forked from bartvdbraak/blender
618 lines
19 KiB
C++
618 lines
19 KiB
C++
/*
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* $Id$
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Campbell Barton
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file ghost/intern/GHOST_SystemSDL.cpp
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* \ingroup GHOST
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*/
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#include <assert.h>
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#include "GHOST_SystemSDL.h"
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#include "GHOST_WindowManager.h"
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#include "GHOST_EventCursor.h"
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#include "GHOST_EventKey.h"
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#include "GHOST_EventButton.h"
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#include "GHOST_EventWheel.h"
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GHOST_SystemSDL::GHOST_SystemSDL()
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:
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GHOST_System()
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{
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if(SDL_Init(SDL_INIT_VIDEO|SDL_INIT_TIMER) != 0) {
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printf ("Error initializing SDL: %s\n", SDL_GetError());
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}
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/* SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1); */
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/* SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, 4); */
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
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SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
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SDL_GL_SetAttribute(SDL_GL_ALPHA_SIZE, 8);
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}
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GHOST_SystemSDL::~GHOST_SystemSDL()
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{
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SDL_Quit();
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}
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GHOST_IWindow *
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GHOST_SystemSDL::createWindow(const STR_String& title,
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GHOST_TInt32 left,
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GHOST_TInt32 top,
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GHOST_TUns32 width,
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GHOST_TUns32 height,
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GHOST_TWindowState state,
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GHOST_TDrawingContextType type,
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bool stereoVisual,
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const GHOST_TUns16 numOfAASamples,
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const GHOST_TEmbedderWindowID parentWindow
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)
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{
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GHOST_WindowSDL *window= NULL;
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window= new GHOST_WindowSDL (this, title, left, top, width, height, state, parentWindow, type, stereoVisual, 1);
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if (window) {
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if (window->getValid()) {
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m_windowManager->addWindow(window);
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pushEvent(new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window));
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}
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else {
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delete window;
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window= NULL;
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}
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}
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return window;
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}
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GHOST_TSuccess
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GHOST_SystemSDL::init() {
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GHOST_TSuccess success = GHOST_System::init();
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if (success) {
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m_displayManager = new GHOST_DisplayManagerSDL(this);
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if (m_displayManager) {
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return GHOST_kSuccess;
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}
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}
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return GHOST_kFailure;
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}
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void
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GHOST_SystemSDL::getMainDisplayDimensions(GHOST_TUns32& width,
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GHOST_TUns32& height) const
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{
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SDL_DisplayMode mode;
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SDL_GetCurrentDisplayMode(0, &mode); /* note, always 0 display */
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width= mode.w;
