forked from bartvdbraak/blender
107 lines
3.0 KiB
C++
107 lines
3.0 KiB
C++
/**
|
|
* KX_SoundActuator.h
|
|
*
|
|
* $Id$
|
|
*
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License, or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software Foundation,
|
|
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
|
*
|
|
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
|
|
* All rights reserved.
|
|
*
|
|
* The Original Code is: all of this file.
|
|
*
|
|
* Contributor(s): none yet.
|
|
*
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
*/
|
|
|
|
#ifndef __KX_SOUNDACTUATOR
|
|
#define __KX_SOUNDACTUATOR
|
|
|
|
#include "SCA_IActuator.h"
|
|
|
|
class KX_SoundActuator : public SCA_IActuator
|
|
{
|
|
Py_Header;
|
|
bool m_lastEvent;
|
|
bool m_isplaying;
|
|
/* just some handles to the audio-data... */
|
|
class SND_SoundObject* m_soundObject;
|
|
class SND_Scene* m_soundScene;
|
|
short m_startFrame;
|
|
short m_endFrame;
|
|
bool m_pino;
|
|
public:
|
|
|
|
enum KX_SOUNDACT_TYPE
|
|
{
|
|
KX_SOUNDACT_NODEF = 0,
|
|
KX_SOUNDACT_PLAYSTOP,
|
|
KX_SOUNDACT_PLAYEND,
|
|
KX_SOUNDACT_LOOPSTOP,
|
|
KX_SOUNDACT_LOOPEND,
|
|
KX_SOUNDACT_LOOPBIDIRECTIONAL,
|
|
KX_SOUNDACT_LOOPBIDIRECTIONAL_STOP,
|
|
KX_SOUNDACT_MAX
|
|
};
|
|
|
|
KX_SOUNDACT_TYPE m_type;
|
|
|
|
KX_SoundActuator(SCA_IObject* gameobj,
|
|
class SND_SoundObject* sndobj,
|
|
class SND_Scene* sndscene,
|
|
KX_SOUNDACT_TYPE type,
|
|
short start,
|
|
short end,
|
|
PyTypeObject* T=&Type);
|
|
|
|
~KX_SoundActuator();
|
|
|
|
void setSoundObject(class SND_SoundObject* soundobject);
|
|
virtual bool Update(double curtime, bool frame);
|
|
|
|
CValue* GetReplica();
|
|
|
|
/* -------------------------------------------------------------------- */
|
|
/* Python interface --------------------------------------------------- */
|
|
/* -------------------------------------------------------------------- */
|
|
|
|
virtual PyObject* _getattr(const STR_String& attr);
|
|
|
|
KX_PYMETHOD(KX_SoundActuator,SetFilename);
|
|
KX_PYMETHOD(KX_SoundActuator,GetFilename);
|
|
KX_PYMETHOD(KX_SoundActuator,StartSound);
|
|
KX_PYMETHOD(KX_SoundActuator,PauseSound);
|
|
KX_PYMETHOD(KX_SoundActuator,StopSound);
|
|
KX_PYMETHOD(KX_SoundActuator,SetGain);
|
|
KX_PYMETHOD(KX_SoundActuator,GetGain);
|
|
KX_PYMETHOD(KX_SoundActuator,SetPitch);
|
|
KX_PYMETHOD(KX_SoundActuator,GetPitch);
|
|
KX_PYMETHOD(KX_SoundActuator,SetRollOffFactor);
|
|
KX_PYMETHOD(KX_SoundActuator,GetRollOffFactor);
|
|
KX_PYMETHOD(KX_SoundActuator,SetLooping);
|
|
KX_PYMETHOD(KX_SoundActuator,GetLooping);
|
|
KX_PYMETHOD(KX_SoundActuator,SetPosition);
|
|
KX_PYMETHOD(KX_SoundActuator,SetVelocity);
|
|
KX_PYMETHOD(KX_SoundActuator,SetOrientation);
|
|
KX_PYMETHOD(KX_SoundActuator,SetType);
|
|
KX_PYMETHOD(KX_SoundActuator,GetType);
|
|
};
|
|
|
|
#endif //__KX_SOUNDACTUATOR
|
|
|