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Daniel Genrich 5745f99dee Elbeem / Fluidsim update:
a) Enable the possibility to remove the "air bubble" around submerged collision object. This feature is enabled as standard for new files. The code was found in elbeem by nudelZ, coded and provided by Nils Thürey (thanks!)
b) Old baked files gets deleted if a new bake gets started (were overwritten before and resulted in weird old bake + new bake mixture) (idea by nudelZ)
2011-06-12 23:51:30 +00:00
build_files fix for using system includes, the include macro wasn't un-setting the previous include list so system includes could be mixed up with non system includes. 2011-06-11 06:00:28 +00:00
doc quiet 2 compiler warnings and update man page 2011-06-04 03:07:56 +00:00
extern update to glew 1.6 from 1.5.8 2011-06-02 00:05:54 +00:00
intern Elbeem / Fluidsim update: 2011-06-12 23:51:30 +00:00
release Elbeem / Fluidsim update: 2011-06-12 23:51:30 +00:00
source Elbeem / Fluidsim update: 2011-06-12 23:51:30 +00:00
CMakeLists.txt cmake: remove python include in the wm module, set opengl as a system include. 2011-06-08 05:39:58 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile avoid cd'ing with the makefile stub 2011-06-06 16:00:32 +00:00
SConstruct Shuffle some build code around to ensure debug builds on Windows actually run too. 2011-06-08 11:53:07 +00:00