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height= mode.h;
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}
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GHOST_TUns8
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GHOST_SystemSDL::getNumDisplays() const
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{
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return SDL_GetNumVideoDisplays();
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}
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GHOST_TSuccess
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GHOST_SystemSDL::getModifierKeys(GHOST_ModifierKeys& keys) const
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{
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SDL_Keymod mod= SDL_GetModState();
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keys.set(GHOST_kModifierKeyLeftShift, (mod & KMOD_LSHIFT) != 0);
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keys.set(GHOST_kModifierKeyRightShift, (mod & KMOD_RSHIFT) != 0);
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keys.set(GHOST_kModifierKeyLeftControl, (mod & KMOD_LCTRL) != 0);
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keys.set(GHOST_kModifierKeyRightControl, (mod & KMOD_RCTRL) != 0);
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keys.set(GHOST_kModifierKeyLeftAlt, (mod & KMOD_LALT) != 0);
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keys.set(GHOST_kModifierKeyRightAlt, (mod & KMOD_RALT) != 0);
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keys.set(GHOST_kModifierKeyOS, (mod & (KMOD_LGUI|KMOD_RGUI)) != 0);
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return GHOST_kSuccess;
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}
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#define GXMAP(k,x,y) case x: k= y; break;
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static GHOST_TKey
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convertSDLKey(SDL_Scancode key)
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{
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GHOST_TKey type;
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if ((key >= SDL_SCANCODE_A) && (key <= SDL_SCANCODE_Z)) {
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type= GHOST_TKey( key - SDL_SCANCODE_A + int(GHOST_kKeyA));
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} else if ((key >= SDL_SCANCODE_1) && (key <= SDL_SCANCODE_0)) {
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type= (key == SDL_SCANCODE_0) ? GHOST_kKey0 : GHOST_TKey(key - SDL_SCANCODE_1 + int(GHOST_kKey1));
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} else if ((key >= SDL_SCANCODE_F1) && (key <= SDL_SCANCODE_F12)) {
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type= GHOST_TKey(key - SDL_SCANCODE_F1 + int(GHOST_kKeyF1));
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} else if ((key >= SDL_SCANCODE_F13) && (key <= SDL_SCANCODE_F24)) {
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type= GHOST_TKey(key - SDL_SCANCODE_F13 + int(GHOST_kKeyF13));
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} else {
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switch(key) {
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/* TODO SDL_SCANCODE_NONUSBACKSLASH */
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GXMAP(type,SDL_SCANCODE_BACKSPACE, GHOST_kKeyBackSpace);
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GXMAP(type,SDL_SCANCODE_TAB, GHOST_kKeyTab);
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GXMAP(type,SDL_SCANCODE_RETURN, GHOST_kKeyEnter);
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GXMAP(type,SDL_SCANCODE_ESCAPE, GHOST_kKeyEsc);
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GXMAP(type,SDL_SCANCODE_SPACE, GHOST_kKeySpace);
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GXMAP(type,SDL_SCANCODE_SEMICOLON, GHOST_kKeySemicolon);
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GXMAP(type,SDL_SCANCODE_PERIOD, GHOST_kKeyPeriod);
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GXMAP(type,SDL_SCANCODE_COMMA, GHOST_kKeyComma);
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GXMAP(type,SDL_SCANCODE_APOSTROPHE, GHOST_kKeyQuote);
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GXMAP(type,SDL_SCANCODE_GRAVE, GHOST_kKeyAccentGrave);
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GXMAP(type,SDL_SCANCODE_MINUS, GHOST_kKeyMinus);
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GXMAP(type,SDL_SCANCODE_EQUALS, GHOST_kKeyEqual);
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GXMAP(type,SDL_SCANCODE_SLASH, GHOST_kKeySlash);
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GXMAP(type,SDL_SCANCODE_BACKSLASH, GHOST_kKeyBackslash);
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GXMAP(type,SDL_SCANCODE_KP_EQUALS, GHOST_kKeyEqual);
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GXMAP(type,SDL_SCANCODE_LEFTBRACKET, GHOST_kKeyLeftBracket);
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GXMAP(type,SDL_SCANCODE_RIGHTBRACKET, GHOST_kKeyRightBracket);
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GXMAP(type,SDL_SCANCODE_PAUSE, GHOST_kKeyPause);
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GXMAP(type,SDL_SCANCODE_LSHIFT, GHOST_kKeyLeftShift);
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GXMAP(type,SDL_SCANCODE_RSHIFT, GHOST_kKeyRightShift);
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GXMAP(type,SDL_SCANCODE_LCTRL, GHOST_kKeyLeftControl);
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GXMAP(type,SDL_SCANCODE_RCTRL, GHOST_kKeyRightControl);
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GXMAP(type,SDL_SCANCODE_LALT, GHOST_kKeyLeftAlt);
