blender/extern/audaspace/include/fx/DelayReader.h
Dalai Felinto 781dd5edb5 Fix audaspace mess in 2.8
All these files were removed since accidental commit, revert and merge in 2.8.

ea31f0ac3b877e + 0a4e170c28cec + 11f9a23a286c17f + 7b27b10fa6a6
2018-02-01 09:22:57 -02:00

64 lines
1.6 KiB
C++

/*******************************************************************************
* Copyright 2009-2016 Jörg Müller
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
******************************************************************************/
#pragma once
/**
* @file DelayReader.h
* @ingroup fx
* The DelayReader class.
*/
#include "fx/EffectReader.h"
AUD_NAMESPACE_BEGIN
/**
* This class reads another reader and delays it.
*/
class AUD_API DelayReader : public EffectReader
{
private:
/**
* The delay level.
*/
const int m_delay;
/**
* The remaining delay for playback.
*/
int m_remdelay;
// delete copy constructor and operator=
DelayReader(const DelayReader&) = delete;
DelayReader& operator=(const DelayReader&) = delete;
public:
/**
* Creates a new delay reader.
* \param reader The reader to read from.
* \param delay The delay in seconds.
*/
DelayReader(std::shared_ptr<IReader> reader, float delay);
virtual void seek(int position);
virtual int getLength() const;
virtual int getPosition() const;
virtual void read(int& length, bool& eos, sample_t* buffer);
};
AUD_NAMESPACE_END