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attribute.cpp
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Cycles: Add utility function to remove given attribute
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2017-10-11 13:18:59 +05:00 |
attribute.h
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Cycles: Add utility function to remove given attribute
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2017-10-11 13:18:59 +05:00 |
background.cpp
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background.h
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bake.cpp
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Code refactor: split displace/background into separate kernels, remove luma.
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2017-10-05 17:57:58 +02:00 |
bake.h
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buffers.cpp
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Code refactor: zero render buffers outside of kernel.
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2017-10-04 21:11:14 +02:00 |
buffers.h
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Code refactor: zero render buffers outside of kernel.
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2017-10-04 21:11:14 +02:00 |
camera.cpp
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camera.h
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CMakeLists.txt
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constant_fold.cpp
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constant_fold.h
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curves.cpp
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curves.h
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film.cpp
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film.h
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graph.cpp
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Fix T51805: Overlapping volumes renders incorrect on AMD GPU
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2017-08-23 12:35:23 +02:00 |
graph.h
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Cycles: support baking normals plugged into BSDFs, averaged with closure weight.
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2017-08-20 16:51:53 +02:00 |
image.cpp
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Fix T52533: Blender shuts down when rendering duplicated smoke domain
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2017-09-04 13:14:54 +02:00 |
image.h
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integrator.cpp
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Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading.
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2017-10-08 13:17:33 +02:00 |
integrator.h
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light.cpp
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Code refactor: split displace/background into separate kernels, remove luma.
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2017-10-05 17:57:58 +02:00 |
light.h
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mesh_displace.cpp
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Code refactor: split displace/background into separate kernels, remove luma.
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2017-10-05 17:57:58 +02:00 |
mesh_subdivision.cpp
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mesh.cpp
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Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading.
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2017-10-08 13:17:33 +02:00 |
mesh.h
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Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading.
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2017-10-08 13:17:33 +02:00 |
nodes.cpp
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Code cleanup: deduplicate some bsdf node methods.
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2017-08-20 17:37:22 +02:00 |
nodes.h
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Code cleanup: deduplicate some bsdf node methods.
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2017-08-20 17:37:22 +02:00 |
object.cpp
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Improved triangle sampling for mesh lights
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2017-08-17 12:44:32 +02:00 |
object.h
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osl.cpp
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Cycles: support baking normals plugged into BSDFs, averaged with closure weight.
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2017-08-20 16:51:53 +02:00 |
osl.h
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particles.cpp
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particles.h
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scene.cpp
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scene.h
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Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading.
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2017-10-08 13:17:33 +02:00 |
session.cpp
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Code refactor: zero render buffers outside of kernel.
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2017-10-04 21:11:14 +02:00 |
session.h
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Cycles/BI: Add a pixel size option for speeding up viewport rendering
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2017-08-15 01:22:40 +02:00 |
shader.cpp
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Code refactor: use DeviceInfo to enable QBVH and decoupled volume shading.
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2017-10-08 13:17:33 +02:00 |
shader.h
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Cycles: Fix possible race condition when generating Beckmann table
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2017-10-06 21:06:15 +05:00 |
sobol.cpp
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sobol.h
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svm.cpp
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Cycles: support baking normals plugged into BSDFs, averaged with closure weight.
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2017-08-20 16:51:53 +02:00 |
svm.h
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Code cleanup: remove copy of shader graph for bump, no longer needed.
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2017-08-20 14:27:51 +02:00 |
tables.cpp
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tables.h
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tile.cpp
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Cycles: Calculate correct remaining time when using a larger pixel size
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2017-08-17 02:00:44 +02:00 |
tile.h
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Cycles/BI: Add a pixel size option for speeding up viewport rendering
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2017-08-15 01:22:40 +02:00 |