blender/intern/ghost/intern/GHOST_SystemSDL.cpp
2011-08-16 13:07:46 +00:00

618 lines
19 KiB
C++

/*
* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file ghost/intern/GHOST_SystemSDL.cpp
* \ingroup GHOST
*/
#include <assert.h>
#include "GHOST_SystemSDL.h"
#include "GHOST_WindowManager.h"
#include "GHOST_EventCursor.h"
#include "GHOST_EventKey.h"
#include "GHOST_EventButton.h"
#include "GHOST_EventWheel.h"
GHOST_SystemSDL::GHOST_SystemSDL()
:
GHOST_System()
{
if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER) != 0) {
printf ("Error initializing SDL: %s\n", SDL_GetError());
}
/* SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); */
/* SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4); */
SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
}
GHOST_SystemSDL::~GHOST_SystemSDL()
{
SDL_Quit();
}
GHOST_IWindow *
GHOST_SystemSDL::createWindow(const STR_String& title,
GHOST_TInt32 left,
GHOST_TInt32 top,
GHOST_TUns32 width,
GHOST_TUns32 height,
GHOST_TWindowState state,
GHOST_TDrawingContextType type,
bool stereoVisual,
const GHOST_TUns16 numOfAASamples,
const GHOST_TEmbedderWindowID parentWindow
)
{
GHOST_WindowSDL *window= NULL;
window= new GHOST_WindowSDL (this, title, left, top, width, height, state, parentWindow, type, stereoVisual, 1);
if (window) {
if (window->getValid()) {
m_windowManager->addWindow(window);
pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window));
}
else {
delete window;
window= NULL;
}
}
return window;
}
GHOST_TSuccess
GHOST_SystemSDL::init() {
GHOST_TSuccess success = GHOST_System::init();
if (success) {
m_displayManager = new GHOST_DisplayManagerSDL(this);
if (m_displayManager) {
return GHOST_kSuccess;
}
}
return GHOST_kFailure;
}
void
GHOST_SystemSDL::getMainDisplayDimensions(GHOST_TUns32& width,
GHOST_TUns32& height) const
{
SDL_DisplayMode mode;
SDL_GetCurrentDisplayMode(0, &mode); /* note, always 0 display */
width= mode.w;
height= mode.h;
}
GHOST_TUns8
GHOST_SystemSDL::getNumDisplays() const
{
return SDL_GetNumVideoDisplays();
}
GHOST_TSuccess
GHOST_SystemSDL::getModifierKeys(GHOST_ModifierKeys& keys) const
{
SDL_Keymod mod= SDL_GetModState();
keys.set(GHOST_kModifierKeyLeftShift, (mod & KMOD_LSHIFT) != 0);
keys.set(GHOST_kModifierKeyRightShift, (mod & KMOD_RSHIFT) != 0);
keys.set(GHOST_kModifierKeyLeftControl, (mod & KMOD_LCTRL) != 0);
keys.set(GHOST_kModifierKeyRightControl, (mod & KMOD_RCTRL) != 0);
