forked from bartvdbraak/blender
cf3ce7322a
Include explicit control for texturing: This commit introduces a painting mode option, available in the slots panel. The default value "Material" will create slots from the blender material, same as just merged from the paint branch. The new option "Image", will use an explicit image field that artists can use to select the image to paint on. This will should allow painting regardless of the renderer used or for use in modifiers.
1767 lines
59 KiB
Python
1767 lines
59 KiB
Python
# ##### BEGIN GPL LICENSE BLOCK #####
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#
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# This program is free software; you can redistribute it and/or
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# modify it under the terms of the GNU General Public License
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# as published by the Free Software Foundation; either version 2
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# of the License, or (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program; if not, write to the Free Software Foundation,
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# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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#
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# ##### END GPL LICENSE BLOCK #####
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# <pep8 compliant>
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import bpy
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from bpy.types import Menu, Panel, UIList
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from bl_ui.properties_grease_pencil_common import GreasePencilPanel
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from bl_ui.properties_paint_common import (
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UnifiedPaintPanel,
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brush_texture_settings,
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brush_texpaint_common,
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brush_mask_texture_settings,
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)
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class View3DPanel():
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bl_space_type = 'VIEW_3D'
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bl_region_type = 'TOOLS'
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# **************** standard tool clusters ******************
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# Keyframing tools
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def draw_keyframing_tools(context, layout):
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col = layout.column(align=True)
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col.label(text="Keyframes:")
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row = col.row(align=True)
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row.operator("anim.keyframe_insert_menu", text="Insert")
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row.operator("anim.keyframe_delete_v3d", text="Remove")
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# ********** default tools for object-mode ****************
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class VIEW3D_PT_tools_transform(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "objectmode"
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bl_label = "Transform"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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col = layout.column(align=True)
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col.operator("transform.mirror", text="Mirror")
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class VIEW3D_PT_tools_object(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "objectmode"
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bl_label = "Edit"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.operator("object.duplicate_move", text="Duplicate")
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col.operator("object.duplicate_move_linked", text="Duplicate Linked")
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col.operator("object.delete")
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obj = context.active_object
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if obj:
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obj_type = obj.type
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if obj_type in {'MESH', 'CURVE', 'SURFACE', 'ARMATURE'}:
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col = layout.column(align=True)
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col.operator("object.join")
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if obj_type in {'MESH', 'CURVE', 'SURFACE', 'ARMATURE', 'FONT', 'LATTICE'}:
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col = layout.column(align=True)
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col.operator_menu_enum("object.origin_set", "type", text="Set Origin")
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if obj_type in {'MESH', 'CURVE', 'SURFACE'}:
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col = layout.column(align=True)
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col.label(text="Shading:")
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row = col.row(align=True)
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row.operator("object.shade_smooth", text="Smooth")
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row.operator("object.shade_flat", text="Flat")
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class VIEW3D_PT_tools_add_object(View3DPanel, Panel):
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bl_category = "Create"
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bl_context = "objectmode"
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bl_label = "Add Primitive"
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@staticmethod
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def draw_add_mesh(layout, label=False):
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if label:
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layout.label(text="Primitives:")
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layout.operator("mesh.primitive_plane_add", text="Plane", icon='MESH_PLANE')
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layout.operator("mesh.primitive_cube_add", text="Cube", icon='MESH_CUBE')
