: remove mode comments, these were applied very un-evenly across a few files. 2012-05-27 13:22:43 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Scons: 2012-06-30 22:44:36 +00:00