forked from bartvdbraak/blender
5815cfd53b
* Added operators in Toolbar for Object Mode too. (Mesh only). I think it should be there too, going into edit mode and select all just to change the shading of the whole mesh is not good. ;-)
518 lines
14 KiB
Python
518 lines
14 KiB
Python
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import bpy
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# ********** default tools for objectmode ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "objectmode"
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class VIEW3D_PT_tools_objectmode(View3DPanel):
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__idname__ = "VIEW3D_PT_tools_objectmode"
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__label__ = "Object Tools"
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Transform:")
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col = layout.column(align=True)
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col.itemO("tfm.translate")
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col.itemO("tfm.rotate")
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col.itemO("tfm.resize", text="Scale")
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layout.itemL(text="Object:")
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col = layout.column(align=True)
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col.itemO("object.duplicate")
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col.itemO("object.delete")
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if context.active_object.type == 'MESH':
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layout.itemL(text="Shading:")
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col = layout.column(align=True)
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col.itemO("object.shade_smooth", text="Smooth")
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col.itemO("object.shade_flat", text="Flat")
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layout.itemL(text="Keyframes:")
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col = layout.column(align=True)
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col.itemO("anim.insert_keyframe_menu", text="Insert")
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col.itemO("anim.delete_keyframe_v3d", text="Remove")
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# ********** default tools for editmode_mesh ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "editmode_mesh"
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class VIEW3D_PT_tools_editmode_mesh(View3DPanel):
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__idname__ = "VIEW3D_PT_tools_editmode_mesh"
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__label__ = "Mesh Tools"
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Transform:")
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col = layout.column(align=True)
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col.itemO("tfm.translate")
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col.itemO("tfm.rotate")
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col.itemO("tfm.resize", text="Scale")
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layout.itemL(text="Mesh:")
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col = layout.column(align=True)
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col.itemO("mesh.duplicate")
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col.itemO("mesh.delete")
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layout.itemL(text="Modeling:")
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col = layout.column(align=True)
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col.itemO("mesh.extrude")
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col.itemO("mesh.subdivide")
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col.itemO("mesh.spin")
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col.itemO("mesh.screw")
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layout.itemL(text="Shading:")
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col = layout.column(align=True)
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col.itemO("mesh.faces_shade_smooth", text="Smooth")
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col.itemO("mesh.faces_shade_flat", text="Flat")
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layout.itemL(text="UV Mapping:")
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col = layout.column(align=True)
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col.itemO("uv.mapping_menu", text="Unwrap")
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col.itemO("mesh.uvs_rotate")
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col.itemO("mesh.uvs_mirror")
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# ********** default tools for editmode_curve ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "editmode_curve"
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class VIEW3D_PT_tools_editmode_curve(View3DPanel):
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__idname__ = "VIEW3D_PT_tools_editmode_curve"
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__label__ = "Curve Tools"
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Transform:")
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col = layout.column(align=True)
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col.itemO("tfm.translate")
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col.itemO("tfm.rotate")
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col.itemO("tfm.resize", text="Scale")
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layout.itemL(text="Curve:")
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col = layout.column(align=True)
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col.itemO("curve.duplicate")
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col.itemO("curve.delete")
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col.itemO("curve.cyclic_toggle")
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col.itemO("curve.switch_direction")
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layout.itemL(text="Modeling:")
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col = layout.column(align=True)
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col.itemO("curve.extrude")
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col.itemO("curve.subdivide")
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# ********** default tools for editmode_surface ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "editmode_surface"
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class VIEW3D_PT_tools_editmode_surface(View3DPanel):
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__idname__ = "VIEW3D_PT_tools_editmode_surface"
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__label__ = "Surface Tools"
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Transform:")
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col = layout.column(align=True)
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col.itemO("tfm.translate")
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col.itemO("tfm.rotate")
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col.itemO("tfm.resize", text="Scale")
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layout.itemL(text="Curve:")
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col = layout.column(align=True)
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col.itemO("curve.duplicate")
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col.itemO("curve.delete")
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col.itemO("curve.cyclic_toggle")
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col.itemO("curve.switch_direction")
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layout.itemL(text="Modeling:")
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col = layout.column(align=True)
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col.itemO("curve.extrude")
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col.itemO("curve.subdivide")
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# ********** default tools for editmode_text ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "editmode_text"
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class VIEW3D_PT_tools_editmode_text(View3DPanel):
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__idname__ = "VIEW3D_PT_tools_editmode_text"
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__label__ = "Text Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.itemO("font.text_copy", text="Copy")
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col.itemO("font.text_paste", text="Paste")
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col = layout.column()
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col.itemO("font.case_set")
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col.itemO("font.style_toggle")
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# ********** default tools for editmode_armature ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "editmode_armature"
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class VIEW3D_PT_tools_editmode_armature(View3DPanel):
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__idname__ = "VIEW3D_PT_tools_editmode_armature"
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__label__ = "Armature Tools"