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layout.operator("mesh.primitive_circle_add", text="Circle", icon='MESH_CIRCLE')
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layout.operator("mesh.primitive_uv_sphere_add", text="UV Sphere", icon='MESH_UVSPHERE')
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layout.operator("mesh.primitive_ico_sphere_add", text="Ico Sphere", icon='MESH_ICOSPHERE')
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layout.operator("mesh.primitive_cylinder_add", text="Cylinder", icon='MESH_CYLINDER')
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layout.operator("mesh.primitive_cone_add", text="Cone", icon='MESH_CONE')
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layout.operator("mesh.primitive_torus_add", text="Torus", icon='MESH_TORUS')
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if label:
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layout.label(text="Special:")
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else:
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layout.separator()
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layout.operator("mesh.primitive_grid_add", text="Grid", icon='MESH_GRID')
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layout.operator("mesh.primitive_monkey_add", text="Monkey", icon='MESH_MONKEY')
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@staticmethod
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def draw_add_curve(layout, label=False):
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if label:
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layout.label(text="Bezier:")
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layout.operator("curve.primitive_bezier_curve_add", text="Bezier", icon='CURVE_BEZCURVE')
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layout.operator("curve.primitive_bezier_circle_add", text="Circle", icon='CURVE_BEZCIRCLE')
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if label:
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layout.label(text="Nurbs:")
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else:
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layout.separator()
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layout.operator("curve.primitive_nurbs_curve_add", text="Nurbs Curve", icon='CURVE_NCURVE')
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layout.operator("curve.primitive_nurbs_circle_add", text="Nurbs Circle", icon='CURVE_NCIRCLE')
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layout.operator("curve.primitive_nurbs_path_add", text="Path", icon='CURVE_PATH')
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@staticmethod
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def draw_add_surface(layout):
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layout.operator("surface.primitive_nurbs_surface_curve_add", text="Nurbs Curve", icon='SURFACE_NCURVE')
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layout.operator("surface.primitive_nurbs_surface_circle_add", text="Nurbs Circle", icon='SURFACE_NCIRCLE')
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layout.operator("surface.primitive_nurbs_surface_surface_add", text="Nurbs Surface", icon='SURFACE_NSURFACE')
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layout.operator("surface.primitive_nurbs_surface_cylinder_add", text="Nurbs Cylinder", icon='SURFACE_NCYLINDER')
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layout.operator("surface.primitive_nurbs_surface_sphere_add", text="Nurbs Sphere", icon='SURFACE_NSPHERE')
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layout.operator("surface.primitive_nurbs_surface_torus_add", text="Nurbs Torus", icon='SURFACE_NTORUS')
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@staticmethod
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def draw_add_mball(layout):
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layout.operator_enum("object.metaball_add", "type")
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@staticmethod
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def draw_add_lamp(layout):
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layout.operator_enum("object.lamp_add", "type")
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@staticmethod
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def draw_add_other(layout):
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layout.operator("object.text_add", text="Text", icon='OUTLINER_OB_FONT')
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layout.operator("object.armature_add", text="Armature", icon='OUTLINER_OB_ARMATURE')
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layout.operator("object.add", text="Lattice", icon='OUTLINER_OB_LATTICE').type = 'LATTICE'
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layout.operator("object.empty_add", text="Empty", icon='OUTLINER_OB_EMPTY').type = 'PLAIN_AXES'
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layout.operator("object.speaker_add", text="Speaker", icon='OUTLINER_OB_SPEAKER')
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layout.operator("object.camera_add", text="Camera", icon='OUTLINER_OB_CAMERA')
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Mesh:")
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self.draw_add_mesh(col)
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col = layout.column(align=True)
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col.label(text="Curve:")
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self.draw_add_curve(col)
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# not used here:
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# draw_add_surface
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# draw_add_mball
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col = layout.column(align=True)
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col.label(text="Lamp:")
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self.draw_add_lamp(col)
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col = layout.column(align=True)
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col.label(text="Other:")
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self.draw_add_other(col)
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class VIEW3D_PT_tools_relations(View3DPanel, Panel):
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bl_category = "Relations"
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bl_context = "objectmode"
