forked from bartvdbraak/blender
223 lines
7.1 KiB
C++
223 lines
7.1 KiB
C++
/*
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* Adapted from code copyright 2009-2011 Intel Corporation
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* Modifications Copyright 2012, Blender Foundation.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <stdlib.h>
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#include "bvh_binning.h"
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#include "util_algorithm.h"
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#include "util_boundbox.h"
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#include "util_types.h"
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CCL_NAMESPACE_BEGIN
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/* SSE replacements */
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__forceinline void prefetch_L1 (const void* ptr) { }
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__forceinline void prefetch_L2 (const void* ptr) { }
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__forceinline void prefetch_L3 (const void* ptr) { }
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__forceinline void prefetch_NTA(const void* ptr) { }
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template<size_t src> __forceinline float extract(const int4& b)
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{ return b[src]; }
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template<size_t dst> __forceinline const float4 insert(const float4& a, const float b)
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{ float4 r = a; r[dst] = b; return r; }
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__forceinline int get_best_dimension(const float4& bestSAH)
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{
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// return (int)__bsf(movemask(reduce_min(bestSAH) == bestSAH));
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float minSAH = min(bestSAH.x, min(bestSAH.y, bestSAH.z));
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if(bestSAH.x == minSAH) return 0;
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else if(bestSAH.y == minSAH) return 1;
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else return 2;
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}
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/* BVH Object Binning */
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BVHObjectBinning::BVHObjectBinning(const BVHRange& job, BVHReference *prims)
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: BVHRange(job), splitSAH(FLT_MAX), dim(0), pos(0)
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{
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/* compute number of bins to use and precompute scaling factor for binning */
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num_bins = min(size_t(MAX_BINS), size_t(4.0f + 0.05f*size()));
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scale = rcp(cent_bounds().size()) * make_float3((float)num_bins);
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/* initialize binning counter and bounds */
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BoundBox bin_bounds[MAX_BINS][4]; /* bounds for every bin in every dimension */
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int4 bin_count[MAX_BINS]; /* number of primitives mapped to bin */
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for(size_t i = 0; i < num_bins; i++) {
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bin_count[i] = make_int4(0);
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bin_bounds[i][0] = bin_bounds[i][1] = bin_bounds[i][2] = BoundBox::empty;
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}
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/* map geometry to bins, unrolled once */
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{
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ssize_t i;
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for(i = 0; i < ssize_t(size()) - 1; i += 2) {
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prefetch_L2(&prims[start() + i + 8]);
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/* map even and odd primitive to bin */
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BVHReference prim0 = prims[start() + i + 0];
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BVHReference prim1 = prims[start() + i + 1];
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int4 bin0 = get_bin(prim0.bounds());
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int4 bin1 = get_bin(prim1.bounds());
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/* increase bounds for bins for even primitive */
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int b00 = extract<0>(bin0); bin_count[b00][0]++; bin_bounds[b00][0].grow(prim0.bounds());
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int b01 = extract<1>(bin0); bin_count[b01][1]++; bin_bounds[b01][1].grow(prim0.bounds());
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int b02 = extract<2>(bin0); bin_count[b02][2]++; bin_bounds[b02][2].grow(prim0.bounds());
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/* increase bounds of bins for odd primitive */
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int b10 = extract<0>(bin1); bin_count[b10][0]++; bin_bounds[b10][0].grow(prim1.bounds());
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int b11 = extract<1>(bin1); bin_count[b11][1]++; bin_bounds[b11][1].grow(prim1.bounds());
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int b12 = extract<2>(bin1); bin_count[b12][2]++; bin_bounds[b12][2].grow(prim1.bounds());
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}
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/* for uneven number of primitives */
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if(i < ssize_t(size())) {
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/* map primitive to bin */
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BVHReference prim0 = prims[start() + i];
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int4 bin0 = get_bin(prim0.bounds());
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/* increase bounds of bins */
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int b00 = extract<0>(bin0); bin_count[b00][0]++; bin_bounds[b00][0].grow(prim0.bounds());
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int b01 = extract<1>(bin0); bin_count[b01][1]++; bin_bounds[b01][1].grow(prim0.bounds());
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int b02 = extract<2>(bin0); bin_count[b02][2]++; bin_bounds[b02][2].grow(prim0.bounds());
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}
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}
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/* sweep from right to left and compute parallel prefix of merged bounds */
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float4 r_area[MAX_BINS]; /* area of bounds of primitives on the right */
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float4 r_count[MAX_BINS]; /* number of primitives on the right */
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int4 count = make_int4(0);
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BoundBox bx = BoundBox::empty;
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BoundBox by = BoundBox::empty;
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BoundBox bz = BoundBox::empty;