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GXMAP(type,SDL_SCANCODE_RALT, GHOST_kKeyRightAlt);
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GXMAP(type,SDL_SCANCODE_LGUI, GHOST_kKeyOS);
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GXMAP(type,SDL_SCANCODE_RGUI, GHOST_kKeyOS);
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GXMAP(type,SDL_SCANCODE_INSERT, GHOST_kKeyInsert);
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GXMAP(type,SDL_SCANCODE_DELETE, GHOST_kKeyDelete);
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GXMAP(type,SDL_SCANCODE_HOME, GHOST_kKeyHome);
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GXMAP(type,SDL_SCANCODE_END, GHOST_kKeyEnd);
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GXMAP(type,SDL_SCANCODE_PAGEUP, GHOST_kKeyUpPage);
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GXMAP(type,SDL_SCANCODE_PAGEDOWN, GHOST_kKeyDownPage);
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GXMAP(type,SDL_SCANCODE_LEFT, GHOST_kKeyLeftArrow);
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GXMAP(type,SDL_SCANCODE_RIGHT, GHOST_kKeyRightArrow);
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GXMAP(type,SDL_SCANCODE_UP, GHOST_kKeyUpArrow);
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GXMAP(type,SDL_SCANCODE_DOWN, GHOST_kKeyDownArrow);
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GXMAP(type,SDL_SCANCODE_CAPSLOCK, GHOST_kKeyCapsLock);
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GXMAP(type,SDL_SCANCODE_SCROLLLOCK, GHOST_kKeyScrollLock);
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GXMAP(type,SDL_SCANCODE_NUMLOCKCLEAR, GHOST_kKeyNumLock);
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GXMAP(type,SDL_SCANCODE_PRINTSCREEN, GHOST_kKeyPrintScreen);
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/* keypad events */
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/* note, sdl defines a bunch of kp defines I never saw before like
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* SDL_SCANCODE_KP_PERCENT, SDL_SCANCODE_KP_XOR - campbell */
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GXMAP(type,SDL_SCANCODE_KP_0, GHOST_kKeyNumpad0);
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GXMAP(type,SDL_SCANCODE_KP_1, GHOST_kKeyNumpad1);
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GXMAP(type,SDL_SCANCODE_KP_2, GHOST_kKeyNumpad2);
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GXMAP(type,SDL_SCANCODE_KP_3, GHOST_kKeyNumpad3);
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GXMAP(type,SDL_SCANCODE_KP_4, GHOST_kKeyNumpad4);
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GXMAP(type,SDL_SCANCODE_KP_5, GHOST_kKeyNumpad5);
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GXMAP(type,SDL_SCANCODE_KP_6, GHOST_kKeyNumpad6);
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GXMAP(type,SDL_SCANCODE_KP_7, GHOST_kKeyNumpad7);
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GXMAP(type,SDL_SCANCODE_KP_8, GHOST_kKeyNumpad8);
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GXMAP(type,SDL_SCANCODE_KP_9, GHOST_kKeyNumpad9);
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GXMAP(type,SDL_SCANCODE_KP_PERIOD, GHOST_kKeyNumpadPeriod);
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GXMAP(type,SDL_SCANCODE_KP_ENTER, GHOST_kKeyNumpadEnter);
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GXMAP(type,SDL_SCANCODE_KP_PLUS, GHOST_kKeyNumpadPlus);
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GXMAP(type,SDL_SCANCODE_KP_MINUS, GHOST_kKeyNumpadMinus);
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GXMAP(type,SDL_SCANCODE_KP_MULTIPLY, GHOST_kKeyNumpadAsterisk);
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GXMAP(type,SDL_SCANCODE_KP_DIVIDE, GHOST_kKeyNumpadSlash);
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/* Media keys in some keyboards and laptops with XFree86/Xorg */
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GXMAP(type,SDL_SCANCODE_AUDIOPLAY, GHOST_kKeyMediaPlay);
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GXMAP(type,SDL_SCANCODE_AUDIOSTOP, GHOST_kKeyMediaStop);
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GXMAP(type,SDL_SCANCODE_AUDIOPREV, GHOST_kKeyMediaFirst);
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// GXMAP(type,XF86XK_AudioRewind, GHOST_kKeyMediaFirst);
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GXMAP(type,SDL_SCANCODE_AUDIONEXT, GHOST_kKeyMediaLast);
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default:
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printf("Unknown\n");
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type= GHOST_kKeyUnknown;
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break;
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}
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}
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return type;
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}
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#undef GXMAP
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void
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GHOST_SystemSDL::processEvent(SDL_Event *sdl_event)
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{
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GHOST_Event * g_event= NULL;
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switch(sdl_event->type) {
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case SDL_WINDOWEVENT:
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{
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SDL_WindowEvent &sdl_sub_evt= sdl_event->window;
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GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
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//assert(window != NULL); // can be NULL on close window.
