blender/release/scripts/modules
2012-05-09 19:05:29 +00:00
..
bpy move debug flag into its own global var (G.debug), split up debug options. 2012-03-31 00:59:17 +00:00
bpy_extras style cleanup: pep8 some C/style 2012-04-08 08:09:37 +00:00
console Correct mathutils documentation, also correct some python spelling errors and add makefile target check_spelling 2012-02-08 04:37:37 +00:00
addon_utils.py Addons: "persistent" parameter for addon_utils.enable(), so that you can enable 2012-04-28 09:00:09 +00:00
animsys_refactor.py weight paint UI 2012-01-15 13:23:57 +00:00
blend_render_info.py fix for buffer overrun crash with saving scene name longer then 24 characters. 2012-04-26 04:03:25 +00:00
bpy_types.py fix [#31383] EditBone.align_orientation() uses Vector.normalize() incorrectly 2012-05-09 19:05:29 +00:00
bpyml_ui.py cmake & pep8 tidy up, also some style edits. 2011-11-08 01:32:34 +00:00
bpyml.py use static sets rather then tuples, python optimizes this case. 2011-08-08 05:21:37 +00:00
console_python.py * Replace some more Blender 2.5x with Blender 2.6x and some code cleanup. 2012-04-07 18:39:29 +00:00
console_shell.py correct spelling errors in comments 2011-10-17 06:58:07 +00:00
graphviz_export.py ran through pep8 checker 2010-09-07 15:17:42 +00:00
keyingsets_utils.py py api: sphinx doc corrections, pep8 cleanup and style edits, also added __all__ to some modules which were missing it. 2011-07-31 03:15:37 +00:00
rna_info.py correct spelling errors in comments 2011-10-17 06:58:07 +00:00
rna_prop_ui.py use props all over for operator properties vars 2012-01-01 13:09:58 +00:00
rna_xml.py fix [#30657] New UV layers created with Mesh.uv_textures.new reset previous ones. 2012-03-26 02:39:05 +00:00
sys_info.py fix for issue raise by patch [#30154] non utf8 buildinfo, fails to import 'bpy' module. 2012-03-04 03:14:38 +00:00