forked from bartvdbraak/blender
8d084e8c8f
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately.
58 lines
1.3 KiB
CMake
58 lines
1.3 KiB
CMake
# ***** BEGIN GPL LICENSE BLOCK *****
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# The Original Code is Copyright (C) 2013, Blender Foundation
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# All rights reserved.
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#
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# The Original Code is: all of this file.
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#
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# Contributor(s): Jason Wilkins
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#
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# ***** END GPL LICENSE BLOCK *****
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set(INC
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include
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)
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set(INC_SYS
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)
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if(UNIX)
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list(APPEND INC_SYS
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${X11_X11_INCLUDE_PATH}
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)
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endif()
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set(SRC
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src/glew.c
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include/GL/eglew.h
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include/GL/glesew.h
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include/GL/glew.h
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include/GL/glxew.h
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include/GL/wglew.h
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)
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add_definitions(${GL_DEFINITIONS})
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if(WITH_GLEW_MX)
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add_definitions(-DGLEW_MX)
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endif()
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blender_add_lib(extern_glew_es "${SRC}" "${INC}" "${INC_SYS}")
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