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switch (sdl_sub_evt.event) {
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case SDL_WINDOWEVENT_EXPOSED:
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g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowUpdate, window);
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break;
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case SDL_WINDOWEVENT_RESIZED:
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g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowSize, window);
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break;
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case SDL_WINDOWEVENT_MOVED:
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g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowMove, window);
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break;
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case SDL_WINDOWEVENT_FOCUS_GAINED:
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g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowActivate, window);
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break;
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case SDL_WINDOWEVENT_FOCUS_LOST:
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g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowDeactivate, window);
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break;
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case SDL_WINDOWEVENT_CLOSE:
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g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventWindowClose, window);
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break;
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}
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}
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break;
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case SDL_QUIT:
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g_event= new GHOST_Event(getMilliSeconds(), GHOST_kEventQuit, NULL);
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break;
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case SDL_MOUSEMOTION:
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{
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SDL_MouseMotionEvent &sdl_sub_evt= sdl_event->motion;
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SDL_Window *sdl_win= SDL_GetWindowFromID(sdl_sub_evt.windowID);
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GHOST_WindowSDL *window= findGhostWindow(sdl_win);
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assert(window != NULL);
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int x_win, y_win;
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SDL_GetWindowPosition(sdl_win, &x_win, &y_win);
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GHOST_TInt32 x_root= sdl_sub_evt.x + x_win;
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GHOST_TInt32 y_root= sdl_sub_evt.y + y_win;
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#if 0
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if(window->getCursorGrabMode() != GHOST_kGrabDisable && window->getCursorGrabMode() != GHOST_kGrabNormal)
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{
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GHOST_TInt32 x_new= x_root;
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GHOST_TInt32 y_new= y_root;
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GHOST_TInt32 x_accum, y_accum;
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GHOST_Rect bounds;
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/* fallback to window bounds */
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if(window->getCursorGrabBounds(bounds)==GHOST_kFailure)
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window->getClientBounds(bounds);
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/* could also clamp to screen bounds
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* wrap with a window outside the view will fail atm */
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bounds.wrapPoint(x_new, y_new, 8); /* offset of one incase blender is at screen bounds */
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window->getCursorGrabAccum(x_accum, y_accum);
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// cant use setCursorPosition because the mouse may have no focus!
