blender/intern/cycles/render/CMakeLists.txt
Jason Wilkins 8d084e8c8f Ghost Context Refactor
https://developer.blender.org/D643
Separates graphics context creation from window code in Ghost so that they can vary separately.
2014-10-07 15:47:32 -05:00

83 lines
975 B
CMake

set(INC
.
../device
../kernel
../kernel/svm
../kernel/osl
../bvh
../util
../../glew-mx
)
set(INC_SYS
${GLEW_INCLUDE_PATH}
)
set(SRC
attribute.cpp
background.cpp
bake.cpp
blackbody.cpp
buffers.cpp
camera.cpp
film.cpp
graph.cpp
image.cpp
integrator.cpp
light.cpp
mesh.cpp
mesh_displace.cpp
nodes.cpp
object.cpp
osl.cpp
particles.cpp
curves.cpp
scene.cpp
session.cpp
shader.cpp
sky_model.cpp
sobol.cpp
svm.cpp
tables.cpp
tile.cpp
)
set(SRC_HEADERS
attribute.h
bake.h
background.h
blackbody.h
buffers.h
camera.h
film.h
graph.h
image.h
integrator.h
light.h
mesh.h
nodes.h
object.h
osl.h
particles.h
curves.h
scene.h
session.h
shader.h
sky_model.h
sky_model_data.h
sobol.h
svm.h
tables.h
tile.h
)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${RTTI_DISABLE_FLAGS}")
include_directories(${INC})
include_directories(SYSTEM ${INC_SYS})
add_definitions(${GL_DEFINITIONS})
add_library(cycles_render ${SRC} ${SRC_HEADERS})