keys.set(GHOST_kModifierKeyLeftAlt, (mod & KMOD_LALT) != 0);
keys.set(GHOST_kModifierKeyRightAlt, (mod & KMOD_RALT) != 0);
keys.set(GHOST_kModifierKeyOS, (mod & (KMOD_LGUI|KMOD_RGUI)) != 0);
return GHOST_kSuccess;
}
#define GXMAP(k,x,y) case x: k= y; break;
static GHOST_TKey
convertSDLKey(SDL_Scancode key)
{
GHOST_TKey type;
if ((key >= SDL_SCANCODE_A) && (key <= SDL_SCANCODE_Z)) {
type= GHOST_TKey( key - SDL_SCANCODE_A + int(GHOST_kKeyA));
} else if ((key >= SDL_SCANCODE_1) && (key <= SDL_SCANCODE_0)) {
type= (key == SDL_SCANCODE_0) ? GHOST_kKey0 : GHOST_TKey(key - SDL_SCANCODE_1 + int(GHOST_kKey1));
} else if ((key >= SDL_SCANCODE_F1) && (key <= SDL_SCANCODE_F12)) {
type= GHOST_TKey(key - SDL_SCANCODE_F1 + int(GHOST_kKeyF1));
} else if ((key >= SDL_SCANCODE_F13) && (key <= SDL_SCANCODE_F24)) {
type= GHOST_TKey(key - SDL_SCANCODE_F13 + int(GHOST_kKeyF13));
} else {
switch(key) {
/* TODO SDL_SCANCODE_NONUSBACKSLASH */
GXMAP(type,SDL_SCANCODE_BACKSPACE, GHOST_kKeyBackSpace);
GXMAP(type,SDL_SCANCODE_TAB, GHOST_kKeyTab);
GXMAP(type,SDL_SCANCODE_RETURN, GHOST_kKeyEnter);
GXMAP(type,SDL_SCANCODE_ESCAPE, GHOST_kKeyEsc);
GXMAP(type,SDL_SCANCODE_SPACE, GHOST_kKeySpace);
GXMAP(type,SDL_SCANCODE_SEMICOLON, GHOST_kKeySemicolon);
GXMAP(type,SDL_SCANCODE_PERIOD, GHOST_kKeyPeriod);
GXMAP(type,SDL_SCANCODE_COMMA, GHOST_kKeyComma);
GXMAP(type,SDL_SCANCODE_APOSTROPHE, GHOST_kKeyQuote);
GXMAP(type,SDL_SCANCODE_GRAVE, GHOST_kKeyAccentGrave);
GXMAP(type,SDL_SCANCODE_MINUS, GHOST_kKeyMinus);
GXMAP(type,SDL_SCANCODE_EQUALS, GHOST_kKeyEqual);
GXMAP(type,SDL_SCANCODE_SLASH, GHOST_kKeySlash);
GXMAP(type,SDL_SCANCODE_BACKSLASH, GHOST_kKeyBackslash);
GXMAP(type,SDL_SCANCODE_KP_EQUALS, GHOST_kKeyEqual);
GXMAP(type,SDL_SCANCODE_LEFTBRACKET, GHOST_kKeyLeftBracket);
GXMAP(type,SDL_SCANCODE_RIGHTBRACKET, GHOST_kKeyRightBracket);
GXMAP(type,SDL_SCANCODE_PAUSE, GHOST_kKeyPause);
GXMAP(type,SDL_SCANCODE_LSHIFT, GHOST_kKeyLeftShift);
GXMAP(type,SDL_SCANCODE_RSHIFT, GHOST_kKeyRightShift);
GXMAP(type,SDL_SCANCODE_LCTRL, GHOST_kKeyLeftControl);
GXMAP(type,SDL_SCANCODE_RCTRL, GHOST_kKeyRightControl);
GXMAP(type,SDL_SCANCODE_LALT, GHOST_kKeyLeftAlt);
GXMAP(type,SDL_SCANCODE_RALT, GHOST_kKeyRightAlt);
GXMAP(type,SDL_SCANCODE_LGUI, GHOST_kKeyOS);
GXMAP(type,SDL_SCANCODE_RGUI, GHOST_kKeyOS);
GXMAP(type,SDL_SCANCODE_INSERT, GHOST_kKeyInsert);
GXMAP(type,SDL_SCANCODE_DELETE, GHOST_kKeyDelete);
