blender/source/gameengine/GamePlayer
Jean-Luc Peurière 77c4eef90b after much suffering, got GE build and work almost cleanly on Os X
(with make, need to confirm with scons)

after cleaning the changes are in fact minimal, but the situation
is still quite a bit hackish.

Game engine coders, there is also quite a number of warnings that
need to be fixed.

current situation is that everything seems to work, but GLSL shaders
spew a lot of errors on console and blender may crash on exit when
a GLSL shader was used. ARB stuff works fine.
2006-01-16 22:27:30 +00:00
..
common after much suffering, got GE build and work almost cleanly on Os X 2006-01-16 22:27:30 +00:00
ghost after much suffering, got GE build and work almost cleanly on Os X 2006-01-16 22:27:30 +00:00
Makefile 1. Check material names passed to the physics engine (for collision sensors.) 2004-04-11 02:50:02 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00