blender/source/gameengine/Rasterizer/RAS_OpenGLRasterizer
Stefan Gartner 3531f874e0 added a buch of
#ifdef __APPLE__
#include <OpenGL/gl.h>
#else
#include <GL/gl.h>
#endif
(also for <GL/glu.h>)

so that people don't have to create symlinks in
/System/Library/Frameworks/OpenGL.framework on Mac OS X
(Charles Wardlaw)
2003-01-07 00:18:59 +00:00
..
Makefile Initial revision 2002-10-12 11:37:38 +00:00
RAS_CheckVertexArrays.cpp added a buch of 2003-01-07 00:18:59 +00:00
RAS_CheckVertexArrays.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_OpenGLRasterizer.cpp added a buch of 2003-01-07 00:18:59 +00:00
RAS_OpenGLRasterizer.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00
RAS_VAOpenGLRasterizer.cpp Last of the config.h mods... 2002-11-25 15:29:57 +00:00
RAS_VAOpenGLRasterizer.h Removed the config.h thing from the .h's in the source dir. 2002-12-27 13:11:01 +00:00