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if(x_new != x_root || y_new != y_root) {
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if (1 ) { //xme.time > m_last_warp) {
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/* when wrapping we don't need to add an event because the
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* setCursorPosition call will cause a new event after */
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SDL_WarpMouseInWindow(sdl_win, x_new - x_win, y_new - y_win); /* wrap */
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window->setCursorGrabAccum(x_accum + (x_root - x_new), y_accum + (y_root - y_new));
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// m_last_warp= lastEventTime(xme.time);
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} else {
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// setCursorPosition(x_new, y_new); /* wrap but don't accumulate */
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SDL_WarpMouseInWindow(sdl_win, x_new - x_win, y_new - y_win);
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}
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g_event = new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_new, y_new);
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}
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else {
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g_event = new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_root + x_accum, y_root + y_accum);
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}
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}
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else
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#endif
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{
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g_event= new GHOST_EventCursor(getMilliSeconds(), GHOST_kEventCursorMove, window, x_root, y_root);
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}
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break;
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}
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case SDL_MOUSEBUTTONUP:
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case SDL_MOUSEBUTTONDOWN:
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{
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SDL_MouseButtonEvent &sdl_sub_evt= sdl_event->button;
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GHOST_TButtonMask gbmask= GHOST_kButtonMaskLeft;
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GHOST_TEventType type= (sdl_sub_evt.state==SDL_PRESSED) ? GHOST_kEventButtonDown : GHOST_kEventButtonUp;
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GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
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assert(window != NULL);
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/* process rest of normal mouse buttons */
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if(sdl_sub_evt.button == SDL_BUTTON_LEFT)
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gbmask= GHOST_kButtonMaskLeft;
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else if(sdl_sub_evt.button == SDL_BUTTON_MIDDLE)
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gbmask= GHOST_kButtonMaskMiddle;
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else if(sdl_sub_evt.button == SDL_BUTTON_RIGHT)
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gbmask= GHOST_kButtonMaskRight;
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/* these buttons are untested! */
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else if(sdl_sub_evt.button == SDL_BUTTON_X1)
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gbmask= GHOST_kButtonMaskButton4;
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else if(sdl_sub_evt.button == SDL_BUTTON_X2)
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gbmask= GHOST_kButtonMaskButton5;
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else
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break;
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g_event= new GHOST_EventButton(getMilliSeconds(), type, window, gbmask);
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break;
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}
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case SDL_MOUSEWHEEL:
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{
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SDL_MouseWheelEvent &sdl_sub_evt= sdl_event->wheel;
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GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
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assert(window != NULL);
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g_event= new GHOST_EventWheel(getMilliSeconds(), window, sdl_sub_evt.y);
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}
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break;
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case SDL_KEYDOWN:
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case SDL_KEYUP:
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{
