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Patrick Mours 59aef0ad5d Fix T71255: Particle hair not showing in viewport with OptiX after scaling
The OptiX intersection program for curves uses "optixGetObjectRayDirection"
to get the ray direction in object space (which was inverse transformed
with the current transformation matrix). OptiX does no additional operations
on it, so if there is a scaling transform, the direction is not normalized.
But the curve intersection routine expects that. In addition, the distances
used in "optixGetRayTmax()" and "optixReportIntersection()" are in world
space, so need to adjust them accordingly.
2019-11-22 17:30:22 +01:00
.github Add Probot Stale configuration file 2019-10-11 14:13:29 +02:00
build_files Alembic: Upgrade from 1.7.8 to 1.7.12 2019-11-20 10:19:00 +01:00
doc Merge branch 'blender-v2.81-release' 2019-11-16 02:42:33 +11:00
extern Fix T71273: Bad encoding of utf-8 for Text objects 2019-11-22 12:27:34 -03:00
intern Fix T71255: Particle hair not showing in viewport with OptiX after scaling 2019-11-22 17:30:22 +01:00
release UI: Changes to Graph Editor selection and transform 2019-11-22 16:54:43 +01:00
source Fix T71741: Crash showing the object relations menu 2019-11-23 03:04:57 +11:00
tests Cleanup: clang-format 2019-11-08 11:44:23 +11:00
.arcconfig Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
.clang-format clang-format: add particle loop macros 2019-09-26 17:52:49 +02:00
.editorconfig editorconfig: correct indent size 2019-04-17 13:34:46 +02:00
.gitignore Initial implementation of code signing routines 2019-11-13 09:24:41 +01:00
.gitmodules Update for moving blender2.8 to master. 2018-12-21 12:15:21 +01:00
CMakeLists.txt Cleanup: remove WITH_RAYOPTIMIZATION 2019-11-20 14:54:50 +11:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile Fix building on NetBSD 2019-11-18 16:27:06 +11:00
make.bat Build: add "make test" command for Windows, output log file 2019-09-12 20:23:03 +02:00
readme.rst readme: separate development links 2019-04-13 14:45:51 +02:00

.. Keep this document short & concise,
   linking to external resources instead of including content in-line.
   See 'release/text/readme.html' for the end user read-me.


Blender
=======

Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline-modeling, rigging, animation, simulation, rendering, compositing,
motion tracking and video editing.

.. figure:: https://code.blender.org/wp-content/uploads/2018/12/springrg.jpg
   :scale: 50 %
   :align: center


Project Pages
-------------

- `Main Website <http://www.blender.org>`__
- `Reference Manual <https://docs.blender.org/manual/en/latest/index.html>`__
- `User Community <https://www.blender.org/community/>`__

Development
-----------

- `Build Instructions <https://wiki.blender.org/wiki/Building_Blender>`__
- `Code Review & Bug Tracker <https://developer.blender.org>`__
- `Developer Forum <https://devtalk.blender.org>`__
- `Developer Documentation <https://wiki.blender.org>`__


License
-------

Blender as a whole is licensed under the GNU Public License, Version 3.
Individual files may have a different, but compatible license.

See `blender.org/about/license <https://www.blender.org/about/license>`__ for details.