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Transform:")
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col = layout.column(align=True)
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col.itemO("tfm.translate")
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col.itemO("tfm.rotate")
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col.itemO("tfm.resize", text="Scale")
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layout.itemL(text="Bones:")
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col = layout.column(align=True)
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col.itemO("armature.bone_primitive_add", text="Add")
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col.itemO("armature.duplicate", text="Duplicate")
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col.itemO("armature.delete", text="Delete")
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layout.itemL(text="Modeling:")
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layout.itemO("armature.extrude")
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# ********** default tools for editmode_mball ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "editmode_mball"
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class VIEW3D_PT_tools_editmode_mball(View3DPanel):
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__idname__ = "VIEW3D_PT_tools_editmode_mball"
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__label__ = "Meta Tools"
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Transform:")
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col = layout.column(align=True)
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col.itemO("tfm.translate")
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col.itemO("tfm.rotate")
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col.itemO("tfm.resize", text="Scale")
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# ********** default tools for editmode_lattice ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "editmode_lattice"
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class VIEW3D_PT_tools_editmode_lattice(View3DPanel):
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__idname__ = "VIEW3D_PT_tools_editmode_lattice"
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__label__ = "Lattice Tools"
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Transform:")
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col = layout.column(align=True)
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col.itemO("tfm.translate")
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col.itemO("tfm.rotate")
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col.itemO("tfm.resize", text="Scale")
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# ********** default tools for posemode ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "posemode"
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class VIEW3D_PT_tools_posemode(View3DPanel):
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__idname__ = "VIEW3D_PT_tools_posemode"
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__label__ = "Pose Tools"
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Transform:")
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col = layout.column(align=True)
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col.itemO("tfm.translate")
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col.itemO("tfm.rotate")
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col.itemO("tfm.resize", text="Scale")
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layout.itemL(text="Bones:")
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col = layout.column(align=True)
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col.itemO("pose.hide", text="Hide")
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col.itemO("pose.reveal", text="Reveal")
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layout.itemL(text="Keyframes:")
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col = layout.column(align=True)
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col.itemO("anim.insert_keyframe_menu", text="Insert")
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col.itemO("anim.delete_keyframe_v3d", text="Remove")
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layout.itemL(text="Pose:")
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col = layout.column(align=True)
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col.itemO("pose.copy", text="Copy")
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col.itemO("pose.paste", text="Paste")
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layout.itemL(text="Library:")
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col = layout.column(align=True)
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col.itemO("poselib.pose_add", text="Add")
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col.itemO("poselib.pose_remove", text="Remove")
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# ********** default tools for paint modes ****************
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class VIEW3D_PT_tools_brush(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__label__ = "Brush"
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def brush_src(self, context):
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ts = context.tool_settings
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if context.sculpt_object:
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return ts.sculpt
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elif context.vpaint_object:
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return ts.vpaint
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elif context.wpaint_object:
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return ts.wpaint
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elif context.tpaint_object:
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return ts.tpaint
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return False
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def poll(self, context):
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return self.brush_src(context)
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def draw(self, context):
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src = self.brush_src(context)
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brush = src.brush
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layout = self.layout
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layout.split().row().template_ID(src, "brush")
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if context.sculpt_object:
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layout.column().itemR(brush, "sculpt_tool", expand=True)
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split = layout.split()
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col = split.column()
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row = col.row(align=True)
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row.itemR(brush, "size", slider=True)
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row.itemR(brush, "size_pressure", toggle=True, icon='ICON_BRUSH_DATA', text="")
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if context.wpaint_object:
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col.itemR(context.tool_settings, "vertex_group_weight", text="Weight", slider=True)
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col.itemR(brush, "strength", slider=True)
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row = col.row(align=True)
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row.itemR(brush, "falloff", slider=True)
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row.itemR(brush, "falloff_pressure", toggle=True, icon='ICON_BRUSH_DATA', text="")
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if context.vpaint_object:
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col.itemR(brush, "color", text="")
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if context.tpaint_object:
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row = col.row(align=True)
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row.itemR(brush, "clone_opacity", slider=True, text=Opacity)
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row.itemR(brush, "opacity_pressure", toggle=True, icon='ICON_BRUSH_DATA', text="")
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row = col.row(align=True)
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row.itemR(brush, "space", text="")
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rowsub = row.row(align=True)
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rowsub.active = brush.space
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rowsub.itemR(brush, "spacing", text="Spacing", slider=True)
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rowsub.itemR(brush, "spacing_pressure", toggle=True, icon='ICON_BRUSH_DATA', text="")
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split = layout.split()
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col = split.column()
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col.itemR(brush, "airbrush")
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col.itemR(brush, "anchored")
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col.itemR(brush, "rake")