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bl_label = "Relations"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Group:")
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col.operator("group.create", text="New Group")
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col.operator("group.objects_add_active", text="Add to Active")
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col.operator("group.objects_remove", text="Remove from Group")
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col.separator()
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col.label(text="Parent:")
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row = col.row(align=True)
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row.operator("object.parent_set", text="Set")
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row.operator("object.parent_clear", text="Clear")
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col.separator()
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col.label(text="Object Data:")
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col.operator("object.make_links_data")
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col.operator("object.make_single_user")
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col.separator()
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col.label(text="Linked Objects:")
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col.operator("object.make_local")
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col.operator("object.proxy_make")
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class VIEW3D_PT_tools_animation(View3DPanel, Panel):
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bl_category = "Animation"
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bl_context = "objectmode"
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bl_label = "Animation"
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def draw(self, context):
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layout = self.layout
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draw_keyframing_tools(context, layout)
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col = layout.column(align=True)
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col.label(text="Motion Paths:")
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row = col.row(align=True)
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row.operator("object.paths_calculate", text="Calculate")
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row.operator("object.paths_clear", text="Clear")
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col.separator()
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col.label(text="Action:")
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col.operator("nla.bake", text="Bake Action")
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class VIEW3D_PT_tools_rigid_body(View3DPanel, Panel):
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bl_category = "Physics"
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bl_context = "objectmode"
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bl_label = "Rigid Body Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Add/Remove:")
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row = col.row(align=True)
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row.operator("rigidbody.objects_add", text="Add Active").type = 'ACTIVE'
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row.operator("rigidbody.objects_add", text="Add Passive").type = 'PASSIVE'
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row = col.row(align=True)
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row.operator("rigidbody.objects_remove", text="Remove")
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col = layout.column(align=True)
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col.label(text="Object Tools:")
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col.operator("rigidbody.shape_change", text="Change Shape")
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col.operator("rigidbody.mass_calculate", text="Calculate Mass")
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col.operator("rigidbody.object_settings_copy", text="Copy from Active")
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col.operator("object.visual_transform_apply", text="Apply Transformation")
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col.operator("rigidbody.bake_to_keyframes", text="Bake To Keyframes")
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col.label(text="Constraints:")
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col.operator("rigidbody.connect", text="Connect")
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# ********** default tools for editmode_mesh ****************
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class VIEW3D_PT_tools_transform_mesh(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "mesh_edit"
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bl_label = "Transform"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
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col.operator("transform.shrink_fatten", text="Shrink/Fatten")
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col.operator("transform.push_pull", text="Push/Pull")
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class VIEW3D_PT_tools_meshedit(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "mesh_edit"
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bl_label = "Mesh Tools"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Deform:")
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row = col.row(align=True)
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row.operator("transform.edge_slide", text="Slide Edge")
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row.operator("transform.vert_slide", text="Vertex")
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col.operator("mesh.noise")
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col.operator("mesh.vertices_smooth")
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col.operator("object.vertex_random")
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col = layout.column(align=True)
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col.label(text="Add:")
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col.menu("VIEW3D_MT_edit_mesh_extrude")
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col.operator("view3d.edit_mesh_extrude_move_normal", text="Extrude Region")