GXMAP(type,SDL_SCANCODE_HOME, GHOST_kKeyHome);
GXMAP(type,SDL_SCANCODE_END, GHOST_kKeyEnd);
GXMAP(type,SDL_SCANCODE_PAGEUP, GHOST_kKeyUpPage);
GXMAP(type,SDL_SCANCODE_PAGEDOWN, GHOST_kKeyDownPage);
GXMAP(type,SDL_SCANCODE_LEFT, GHOST_kKeyLeftArrow);
GXMAP(type,SDL_SCANCODE_RIGHT, GHOST_kKeyRightArrow);
GXMAP(type,SDL_SCANCODE_UP, GHOST_kKeyUpArrow);
GXMAP(type,SDL_SCANCODE_DOWN, GHOST_kKeyDownArrow);
GXMAP(type,SDL_SCANCODE_CAPSLOCK, GHOST_kKeyCapsLock);
GXMAP(type,SDL_SCANCODE_SCROLLLOCK, GHOST_kKeyScrollLock);
GXMAP(type,SDL_SCANCODE_NUMLOCKCLEAR, GHOST_kKeyNumLock);
GXMAP(type,SDL_SCANCODE_PRINTSCREEN, GHOST_kKeyPrintScreen);
/* keypad events */
/* note, sdl defines a bunch of kp defines I never saw before like
* SDL_SCANCODE_KP_PERCENT, SDL_SCANCODE_KP_XOR - campbell */
GXMAP(type,SDL_SCANCODE_KP_0, GHOST_kKeyNumpad0);
GXMAP(type,SDL_SCANCODE_KP_1, GHOST_kKeyNumpad1);
GXMAP(type,SDL_SCANCODE_KP_2, GHOST_kKeyNumpad2);
GXMAP(type,SDL_SCANCODE_KP_3, GHOST_kKeyNumpad3);
GXMAP(type,SDL_SCANCODE_KP_4, GHOST_kKeyNumpad4);
GXMAP(type,SDL_SCANCODE_KP_5, GHOST_kKeyNumpad5);
GXMAP(type,SDL_SCANCODE_KP_6, GHOST_kKeyNumpad6);
GXMAP(type,SDL_SCANCODE_KP_7, GHOST_kKeyNumpad7);
GXMAP(type,SDL_SCANCODE_KP_8, GHOST_kKeyNumpad8);
GXMAP(type,SDL_SCANCODE_KP_9, GHOST_kKeyNumpad9);
GXMAP(type,SDL_SCANCODE_KP_PERIOD, GHOST_kKeyNumpadPeriod);
GXMAP(type,SDL_SCANCODE_KP_ENTER, GHOST_kKeyNumpadEnter);
GXMAP(type,SDL_SCANCODE_KP_PLUS, GHOST_kKeyNumpadPlus);
GXMAP(type,SDL_SCANCODE_KP_MINUS, GHOST_kKeyNumpadMinus);
GXMAP(type,SDL_SCANCODE_KP_MULTIPLY, GHOST_kKeyNumpadAsterisk);
GXMAP(type,SDL_SCANCODE_KP_DIVIDE, GHOST_kKeyNumpadSlash);
/* Media keys in some keyboards and laptops with XFree86/Xorg */
GXMAP(type,SDL_SCANCODE_AUDIOPLAY, GHOST_kKeyMediaPlay);
GXMAP(type,SDL_SCANCODE_AUDIOSTOP, GHOST_kKeyMediaStop);
GXMAP(type,SDL_SCANCODE_AUDIOPREV, GHOST_kKeyMediaFirst);
// GXMAP(type,XF86XK_AudioRewind, GHOST_kKeyMediaFirst);
GXMAP(type,SDL_SCANCODE_AUDIONEXT, GHOST_kKeyMediaLast);
default:
printf("Unknown\n");
type= GHOST_kKeyUnknown;
break;
}
}
return type;
}
#undef GXMAP
void
GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
{
GHOST_Event * g_event= NULL;
switch(sdl_event->type) {
case SDL_WINDOWEVENT:
{
SDL_WindowEvent &sdl_sub_evt= sdl_event->window;
GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
//assert(window != NULL); // can be NULL on close window.
