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ARB_multitexture.h
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Improved OpenGL Shader Language support for game engine. The python interface is much simplified. Drawback is that scripts need to be updated next release. Testfiles:
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2006-02-13 05:45:32 +00:00 |
CMakeLists.txt
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Patch to change license to GPL only, from GSR.
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2008-01-07 19:13:47 +00:00 |
EXT_separate_specular_color.h
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Add the separate spec colour definitions!
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2004-06-07 11:57:10 +00:00 |
glext.h
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Got the armatures, GLSL shaders and other snailrose changes to work for Linux.
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2006-01-08 09:11:17 +00:00 |
Makefile
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Patch to change license to GPL only, from GSR.
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2008-01-07 19:13:47 +00:00 |
mkglext.py
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Patch to change license to GPL only, from GSR.
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2008-01-07 19:13:47 +00:00 |
RAS_GLExtensionManager.cpp
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Patch to change license to GPL only, from GSR.
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2008-01-07 19:13:47 +00:00 |
RAS_GLExtensionManager.h
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Patch to change license to GPL only, from GSR.
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2008-01-07 19:13:47 +00:00 |
RAS_ListRasterizer.cpp
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GE Patch(#7684) by Ovidiu Sabou, Speedup patch for GE in OpenGL Display Lists.
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2007-10-29 19:41:25 +00:00 |
RAS_ListRasterizer.h
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applied Charlies patch for game engine graphics. display list support, and bumpmapping shader improvements.
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2006-04-02 21:04:20 +00:00 |
RAS_OpenGLRasterizer.cpp
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Patch to change license to GPL only, from GSR.
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2008-01-07 19:13:47 +00:00 |
RAS_OpenGLRasterizer.h
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Patch to change license to GPL only, from GSR.
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2008-01-07 19:13:47 +00:00 |
RAS_VAOpenGLRasterizer.cpp
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Patch to change license to GPL only, from GSR.
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2008-01-07 19:13:47 +00:00 |
RAS_VAOpenGLRasterizer.h
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Patch to change license to GPL only, from GSR.
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2008-01-07 19:13:47 +00:00 |
SConscript
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This commit fixes up a bunch of svn properties to hopefully make things a little nicer for everyone.
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2007-08-28 10:07:08 +00:00 |