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col.operator("view3d.edit_mesh_extrude_individual_move", text="Extrude Individual")
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col.operator("mesh.subdivide")
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col.operator("mesh.loopcut_slide")
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col.operator("mesh.duplicate_move", text="Duplicate")
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row = col.row(align=True)
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row.operator("mesh.spin")
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row.operator("mesh.screw")
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row = col.row(align=True)
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props = row.operator("mesh.knife_tool", text="Knife")
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props.use_occlude_geometry = True
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props.only_selected = False
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props = row.operator("mesh.knife_tool", text="Select")
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props.use_occlude_geometry = False
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props.only_selected = True
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col.operator("mesh.knife_project")
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col.operator("mesh.bisect")
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col = layout.column(align=True)
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col.label(text="Remove:")
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col.menu("VIEW3D_MT_edit_mesh_delete")
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col.operator_menu_enum("mesh.merge", "type")
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col.operator("mesh.remove_doubles")
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class VIEW3D_PT_tools_meshweight(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "mesh_edit"
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bl_label = "Weight Tools"
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bl_options = {'DEFAULT_CLOSED'}
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# Used for Weight-Paint mode and Edit-Mode
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@staticmethod
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def draw_generic(layout):
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col = layout.column()
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col.operator("object.vertex_group_normalize_all", text="Normalize All")
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col.operator("object.vertex_group_normalize", text="Normalize")
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col.operator("object.vertex_group_mirror", text="Mirror")
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col.operator("object.vertex_group_invert", text="Invert")
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col.operator("object.vertex_group_clean", text="Clean")
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col.operator("object.vertex_group_quantize", text="Quantize")
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col.operator("object.vertex_group_levels", text="Levels")
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col.operator("object.vertex_group_blend", text="Blend")
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col.operator("object.vertex_group_limit_total", text="Limit Total")
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col.operator("object.vertex_group_fix", text="Fix Deforms")
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def draw(self, context):
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layout = self.layout
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self.draw_generic(layout)
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class VIEW3D_PT_tools_add_mesh_edit(View3DPanel, Panel):
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bl_category = "Create"
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bl_context = "mesh_edit"
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bl_label = "Add Meshes"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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VIEW3D_PT_tools_add_object.draw_add_mesh(col, label=True)
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class VIEW3D_PT_tools_shading(View3DPanel, Panel):
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bl_category = "Shading / UVs"
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bl_context = "mesh_edit"
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bl_label = "Shading"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="Faces:")
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row = col.row(align=True)
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row.operator("mesh.faces_shade_smooth", text="Smooth")
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row.operator("mesh.faces_shade_flat", text="Flat")
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col.label(text="Edges:")
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row = col.row(align=True)
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row.operator("mesh.mark_sharp", text="Smooth").clear = True
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row.operator("mesh.mark_sharp", text="Sharp")
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col.label(text="Vertices:")
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row = col.row(align=True)
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op = row.operator("mesh.mark_sharp", text="Smooth")
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op.use_verts = True
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op.clear = True
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row.operator("mesh.mark_sharp", text="Sharp").use_verts = True
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col = layout.column(align=True)
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col.label(text="Normals:")
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col.operator("mesh.normals_make_consistent", text="Recalculate")
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col.operator("mesh.flip_normals", text="Flip Direction")
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class VIEW3D_PT_tools_uvs(View3DPanel, Panel):
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bl_category = "Shading / UVs"