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class VIEW3D_PT_tools_brush_curve(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__label__ = "Curve"
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def brush_src(self, context):
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ts = context.tool_settings
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if context.sculpt_object:
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return ts.sculpt
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elif context.vpaint_object:
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return ts.vpaint
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elif context.wpaint_object:
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return ts.wpaint
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elif context.tpaint_object:
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return ts.tpaint
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return False
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def poll(self, context):
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return self.brush_src(context)
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def draw(self, context):
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src = self.brush_src(context)
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brush = src.brush
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layout = self.layout
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split = layout.split()
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split.template_curve_mapping(brush.curve)
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class VIEW3D_PT_sculpt_options(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__label__ = "Options"
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def poll(self, context):
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return context.sculpt_object
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def draw(self, context):
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layout = self.layout
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sculpt = context.tool_settings.sculpt
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col = layout.column()
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col.itemR(sculpt, "partial_redraw", text="Partial Refresh")
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col.itemR(sculpt, "show_brush")
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split = self.layout.split()
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col = split.column()
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col.itemL(text="Symmetry:")
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col.itemR(sculpt, "symmetry_x", text="X")
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col.itemR(sculpt, "symmetry_y", text="Y")
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col.itemR(sculpt, "symmetry_z", text="Z")
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col = split.column()
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col.itemL(text="Lock:")
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col.itemR(sculpt, "lock_x", text="X")
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col.itemR(sculpt, "lock_y", text="Y")
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col.itemR(sculpt, "lock_z", text="Z")
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# ********** default tools for weightpaint ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "weightpaint"
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class VIEW3D_PT_weightpaint_options(View3DPanel):
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__idname__ = "VIEW3D_PT_tools_weightpaint"
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__label__ = "Options"
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def draw(self, context):
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layout = self.layout
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wpaint = context.tool_settings.wpaint
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col = layout.column()
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col.itemL(text="Blend:")
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col.itemR(wpaint, "mode", text="")
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col.itemR(wpaint, "all_faces")
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col.itemR(wpaint, "normals")
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col.itemR(wpaint, "spray")
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col.itemR(wpaint, "vertex_dist", text="Distance")
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# Commented out because the Apply button isn't an operator yet, making these settings useless
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# col.itemL(text="Gamma:")
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# col.itemR(wpaint, "gamma", text="")
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# col.itemL(text="Multiply:")
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# col.itemR(wpaint, "mul", text="")
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# ********** default tools for vertexpaint ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "vertexpaint"
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class VIEW3D_PT_vertexpaint_options(View3DPanel):
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__idname__ = "VIEW3D_PT_vertexpaintoptions"
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__label__ = "Options"
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def draw(self, context):
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layout = self.layout
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vpaint = context.tool_settings.vpaint
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col = layout.column()
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col.itemL(text="Blend:")
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col.itemR(vpaint, "mode", text="")
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col.itemR(vpaint, "all_faces")
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col.itemR(vpaint, "normals")
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col.itemR(vpaint, "spray")
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col.itemR(vpaint, "vertex_dist", text="Distance")
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# Commented out because the Apply button isn't an operator yet, making these settings useless
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# col.itemL(text="Gamma:")
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# col.itemR(vpaint, "gamma", text="")
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# col.itemL(text="Multiply:")
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# col.itemR(vpaint, "mul", text="")
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# ********** default tools for texturepaint ****************
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class View3DPanel(bpy.types.Panel):
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__space_type__ = "VIEW_3D"
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__region_type__ = "TOOLS"
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__context__ = "texturepaint"
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class VIEW3D_PT_tools_texturepaint(View3DPanel):
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__idname__ = "VIEW3D_PT_tools_texturepaint"
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__label__ = "Texture Paint Tools"
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def draw(self, context):
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layout = self.layout
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layout.itemL(text="Nothing yet")
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bpy.types.register(VIEW3D_PT_tools_objectmode)
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bpy.types.register(VIEW3D_PT_tools_editmode_mesh)
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bpy.types.register(VIEW3D_PT_tools_editmode_curve)
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bpy.types.register(VIEW3D_PT_tools_editmode_surface)
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bpy.types.register(VIEW3D_PT_tools_editmode_text)
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bpy.types.register(VIEW3D_PT_tools_editmode_armature)
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bpy.types.register(VIEW3D_PT_tools_editmode_mball)
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bpy.types.register(VIEW3D_PT_tools_editmode_lattice)
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bpy.types.register(VIEW3D_PT_tools_posemode)
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bpy.types.register(VIEW3D_PT_tools_brush)
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bpy.types.register(VIEW3D_PT_tools_brush_curve)
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bpy.types.register(VIEW3D_PT_sculpt_options)
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bpy.types.register(VIEW3D_PT_vertexpaint_options)
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bpy.types.register(VIEW3D_PT_weightpaint_options)
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bpy.types.register(VIEW3D_PT_tools_texturepaint)
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