blender/source
Tamito Kajiyama 5f02b167d1 New options for specifying unit line thickness.
The Post Processing tab in the Render buttons has new Line Thickness options for
defining unit line thickness in two different modes as follows:

1. Absolute mode: The unit line thickness is given by a user-specified number
in units of pixels.  The default value is 1.

2. Relative mode: The unit line thickness is scaled by the proportion of the
present vertical image resolution to 480 pixels.  For instance, the unit line
thickness is 1 with the image height set to 480, 1.5 with 720, and 2 with 960.
2012-04-10 23:53:46 +00:00
..
blender New options for specifying unit line thickness. 2012-04-10 23:53:46 +00:00
blenderplayer Merged changes in the trunk up to revision 45431. 2012-04-06 03:37:27 +00:00
creator Merged changes in the trunk up to revision 45308. 2012-03-31 22:09:43 +00:00
darwin replace former applescript with an editable one 2011-10-19 19:15:35 +00:00
gameengine spherical panoramic fix 2012-04-05 22:06:45 +00:00
icons set svn end of lines to native 2011-05-09 08:15:38 +00:00
tests spelling cleanup 2012-03-18 07:38:51 +00:00
CMakeLists.txt remove $Id: tags after discussion on the mailign list: http://markmail.org/message/fp7ozcywxum3ar7n 2011-10-23 17:52:20 +00:00
SConscript Code cleanup: remove source/kernel module, this wasn't really the kernel of 2011-05-06 20:18:42 +00:00