switch (sdl_sub_evt.event) {
case SDL_WINDOWEVENT_EXPOSED:
g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowUpdate, window);
break;
case SDL_WINDOWEVENT_RESIZED:
g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window);
break;
case SDL_WINDOWEVENT_MOVED:
g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowMove, window);
break;
case SDL_WINDOWEVENT_FOCUS_GAINED:
g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window);
break;
case SDL_WINDOWEVENT_FOCUS_LOST:
g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowDeactivate, window);
break;
case SDL_WINDOWEVENT_CLOSE:
g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowClose, window);
break;
}
}
break;
case SDL_QUIT:
g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventQuit, NULL);
break;
case SDL_MOUSEMOTION:
{
SDL_MouseMotionEvent &sdl_sub_evt= sdl_event->motion;
SDL_Window *sdl_win= SDL_GetWindowFromID(sdl_sub_evt.windowID);
GHOST_WindowSDL *window= findGhostWindow(sdl_win);
assert(window != NULL);
int x_win, y_win;
SDL_GetWindowPosition(sdl_win, &x_win, &y_win);
GHOST_TInt32 x_root= sdl_sub_evt.x + x_win;
GHOST_TInt32 y_root= sdl_sub_evt.y + y_win;
#if 0
if(window->getCursorGrabMode() != GHOST_kGrabDisable && window->getCursorGrabMode() != GHOST_kGrabNormal)
{
GHOST_TInt32 x_new= x_root;
GHOST_TInt32 y_new= y_root;
GHOST_TInt32 x_accum, y_accum;
GHOST_Rect bounds;
/* fallback to window bounds */
if(window->getCursorGrabBounds(bounds)==GHOST_kFailure)
window->getClientBounds(bounds);
/* could also clamp to screen bounds
* wrap with a window outside the view will fail atm */
bounds.wrapPoint(x_new, y_new, 8); /* offset of one incase blender is at screen bounds */
window->getCursorGrabAccum(x_accum, y_accum);
// cant use setCursorPosition because the mouse may have no focus!
if(x_new != x_root || y_new != y_root) {
if (1 ) { //xme.time > m_last_warp) {
/* when wrapping we don't need to add an event because the
* setCursorPosition call will cause a new event after */
SDL_WarpMouseInWindow(sdl_win, x_new - x_win, y_new - y_win); /* wrap */
window->setCursorGrabAccum(x_accum + (x_root - x_new), y_accum + (y_root - y_new));
// m_last_warp= lastEventTime(xme.time);
} else {
// setCursorPosition(x_new, y_new); /* wrap but don't accumulate */
SDL_WarpMouseInWindow(sdl_win, x_new - x_win, y_new - y_win);
}
g_event = new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_new, y_new);
}
else {
g_event = new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_root + x_accum, y_root + y_accum);
}
}
else
#endif
{
g_event= new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_root, y_root);
}
break;
}
case SDL_MOUSEBUTTONUP:
case SDL_MOUSEBUTTONDOWN:
{
SDL_MouseButtonEvent &sdl_sub_evt= sdl_event->button;
GHOST_TButtonMask gbmask= GHOST_kButtonMaskLeft;
GHOST_TEventType type= (sdl_sub_evt.state==SDL_PRESSED) ? GHOST_kEventButtonDown : GHOST_kEventButtonUp;
GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
assert(window != NULL);
/* process rest of normal mouse buttons */
if(sdl_sub_evt.button == SDL_BUTTON_LEFT)
gbmask= GHOST_kButtonMaskLeft;
else if(sdl_sub_evt.button == SDL_BUTTON_MIDDLE)
gbmask= GHOST_kButtonMaskMiddle;
else if(sdl_sub_evt.button == SDL_BUTTON_RIGHT)
gbmask= GHOST_kButtonMaskRight;
/* these buttons are untested! */
else if(sdl_sub_evt.button == SDL_BUTTON_X1)
gbmask= GHOST_kButtonMaskButton4;
else if(sdl_sub_evt.button == SDL_BUTTON_X2)
gbmask= GHOST_kButtonMaskButton5;
else
break;
