blender/source
Tamito Kajiyama 6498b96ce7 Reorganized the Freestyle Python API in a hierarchical package structure.
Both C- and Python-coded API components were rearranged into logical groups.
New Python modules are packaged as follows:

freestyle - Top-level package
freestyle.types - Classes for core data structues (e.g., view map)
freestyle.chainingiterators - Pre-defined chaining iterators
freestyle.functions - Pre-defined 0D and 1D functions
freestyle.predicates - Pre-defined 0D and 1D predicates
freestyle.shaders - Pre-defined stroke shaders
freestyle.utils - Utility functions

The Python modules are installed in scripts/freestyle/modules.  Pre-defined
styles are installed in scripts/freestyle/styles.

To-do: update styles according to the new Freestyle API package structure.
2014-01-28 23:33:57 +09:00
..
blender Reorganized the Freestyle Python API in a hierarchical package structure. 2014-01-28 23:33:57 +09:00
blenderplayer BGE: remove freestyle from stubs, all functions were out of use 2014-01-28 17:59:00 +11:00
creator Blender docs: Correct upper limit, shown for missing -t option value. 2014-01-25 12:29:37 +01:00
gameengine libavformat API usage: use avformat_close_input() instead of av_close_input_file() 2014-01-28 14:20:22 +06:00
icons
tests Patch D133: Python wrapper for BLI_kdtree (adds mathutils.kdtree) 2014-01-06 20:32:34 +11:00
CMakeLists.txt remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed. 2013-09-03 03:04:44 +00:00
SConscript