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Michael Fox 5a91db3d1f [Bug #35108] Shortcuts 3dsmax blender 2.67RC
Quad View: ALT + W
Switch Wireframe / Solid: F3
Render: F10
Properties: F12
Ortho / perspective View: P
Zoom to selected center: Z
Select/ Deselect all: CTRL + A

in changing A hotkeys ctrl-a hotkeys are now ctrl-shift-a and GameEngine is now ctrl-alt-shift-p
2013-05-01 11:35:36 +00:00
build_files Fix for a typo in scons configuration 2013-04-29 07:24:45 +00:00
doc select loose wasn't working very usefully if you only wanted to select loose verts, now select loose verts/edges/faces depending on the selection mode. 2013-04-29 16:59:53 +00:00
extern bullet: Fix avoiding collision response between static/kinematic objects 2013-04-28 21:40:54 +00:00
intern More build fixes for visual studio 2012. 2013-04-29 19:15:56 +00:00
release [Bug #35108] Shortcuts 3dsmax blender 2.67RC 2013-05-01 11:35:36 +00:00
source replace error reports with poll() function for editmesh select ungrouped 2013-05-01 06:07:26 +00:00
CMakeLists.txt minor adjustment to vertex color baking, tag the meshes directly, no need to do via the objects. 2013-04-29 00:49:44 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile correct too-big allocation in mesh beautify. 2013-04-01 07:57:33 +00:00
SConstruct Merged changes in the trunk up to revision 55546. 2013-03-24 12:13:13 +00:00