g_event= new GHOST_EventButton(getMilliSeconds(), type, window, gbmask);
break;
}
case SDL_MOUSEWHEEL:
{
SDL_MouseWheelEvent &sdl_sub_evt= sdl_event->wheel;
GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
assert(window != NULL);
g_event= new GHOST_EventWheel(getMilliSeconds(), window, sdl_sub_evt.y);
}
break;
case SDL_KEYDOWN:
case SDL_KEYUP:
{
SDL_KeyboardEvent &sdl_sub_evt= sdl_event->key;
SDL_Keycode sym= sdl_sub_evt.keysym.sym;
GHOST_TEventType type= (sdl_sub_evt.state == SDL_PRESSED) ? GHOST_kEventKeyDown : GHOST_kEventKeyUp;
GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
assert(window != NULL);
GHOST_TKey gkey= convertSDLKey(sdl_sub_evt.keysym.scancode);
/* note, the sdl_sub_evt.keysym.sym is truncated, for unicode support ghost has to be modified */
/* printf("%d\n", sym); */
if(sym > 127) {
switch(sym) {
case SDLK_KP_DIVIDE: sym= '/'; break;
case SDLK_KP_MULTIPLY: sym= '*'; break;
case SDLK_KP_MINUS: sym= '-'; break;
case SDLK_KP_PLUS: sym= '+'; break;
case SDLK_KP_1: sym= '1'; break;
case SDLK_KP_2: sym= '2'; break;
case SDLK_KP_3: sym= '3'; break;
case SDLK_KP_4: sym= '4'; break;
case SDLK_KP_5: sym= '5'; break;
case SDLK_KP_6: sym= '6'; break;
case SDLK_KP_7: sym= '7'; break;
case SDLK_KP_8: sym= '8'; break;
case SDLK_KP_9: sym= '9'; break;
case SDLK_KP_0: sym= '0'; break;
case SDLK_KP_PERIOD: sym= '.'; break;
default: sym= 0; break;
}
}
else {
if(sdl_sub_evt.keysym.mod & (KMOD_LSHIFT|KMOD_RSHIFT)) {
/* lame US keyboard assumptions */
if(sym >= 'a' && sym <= ('a' + 32)) {
sym -= 32;
}
else {
switch(sym) {
case '`': sym= '~'; break;
case '1': sym= '!'; break;
case '2': sym= '@'; break;
case '3': sym= '#'; break;
case '4': sym= '$'; break;
case '5': sym= '%'; break;
case '6': sym= '^'; break;
case '7': sym= '&'; break;
case '8': sym= '*'; break;
case '9': sym= '('; break;
case '0': sym= ')'; break;
case '-': sym= '_'; break;
case '=': sym= '+'; break;
case '[': sym= '{'; break;
case ']': sym= '}'; break;
case '\\': sym= '|'; break;
case ';': sym= ':'; break;
case '\'': sym= '"'; break;
case ',': sym= '<'; break;
case '.': sym= '>'; break;
case '/': sym= '?'; break;
default: break;
}
}
}
}
g_event= new GHOST_EventKey(getMilliSeconds(), type, window, gkey, sym);
}
break;
}
if (g_event) {
pushEvent(g_event);
}
}
GHOST_TSuccess
GHOST_SystemSDL::getCursorPosition(GHOST_TInt32& x,
GHOST_TInt32& y) const
{
int x_win, y_win;
SDL_Window *win= SDL_GetMouseFocus();
SDL_GetWindowPosition(win, &x_win, &y_win);
int xi, yi;
SDL_GetMouseState(&xi, &yi);
x= xi + x_win;
y= yi + x_win;
return GHOST_kSuccess;
}
GHOST_TSuccess
GHOST_SystemSDL::setCursorPosition(GHOST_TInt32 x,
GHOST_TInt32 y)
{
int x_win, y_win;
SDL_Window *win= SDL_GetMouseFocus();
SDL_GetWindowPosition(win, &x_win, &y_win);
SDL_WarpMouseInWindow(win, x - x_win, y - y_win);
return GHOST_kSuccess;
}
bool
GHOST_SystemSDL::generateWindowExposeEvents()
{
vector<GHOST_WindowSDL *>::iterator w_start= m_dirty_windows.begin();
vector<GHOST_WindowSDL *>::const_iterator w_end= m_dirty_windows.end();
bool anyProcessed= false;
for (;w_start != w_end; ++w_start) {
GHOST_Event * g_event= new
GHOST_Event(
getMilliSeconds(),
GHOST_kEventWindowUpdate,
*w_start
);
(*w_start)->validate();
if (g_event) {
printf("Expose events pushed\n");
pushEvent(g_event);
anyProcessed= true;
}
}
m_dirty_windows.clear();
return anyProcessed;
}
bool
GHOST_SystemSDL::processEvents(bool waitForEvent)
{
// Get all the current events -- translate them into
// ghost events and call base class pushEvent() method.