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for(size_t i = num_bins - 1; i > 0; i--) {
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count = count + bin_count[i];
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r_count[i] = blocks(count);
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bx = merge(bx,bin_bounds[i][0]); r_area[i][0] = bx.half_area();
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by = merge(by,bin_bounds[i][1]); r_area[i][1] = by.half_area();
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bz = merge(bz,bin_bounds[i][2]); r_area[i][2] = bz.half_area();
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r_area[i][3] = r_area[i][2];
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}
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/* sweep from left to right and compute SAH */
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int4 ii = make_int4(1);
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float4 bestSAH = make_float4(FLT_MAX);
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int4 bestSplit = make_int4(-1);
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count = make_int4(0);
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bx = BoundBox::empty;
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by = BoundBox::empty;
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bz = BoundBox::empty;
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for(size_t i = 1; i < num_bins; i++, ii += make_int4(1)) {
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count = count + bin_count[i-1];
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bx = merge(bx,bin_bounds[i-1][0]); float Ax = bx.half_area();
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by = merge(by,bin_bounds[i-1][1]); float Ay = by.half_area();
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bz = merge(bz,bin_bounds[i-1][2]); float Az = bz.half_area();
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float4 lCount = blocks(count);
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float4 lArea = make_float4(Ax,Ay,Az,Az);
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float4 sah = lArea*lCount + r_area[i]*r_count[i];
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bestSplit = select(sah < bestSAH,ii,bestSplit);
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bestSAH = min(sah,bestSAH);
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}
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int4 mask = float3_to_float4(cent_bounds().size()) <= make_float4(0.0f);
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bestSAH = insert<3>(select(mask, make_float4(FLT_MAX), bestSAH), FLT_MAX);
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/* find best dimension */
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dim = get_best_dimension(bestSAH);
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splitSAH = bestSAH[dim];
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pos = bestSplit[dim];
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leafSAH = bounds().half_area() * blocks(size());
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}
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void BVHObjectBinning::split(BVHReference* prims, BVHObjectBinning& left_o, BVHObjectBinning& right_o) const
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{
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size_t N = size();
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BoundBox lgeom_bounds = BoundBox::empty;
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BoundBox rgeom_bounds = BoundBox::empty;
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BoundBox lcent_bounds = BoundBox::empty;
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BoundBox rcent_bounds = BoundBox::empty;
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ssize_t l = 0, r = N-1;
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while(l <= r) {
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prefetch_L2(&prims[start() + l + 8]);
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prefetch_L2(&prims[start() + r - 8]);
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BVHReference prim = prims[start() + l];
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float3 center = prim.bounds().center2();
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if(get_bin(center)[dim] < pos) {
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lgeom_bounds.grow(prim.bounds());
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lcent_bounds.grow(center);
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l++;
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}
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else {
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rgeom_bounds.grow(prim.bounds());
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rcent_bounds.grow(center);
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swap(prims[start()+l],prims[start()+r]);
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r--;
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}
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}
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/* finish */
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if(l != 0 && N-1-r != 0) {
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right_o = BVHObjectBinning(BVHRange(rgeom_bounds, rcent_bounds, start() + l, N-1-r), prims);
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left_o = BVHObjectBinning(BVHRange(lgeom_bounds, lcent_bounds, start(), l), prims);
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return;
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}
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/* object medium split if we did not make progress, can happen when all
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primitives have same centroid */
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lgeom_bounds = BoundBox::empty;
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rgeom_bounds = BoundBox::empty;
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lcent_bounds = BoundBox::empty;
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rcent_bounds = BoundBox::empty;
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for(size_t i = 0; i < N/2; i++) {
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lgeom_bounds.grow(prims[start()+i].bounds());
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lcent_bounds.grow(prims[start()+i].bounds().center2());
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}
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for(size_t i = N/2; i < N; i++) {
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rgeom_bounds.grow(prims[start()+i].bounds());
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rcent_bounds.grow(prims[start()+i].bounds().center2());
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}
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right_o = BVHObjectBinning(BVHRange(rgeom_bounds, rcent_bounds, start() + N/2, N/2 + N%2), prims);
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left_o = BVHObjectBinning(BVHRange(lgeom_bounds, lcent_bounds, start(), N/2), prims);
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}
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CCL_NAMESPACE_END
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