blender/source/gameengine/GamePlayer/common/GPC_MouseDevice.cpp
Campbell Barton 2fb8292005 style cleanup
2012-09-16 04:58:18 +00:00

215 lines
5.7 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file gameengine/GamePlayer/common/GPC_MouseDevice.cpp
* \ingroup player
*/
#include "GPC_MouseDevice.h"
GPC_MouseDevice::GPC_MouseDevice()
{
}
GPC_MouseDevice::~GPC_MouseDevice()
{
}
/**
* IsPressed gives boolean information about mouse status, true if pressed, false if not.
*/
bool GPC_MouseDevice::IsPressed(SCA_IInputDevice::KX_EnumInputs inputcode)
{
const SCA_InputEvent & inevent = m_eventStatusTables[m_currentTable][inputcode];
bool pressed = (inevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
inevent.m_status == SCA_InputEvent::KX_ACTIVE);
return pressed;
}
/**
* NextFrame toggles currentTable with previousTable,
* and copies relevant event information from previous to current table
* (pressed keys need to be remembered).
*/
void GPC_MouseDevice::NextFrame()
{
SCA_IInputDevice::NextFrame();
// Convert just pressed events into regular (active) events
int previousTable = 1-m_currentTable;
for (int mouseevent= KX_BEGINMOUSE; mouseevent< KX_ENDMOUSEBUTTONS; mouseevent++) {
SCA_InputEvent& oldevent = m_eventStatusTables[previousTable][mouseevent];
if (oldevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
oldevent.m_status == SCA_InputEvent::KX_ACTIVE)
{
m_eventStatusTables[m_currentTable][mouseevent] = oldevent;
m_eventStatusTables[m_currentTable][mouseevent].m_status = SCA_InputEvent::KX_ACTIVE;
}
}
for (int mousemove= KX_ENDMOUSEBUTTONS; mousemove< KX_ENDMOUSE; mousemove++) {
SCA_InputEvent& oldevent = m_eventStatusTables[previousTable][mousemove];
m_eventStatusTables[m_currentTable][mousemove] = oldevent;
if (oldevent.m_status == SCA_InputEvent::KX_JUSTACTIVATED ||
oldevent.m_status == SCA_InputEvent::KX_ACTIVE)
{
m_eventStatusTables[m_currentTable][mousemove].m_status = SCA_InputEvent::KX_JUSTRELEASED;
}
else {
if (oldevent.m_status == SCA_InputEvent::KX_JUSTRELEASED) {
m_eventStatusTables[m_currentTable][mousemove].m_status = SCA_InputEvent::KX_NO_INPUTSTATUS;
}
}
}
}
bool GPC_MouseDevice::ConvertButtonEvent(TButtonId button, bool isDown)
{
bool result = false;
switch (button)
{
case buttonLeft:
result = ConvertEvent(KX_LEFTMOUSE, isDown);
break;
case buttonMiddle:
result = ConvertEvent(KX_MIDDLEMOUSE, isDown);
break;
case buttonRight:
result = ConvertEvent(KX_RIGHTMOUSE, isDown);
break;
case buttonWheelUp:
result = ConvertEvent(KX_WHEELUPMOUSE, isDown);
break;
case buttonWheelDown:
result = ConvertEvent(KX_WHEELDOWNMOUSE, isDown);
break;
default:
// Should not happen!
break;
}
return result;
}
/**
* Splits combined button and x,y cursor move events into separate Ketsji
* x and y move and button events.
*/
bool GPC_MouseDevice::ConvertButtonEvent(TButtonId button, bool isDown, int x, int y)
{
// First update state tables for cursor move.
bool result = ConvertMoveEvent(x, y);
// Now update for button state.
if (result) {
result = ConvertButtonEvent(button, isDown);
}
return result;
}
/**
* Splits combined x,y move into separate Ketsji x and y move events.
*/
bool GPC_MouseDevice::ConvertMoveEvent(int x, int y)
{
bool result;
// Convert to local coordinates?
result = ConvertEvent(KX_MOUSEX, x);
if (result) {
result = ConvertEvent(KX_MOUSEY, y);
}
return result;
}
bool GPC_MouseDevice::ConvertEvent(KX_EnumInputs kxevent, int eventval)
{
bool result = true;
// Only process it, if it's a mouse event
if (kxevent > KX_BEGINMOUSE && kxevent < KX_ENDMOUSE) {
int previousTable = 1-m_currentTable;
if (eventval > 0) {
m_eventStatusTables[m_currentTable][kxevent].m_eventval = eventval;
switch (m_eventStatusTables[previousTable][kxevent].m_status)
{
case SCA_InputEvent::KX_ACTIVE:
case SCA_InputEvent::KX_JUSTACTIVATED:
{
m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_ACTIVE;
break;
}
case SCA_InputEvent::KX_JUSTRELEASED:
{
if ( kxevent > KX_BEGINMOUSEBUTTONS && kxevent < KX_ENDMOUSEBUTTONS)
{
m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_JUSTACTIVATED;
} else
{
m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_ACTIVE;
}
break;
}
default:
{
m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_JUSTACTIVATED;
}
}
}
else {
switch (m_eventStatusTables[previousTable][kxevent].m_status)
{
case SCA_InputEvent::KX_JUSTACTIVATED:
case SCA_InputEvent::KX_ACTIVE:
{
m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_JUSTRELEASED;
break;
}
default:
{
m_eventStatusTables[m_currentTable][kxevent].m_status = SCA_InputEvent::KX_NO_INPUTSTATUS;
}
}
}
}
else {
result = false;
}
return result;
}