blender/source/gameengine
Campbell Barton 5d64dd019e BGE Python API
Use each types dictionary to store attributes PyAttributeDef's so it uses pythons hash lookup (which it was already doing for methods) rather then doing a string lookup on the array each time.

This also means attributes can be found in the type without having to do a dir() on the instance.
2009-04-07 11:06:35 +00:00
..
BlenderRoutines Python ref-counting fixes 2009-04-06 08:17:04 +00:00
Converter BGE Python API 2009-04-07 11:06:35 +00:00
Expressions BGE Python API 2009-04-07 11:06:35 +00:00
GameLogic BGE Python API 2009-04-07 11:06:35 +00:00
GamePlayer BGE PyAPI can now import text (within the blend-file) 2009-04-05 19:37:13 +00:00
Ketsji BGE Python API 2009-04-07 11:06:35 +00:00
Network Patch from GSR that a) fixes a whole bunch of GPL/BL license 2008-04-16 22:40:48 +00:00
Physics r19455 to Re-enable vertex welding for soft-bodies failed even on simple cases like a cube with scrambled mesh data. 2009-03-30 00:40:19 +00:00
PyDoc BGE Joystick Sensor 2009-04-07 06:23:45 +00:00
Rasterizer Fix for bug #18423: BGE lights in overlay scene also affected 2009-03-24 15:45:08 +00:00
SceneGraph Minor speedups for the BGE 2009-02-25 06:43:03 +00:00
VideoTexture == FFMPEG == 2009-03-22 19:19:21 +00:00
CMakeLists.txt VideoTexture module. 2008-10-31 22:35:52 +00:00
Makefile Makefile fixes for compiling with new videotexture code. 2008-11-02 18:12:45 +00:00
SConscript Building the game engine with Solid/Sumo is now optional for scons using WITH_BF_SOLID. 2009-02-25 12:07:51 +00:00