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bl_context = "mesh_edit"
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bl_label = "UVs"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.label(text="UV Mapping:")
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col.menu("VIEW3D_MT_uv_map", text="Unwrap")
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col.operator("mesh.mark_seam").clear = False
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col.operator("mesh.mark_seam", text="Clear Seam").clear = True
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class VIEW3D_PT_tools_meshedit_options(View3DPanel, Panel):
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bl_category = "Options"
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bl_context = "mesh_edit"
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bl_label = "Mesh Options"
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@classmethod
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def poll(cls, context):
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return context.active_object
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def draw(self, context):
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layout = self.layout
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ob = context.active_object
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tool_settings = context.tool_settings
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mesh = ob.data
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col = layout.column(align=True)
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col.prop(mesh, "use_mirror_x")
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row = col.row(align=True)
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row.active = ob.data.use_mirror_x
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row.prop(mesh, "use_mirror_topology")
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col = layout.column(align=True)
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col.label("Edge Select Mode:")
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col.prop(tool_settings, "edge_path_mode", text="")
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col.prop(tool_settings, "edge_path_live_unwrap")
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col.label("Double Threshold:")
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col.prop(tool_settings, "double_threshold", text="")
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if mesh.show_weight:
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col.label("Show Zero Weights:")
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col.row().prop(tool_settings, "vertex_group_user", expand=True)
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# ********** default tools for editmode_curve ****************
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class VIEW3D_PT_tools_transform_curve(View3DPanel, Panel):
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bl_category = "Tools"
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bl_context = "curve_edit"
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bl_label = "Transform"
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def draw(self, context):
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layout = self.layout
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col = layout.column(align=True)
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col.operator("transform.translate")
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col.operator("transform.rotate")
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col.operator("transform.resize", text="Scale")
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("transform.tilt", text="Tilt")
|
|
col.operator("transform.transform", text="Shrink/Fatten").mode = 'CURVE_SHRINKFATTEN'
|
|
|
|
|
|
class VIEW3D_PT_tools_curveedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "curve_edit"
|
|
bl_label = "Curve Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Curve:")
|
|
col.operator("curve.duplicate_move", text="Duplicate")
|
|
col.operator("curve.delete")
|
|
col.operator("curve.cyclic_toggle")
|
|
col.operator("curve.switch_direction")
|
|
col.operator("curve.spline_type_set")
|
|
col.operator("curve.radius_set")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Handles:")
|
|
row = col.row(align=True)
|
|
row.operator("curve.handle_type_set", text="Auto").type = 'AUTOMATIC'
|
|
row.operator("curve.handle_type_set", text="Vector").type = 'VECTOR'
|
|
row = col.row(align=True)
|
|
row.operator("curve.handle_type_set", text="Align").type = 'ALIGNED'
|
|
row.operator("curve.handle_type_set", text="Free").type = 'FREE_ALIGN'
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("curve.normals_make_consistent")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Modeling:")
|
|
col.operator("curve.extrude_move", text="Extrude")
|
|
col.operator("curve.subdivide")
|
|
col.operator("curve.smooth")
|
|
col.operator("object.vertex_random")
|
|
|
|
|
|
class VIEW3D_PT_tools_add_curve_edit(View3DPanel, Panel):
|
|
bl_category = "Create"
|
|
bl_context = "curve_edit"
|
|
bl_label = "Add Curves"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
|
|
VIEW3D_PT_tools_add_object.draw_add_curve(col, label=True)
|
|
|
|
# ********** default tools for editmode_surface ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_transform_surface(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "surface_edit"
|
|
bl_label = "Transform"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("transform.translate")
|
|
col.operator("transform.rotate")
|
|
col.operator("transform.resize", text="Scale")
|
|
|
|
|
|
class VIEW3D_PT_tools_surfaceedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "surface_edit"
|
|
bl_label = "Surface Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Curve:")
|
|
col.operator("curve.duplicate_move", text="Duplicate")
|
|
col.operator("curve.delete")
|
|
col.operator("curve.cyclic_toggle")
|
|
col.operator("curve.switch_direction")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Modeling:")
|
|
col.operator("curve.extrude", text="Extrude")
|
|
col.operator("curve.subdivide")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Deform:")
|
|
col.operator("object.vertex_random")
|
|
|
|
|
|
class VIEW3D_PT_tools_add_surface_edit(View3DPanel, Panel):
|
|
bl_category = "Create"
|
|
bl_context = "surface_edit"
|
|
bl_label = "Add Surfaces"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
|
|
