blender/source/gameengine
Dalai Felinto 90e2b22fee BGE: fix for [#20684] Game Render blanks screen on Anaglyph Stereo view
The problem was: the Blender default camera has DOF distance as 0.0. Since we are using this as Focal Length for the stereo calculation we had terrible stereo by default.

Fix: whenever DOF == 0.0 we use focal length as eye separation * 30.0 (known to be a reasonable value)
2010-02-01 15:13:05 +00:00
..
BlenderRoutines get rid of annoying duplicate python initialization code, added setupGamePython() which initializes modules 2010-01-10 22:03:26 +00:00
Converter Radians -> Degrees (in UI) 2010-01-25 06:24:05 +00:00
Expressions BGE: fix more transpose bug when MathUtils is not used. 2009-12-23 09:55:34 +00:00
GameLogic BGE: patch [#20293] Added python sensor attribute: Status. 2010-01-30 18:53:33 +00:00
GamePlayer get rid of annoying duplicate python initialization code, added setupGamePython() which initializes modules 2010-01-10 22:03:26 +00:00
Ketsji rename game object obcolor to color 2010-01-30 21:59:20 +00:00
Network white space commit. (2 spaces -> tab). 2009-09-06 01:51:23 +00:00
Physics same fix from 2.4x r26392. 2010-01-29 09:56:32 +00:00
PyDoc rename game object obcolor to color 2010-01-30 21:59:20 +00:00
Rasterizer BGE: fix for [#20684] Game Render blanks screen on Anaglyph Stereo view 2010-02-01 15:13:05 +00:00
SceneGraph BGE: dynamic loading patch commited. API and demo files available here: https://projects.blender.org/tracker/?func=detail&aid=19492&group_id=9&atid=127 2009-11-15 23:58:56 +00:00
VideoTexture BGE: Add plot method to VideoTexture.ImageBuff class. 2009-12-08 10:02:22 +00:00
CMakeLists.txt option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00
Makefile 2.5 2009-08-11 18:14:49 +00:00
SConscript option to build the BGE without python, uses existing python check (cmake and scons) 2009-09-29 21:42:40 +00:00