forked from bartvdbraak/blender
55755954ed
Workaround for a problem where badly predicted positions are further then half the edge length, on these cases just collapse to the weighted middle of teh edge. Added docs for "PolyReduce" (Uses BPyMesh_Redux) and WIP Docs for AutoTex Layout. http://mediawiki.blender.org/index.php/Manual/PartXIII/Modelling_Scripts |
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.. | ||
ai2obj.py | ||
boxpack2d.py | ||
BPyBlender.py | ||
BPyImage.py | ||
BPyMathutils.py | ||
BPyMesh_redux.py | ||
BPyMesh.py | ||
BPyNMesh.py | ||
BPyRegistry.py | ||
defaultdoodads.py | ||
eps2obj.py | ||
gimp2obj.py | ||
meshtools.py | ||
svg2obj.py |