blender/build_files/cmake/Modules/FindGLEW.cmake
Campbell Barton 3e101759b1 Cleanup: remove arguments to ENDIF in CMake files
This is an old convention that hasn't been used
by Blender or CMake distributed Find* files for a long time.
2020-10-05 16:26:06 +11:00

63 lines
1.5 KiB
CMake

# - Find GLEW library
# Find the native Glew includes and library
# This module defines
# GLEW_INCLUDE_DIRS, where to find glew.h, Set when
# GLEW_INCLUDE_DIR is found.
# GLEW_ROOT_DIR, The base directory to search for Glew.
# This can also be an environment variable.
# GLEW_FOUND, If false, do not try to use Glew.
#
# also defined,
# GLEW_LIBRARY, where to find the Glew library.
#=============================================================================
# Copyright 2014 Blender Foundation.
#
# Distributed under the OSI-approved BSD 3-Clause License,
# see accompanying file BSD-3-Clause-license.txt for details.
#=============================================================================
# If GLEW_ROOT_DIR was defined in the environment, use it.
IF(NOT GLEW_ROOT_DIR AND NOT $ENV{GLEW_ROOT_DIR} STREQUAL "")
SET(GLEW_ROOT_DIR $ENV{GLEW_ROOT_DIR})
ENDIF()
SET(_glew_SEARCH_DIRS
${GLEW_ROOT_DIR}
)
FIND_PATH(GLEW_INCLUDE_DIR
NAMES
GL/glew.h
HINTS
${_glew_SEARCH_DIRS}
PATH_SUFFIXES
include
)
FIND_LIBRARY(GLEW_LIBRARY
NAMES
GLEW
HINTS
${_glew_SEARCH_DIRS}
PATH_SUFFIXES
lib64 lib
)
# handle the QUIETLY and REQUIRED arguments and set GLEW_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(GLEW DEFAULT_MSG
GLEW_LIBRARY GLEW_INCLUDE_DIR)
IF(GLEW_FOUND)
SET(GLEW_INCLUDE_DIRS ${GLEW_INCLUDE_DIR})
ENDIF()
MARK_AS_ADVANCED(
GLEW_INCLUDE_DIR
GLEW_LIBRARY
)
UNSET(_glew_SEARCH_DIRS)