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SDL_KeyboardEvent &sdl_sub_evt= sdl_event->key;
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SDL_Keycode sym= sdl_sub_evt.keysym.sym;
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GHOST_TEventType type= (sdl_sub_evt.state == SDL_PRESSED) ? GHOST_kEventKeyDown : GHOST_kEventKeyUp;
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GHOST_WindowSDL *window= findGhostWindow(SDL_GetWindowFromID(sdl_sub_evt.windowID));
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assert(window != NULL);
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GHOST_TKey gkey= convertSDLKey(sdl_sub_evt.keysym.scancode);
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/* note, the sdl_sub_evt.keysym.sym is truncated, for unicode support ghost has to be modified */
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/* printf("%d\n", sym); */
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if(sym > 127) {
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switch(sym) {
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case SDLK_KP_DIVIDE: sym= '/'; break;
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case SDLK_KP_MULTIPLY: sym= '*'; break;
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case SDLK_KP_MINUS: sym= '-'; break;
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case SDLK_KP_PLUS: sym= '+'; break;
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case SDLK_KP_1: sym= '1'; break;
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case SDLK_KP_2: sym= '2'; break;
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case SDLK_KP_3: sym= '3'; break;
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case SDLK_KP_4: sym= '4'; break;
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case SDLK_KP_5: sym= '5'; break;
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case SDLK_KP_6: sym= '6'; break;
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case SDLK_KP_7: sym= '7'; break;
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case SDLK_KP_8: sym= '8'; break;
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case SDLK_KP_9: sym= '9'; break;
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case SDLK_KP_0: sym= '0'; break;
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case SDLK_KP_PERIOD: sym= '.'; break;
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default: sym= 0; break;
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}
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}
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else {
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if(sdl_sub_evt.keysym.mod & (KMOD_LSHIFT|KMOD_RSHIFT)) {
|
|
/* lame US keyboard assumptions */
|
|
if(sym >= 'a' && sym <= ('a' + 32)) {
|
|
sym -= 32;
|
|
}
|
|
else {
|
|
switch(sym) {
|
|
case '`': sym= '~'; break;
|
|
case '1': sym= '!'; break;
|
|
case '2': sym= '@'; break;
|
|
case '3': sym= '#'; break;
|
|
case '4': sym= '$'; break;
|
|
case '5': sym= '%'; break;
|
|
case '6': sym= '^'; break;
|
|
case '7': sym= '&'; break;
|
|
case '8': sym= '*'; break;
|
|
case '9': sym= '('; break;
|
|
case '0': sym= ')'; break;
|
|
case '-': sym= '_'; break;
|
|
case '=': sym= '+'; break;
|
|
case '[': sym= '{'; break;
|
|
case ']': sym= '}'; break;
|
|
case '\\': sym= '|'; break;
|
|
case ';': sym= ':'; break;
|
|
case '\'': sym= '"'; break;
|
|
case ',': sym= '<'; break;
|
|
case '.': sym= '>'; break;
|
|
case '/': sym= '?'; break;
|
|
default: break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
g_event= new GHOST_EventKey(getMilliSeconds(), type, window, gkey, sym);
|
|
}
|
|
break;
|
|
}
|
|
|
|
if (g_event) {
|
|
pushEvent(g_event);
|
|
}
|
|
}
|
|
|
|
GHOST_TSuccess
|
|
GHOST_SystemSDL::getCursorPosition(GHOST_TInt32& x,
|
|
GHOST_TInt32& y) const
|
|
{
|
|
int x_win, y_win;
|
|
SDL_Window *win= SDL_GetMouseFocus();
|
|
SDL_GetWindowPosition(win, &x_win, &y_win);
|
|
|
|
int xi, yi;
|
|
SDL_GetMouseState(&xi, &yi);
|
|
x= xi + x_win;
|
|
y= yi + x_win;
|
|
|
|
return GHOST_kSuccess;
|
|
}
|
|
|
|
GHOST_TSuccess
|
|
GHOST_SystemSDL::setCursorPosition(GHOST_TInt32 x,
|
|
GHOST_TInt32 y)
|
|
{
|
|
int x_win, y_win;
|
|
SDL_Window *win= SDL_GetMouseFocus();
|
|
SDL_GetWindowPosition(win, &x_win, &y_win);
|
|
|
|
SDL_WarpMouseInWindow(win, x - x_win, y - y_win);
|
|
return GHOST_kSuccess;
|
|
}
|
|
|
|
bool
|
|
GHOST_SystemSDL::generateWindowExposeEvents()
|
|
{
|
|
vector<GHOST_WindowSDL *>::iterator w_start= m_dirty_windows.begin();
|
|
vector<GHOST_WindowSDL *>::const_iterator w_end= m_dirty_windows.end();
|
|
bool anyProcessed= false;
|
|
|
|
for (;w_start != w_end; ++w_start) {
|
|
GHOST_Event * g_event= new
|
|
GHOST_Event(
|
|
getMilliSeconds(),
|
|
GHOST_kEventWindowUpdate,
|
|
*w_start
|
|
);
|
|
|
|
(*w_start)->validate();
|
|
|
|
if (g_event) {
|
|
printf("Expose events pushed\n");
|
|
pushEvent(g_event);
|
|
anyProcessed= true;
|
|
}
|
|
}
|
|
|
|
m_dirty_windows.clear();
|
|
return anyProcessed;
|
|
}
|
|
|
|
|
|
bool
|
|
GHOST_SystemSDL::processEvents(bool waitForEvent)
|
|
{
|
|
// Get all the current events -- translate them into
|
|
// ghost events and call base class pushEvent() method.
