blender/source
Chris Want 5895c903cd Only include the header openexr_multi.h when WITH_OPENEXR is defined.
This header defines function stubs for builds without OpenEXR.
A quote from openexr_multi.h:

/* ugly... but we only use it on pipeline.c, render module, now */

No longer true! Function definitions should never be in header files,
I say.
2006-12-21 01:16:25 +00:00
..
blender Only include the header openexr_multi.h when WITH_OPENEXR is defined. 2006-12-21 01:16:25 +00:00
creator CMake: Add scripts copy back into postbuild on Windows after accidentally removing it when adding the plugins 2006-12-15 10:40:37 +00:00
darwin Totally ancient error: Makefiles for OSX did not copy the scripts in 2006-07-01 09:40:13 +00:00
gameengine GamePlayer: now uses new Image API calls too, so it compiles. 2006-12-20 19:29:37 +00:00
icons ==SCons== 2006-03-10 22:50:27 +00:00
kernel CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
CMakeLists.txt CMake lists initial submission. Documentationand further verification for different platforms will follow soon. This was just tested against current CVS on MSVC 2005 with Verse, QuickTime, OpenEXR, Player all on. 2006-11-17 02:27:12 +00:00
Makefile Makefile support for bullet2 ... please test 2006-11-22 19:05:35 +00:00
nan_compile.mk This reverts the dependancy stuff I did for make -j# 2006-11-17 18:29:46 +00:00
nan_definitions.mk Makefile support for bullet2 ... please test 2006-11-22 19:05:35 +00:00
nan_link.mk This is really two commits but the first one is very small and affects one 2006-11-09 15:45:19 +00:00
nan_subdirs.mk
nan_warn.mk
SConscript ==SCons== 2006-03-10 20:47:34 +00:00