bool anyProcessed= false;
do {
GHOST_TimerManager* timerMgr= getTimerManager();
if (waitForEvent && m_dirty_windows.empty() && !SDL_HasEvents(SDL_FIRSTEVENT, SDL_LASTEVENT)) {
GHOST_TUns64 next= timerMgr->nextFireTime();
if (next==GHOST_kFireTimeNever) {
SDL_WaitEventTimeout(NULL, -1);
//SleepTillEvent(m_display, -1);
} else {
GHOST_TInt64 maxSleep= next - getMilliSeconds();
if(maxSleep >= 0) {
SDL_WaitEventTimeout(NULL, next - getMilliSeconds());
// SleepTillEvent(m_display, next - getMilliSeconds()); // X11
}
}
}
if (timerMgr->fireTimers(getMilliSeconds())) {
anyProcessed= true;
}
SDL_Event sdl_event;
while (SDL_PollEvent(&sdl_event)) {
processEvent(&sdl_event);
anyProcessed= true;
}
if (generateWindowExposeEvents()) {
anyProcessed= true;
}
} while (waitForEvent && !anyProcessed);
return anyProcessed;
}
GHOST_WindowSDL *
GHOST_SystemSDL::findGhostWindow(SDL_Window *sdl_win)
{
if (sdl_win == NULL) return NULL;
// It is not entirely safe to do this as the backptr may point
// to a window that has recently been removed.
// We should always check the window manager's list of windows
// and only process events on these windows.
vector<GHOST_IWindow *> & win_vec= m_windowManager->getWindows();
vector<GHOST_IWindow *>::iterator win_it= win_vec.begin();
vector<GHOST_IWindow *>::const_iterator win_end= win_vec.end();
for (; win_it != win_end; ++win_it) {
GHOST_WindowSDL * window= static_cast<GHOST_WindowSDL *>(*win_it);
if (window->getSDLWindow() == sdl_win) {
return window;
}
}
return NULL;
}
void
GHOST_SystemSDL::addDirtyWindow(GHOST_WindowSDL *bad_wind)
{
GHOST_ASSERT((bad_wind != NULL), "addDirtyWindow() NULL ptr trapped (window)");
m_dirty_windows.push_back(bad_wind);
}
GHOST_TSuccess GHOST_SystemSDL::getButtons(GHOST_Buttons& buttons) const
{
Uint8 state= SDL_GetMouseState(NULL, NULL);
buttons.set(GHOST_kButtonMaskLeft, (state & SDL_BUTTON_LMASK) != 0);
buttons.set(GHOST_kButtonMaskMiddle, (state & SDL_BUTTON_MMASK) != 0);
buttons.set(GHOST_kButtonMaskRight, (state & SDL_BUTTON_RMASK) != 0);
return GHOST_kSuccess;
}
GHOST_TUns8 *
GHOST_SystemSDL::getClipboard(bool selection) const
{
return (GHOST_TUns8 *)SDL_GetClipboardText();
}
void
GHOST_SystemSDL::putClipboard(GHOST_TInt8 *buffer, bool selection) const
{
SDL_SetClipboardText(buffer);
}
GHOST_TUns64
GHOST_SystemSDL::getMilliSeconds()
{
return GHOST_TUns64(SDL_GetTicks()); /* note, 32 -> 64bits */
}