|
|
|
|
bool anyProcessed= false;
|
|
|
|
do {
|
|
GHOST_TimerManager* timerMgr= getTimerManager();
|
|
|
|
if (waitForEvent && m_dirty_windows.empty() && !SDL_HasEvents(SDL_FIRSTEVENT, SDL_LASTEVENT)) {
|
|
GHOST_TUns64 next= timerMgr->nextFireTime();
|
|
|
|
if (next==GHOST_kFireTimeNever) {
|
|
SDL_WaitEventTimeout(NULL, -1);
|
|
//SleepTillEvent(m_display, -1);
|
|
} else {
|
|
GHOST_TInt64 maxSleep= next - getMilliSeconds();
|
|
|
|
if(maxSleep >= 0) {
|
|
SDL_WaitEventTimeout(NULL, next - getMilliSeconds());
|
|
// SleepTillEvent(m_display, next - getMilliSeconds()); // X11
|
|
}
|
|
}
|
|
}
|
|
|
|
if (timerMgr->fireTimers(getMilliSeconds())) {
|
|
anyProcessed= true;
|
|
}
|
|
|
|
SDL_Event sdl_event;
|
|
while (SDL_PollEvent(&sdl_event)) {
|
|
processEvent(&sdl_event);
|
|
anyProcessed= true;
|
|
}
|
|
|
|
if (generateWindowExposeEvents()) {
|
|
anyProcessed= true;
|
|
}
|
|
} while (waitForEvent && !anyProcessed);
|
|
|
|
return anyProcessed;
|
|
}
|
|
|
|
|
|
GHOST_WindowSDL *
|
|
GHOST_SystemSDL::findGhostWindow(SDL_Window *sdl_win)
|
|
{
|
|
if (sdl_win == NULL) return NULL;
|
|
|
|
// It is not entirely safe to do this as the backptr may point
|
|
// to a window that has recently been removed.
|
|
// We should always check the window manager's list of windows
|
|
// and only process events on these windows.
|
|
|
|
vector<GHOST_IWindow *> & win_vec= m_windowManager->getWindows();
|
|
|
|
vector<GHOST_IWindow *>::iterator win_it= win_vec.begin();
|
|
vector<GHOST_IWindow *>::const_iterator win_end= win_vec.end();
|
|
|
|
for (; win_it != win_end; ++win_it) {
|
|
GHOST_WindowSDL * window= static_cast<GHOST_WindowSDL *>(*win_it);
|
|
if (window->getSDLWindow() == sdl_win) {
|
|
return window;
|
|
}
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
|
|
void
|
|
GHOST_SystemSDL::addDirtyWindow(GHOST_WindowSDL *bad_wind)
|
|
{
|
|
GHOST_ASSERT((bad_wind != NULL), "addDirtyWindow() NULL ptr trapped (window)");
|
|
|
|
m_dirty_windows.push_back(bad_wind);
|
|
}
|
|
|
|
|
|
GHOST_TSuccess GHOST_SystemSDL::getButtons(GHOST_Buttons& buttons) const
|
|
{
|
|
Uint8 state= SDL_GetMouseState(NULL, NULL);
|
|
buttons.set(GHOST_kButtonMaskLeft, (state & SDL_BUTTON_LMASK) != 0);
|
|
buttons.set(GHOST_kButtonMaskMiddle, (state & SDL_BUTTON_MMASK) != 0);
|
|
buttons.set(GHOST_kButtonMaskRight, (state & SDL_BUTTON_RMASK) != 0);
|
|
|
|
return GHOST_kSuccess;
|
|
}
|
|
|
|
GHOST_TUns8 *
|
|
GHOST_SystemSDL::getClipboard(bool selection) const
|
|
{
|
|
return (GHOST_TUns8 *)SDL_GetClipboardText();
|
|
}
|
|
|
|
void
|
|
GHOST_SystemSDL::putClipboard(GHOST_TInt8 *buffer, bool selection) const
|
|
{
|
|
SDL_SetClipboardText(buffer);
|
|
}
|
|
|
|
GHOST_TUns64
|
|
GHOST_SystemSDL::getMilliSeconds()
|
|
{
|
|
return GHOST_TUns64(SDL_GetTicks()); /* note, 32 -> 64bits */
|
|
}
|