VIEW3D_PT_tools_add_object.draw_add_surface(col)
|
|
|
|
|
|
# ********** default tools for editmode_text ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_textedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "text_edit"
|
|
bl_label = "Text Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Set Case:")
|
|
col.operator("font.case_set", text="To Upper").case = 'UPPER'
|
|
col.operator("font.case_set", text="To Lower").case = 'LOWER'
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Style:")
|
|
col.operator("font.style_toggle", text="Bold").style = 'BOLD'
|
|
col.operator("font.style_toggle", text="Italic").style = 'ITALIC'
|
|
col.operator("font.style_toggle", text="Underline").style = 'UNDERLINE'
|
|
|
|
|
|
# ********** default tools for editmode_armature ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_armatureedit_transform(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "armature_edit"
|
|
bl_label = "Transform"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("transform.translate")
|
|
col.operator("transform.rotate")
|
|
col.operator("transform.resize", text="Scale")
|
|
|
|
|
|
class VIEW3D_PT_tools_armatureedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "armature_edit"
|
|
bl_label = "Armature Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Bones:")
|
|
col.operator("armature.bone_primitive_add", text="Add")
|
|
col.operator("armature.duplicate_move", text="Duplicate")
|
|
col.operator("armature.delete", text="Delete")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Modeling:")
|
|
col.operator("armature.extrude_move")
|
|
col.operator("armature.subdivide", text="Subdivide")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Deform:")
|
|
col.operator("object.vertex_random")
|
|
|
|
|
|
class VIEW3D_PT_tools_armatureedit_options(View3DPanel, Panel):
|
|
bl_category = "Options"
|
|
bl_context = "armature_edit"
|
|
bl_label = "Armature Options"
|
|
|
|
def draw(self, context):
|
|
arm = context.active_object.data
|
|
|
|
self.layout.prop(arm, "use_mirror_x")
|
|
|
|
|
|
# ********** default tools for editmode_mball ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_mballedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "mball_edit"
|
|
bl_label = "Meta Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Transform:")
|
|
col.operator("transform.translate")
|
|
col.operator("transform.rotate")
|
|
col.operator("transform.resize", text="Scale")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Deform:")
|
|
col.operator("object.vertex_random")
|
|
|
|
|
|
class VIEW3D_PT_tools_add_mball_edit(View3DPanel, Panel):
|
|
bl_category = "Create"
|
|
bl_context = "mball_edit"
|
|
bl_label = "Add Metaball"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
|
|
VIEW3D_PT_tools_add_object.draw_add_mball(col)
|
|
|
|
|
|
# ********** default tools for editmode_lattice ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_latticeedit(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "lattice_edit"
|
|
bl_label = "Lattice Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Transform:")
|
|
col.operator("transform.translate")
|
|
col.operator("transform.rotate")
|
|
col.operator("transform.resize", text="Scale")
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("lattice.make_regular")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Deform:")
|
|
col.operator("object.vertex_random")
|
|
|
|
|
|
# ********** default tools for pose-mode ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_posemode(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "posemode"
|
|
bl_label = "Pose Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Transform:")
|
|
col.operator("transform.translate")
|
|
col.operator("transform.rotate")
|
|
col.operator("transform.resize", text="Scale")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="In-Between:")
|
|
row = col.row(align=True)
|
|
row.operator("pose.push", text="Push")
|
|
row.operator("pose.relax", text="Relax")
|
|
col.operator("pose.breakdown", text="Breakdowner")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Pose:")
|
|
row = col.row(align=True)
|
|
row.operator("pose.copy", text="Copy")
|
|
row.operator("pose.paste", text="Paste")
|
|
|
|
col = layout.column(align=True)
|
|
col.operator("poselib.pose_add", text="Add To Library")
|
|
|
|
draw_keyframing_tools(context, layout)
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Motion Paths:")
|
|
row = col.row(align=True)
|
|
row.operator("pose.paths_calculate", text="Calculate")
|
|
row.operator("pose.paths_clear", text="Clear")
|
|
|
|
|
|
class VIEW3D_PT_tools_posemode_options(View3DPanel, Panel):
|
|
bl_category = "Options"
|
|
bl_context = "posemode"
|
|
bl_label = "Pose Options"
|
|
|
|
def draw(self, context):
|
|
arm = context.active_object.data
|
|
|
|
self.layout.prop(arm, "use_auto_ik")
|
|
|
|
# ********** default tools for paint modes ****************
|
|
|
|
|
|
class View3DPaintPanel(UnifiedPaintPanel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'TOOLS'
|
|
|
|
|
|
class VIEW3D_PT_tools_brush(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Brush"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return cls.paint_settings(context)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
if not context.particle_edit_object:
|
|
col = layout.split().column()
|
|
col.template_ID_preview(settings, "brush", new="brush.add", rows=3, cols=8)
|
|
|
|
# Particle Mode #
|
|
if context.particle_edit_object:
|
|
tool = settings.tool
|
|
|
|
layout.column().prop(settings, "tool", expand=True)
|
|
|
|
if tool != 'NONE':
|
|
col = layout.column()
|
|
col.prop(brush, "size", slider=True)
|
|
if tool != 'ADD':
|
|
col.prop(brush, "strength", slider=True)
|
|
|
|
if tool == 'ADD':
|
|
col.prop(brush, "count")
|
|
col = layout.column()
|
|
col.prop(settings, "use_default_interpolate")
|
|
sub = col.column(align=True)
|
|
sub.active = settings.use_default_interpolate
|
|
sub.prop(brush, "steps", slider=True)
|
|
sub.prop(settings, "default_key_count", slider=True)
|
|
elif tool == 'LENGTH':
|
|
layout.prop(brush, "length_mode", expand=True)
|
|
elif tool == 'PUFF':
|
|
layout.prop(brush, "puff_mode", expand=True)
|
|
layout.prop(brush, "use_puff_volume")
|
|
|
|
# Sculpt Mode #
|
|
|
|
elif context.sculpt_object and brush:
|
|
capabilities = brush.sculpt_capabilities
|
|
|
|
col = layout.column()
|
|
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
|
|
ups = toolsettings.unified_paint_settings
|
|
if ((ups.use_unified_size and ups.use_locked_size) or
|
|
((not ups.use_unified_size) and brush.use_locked_size)):
|
|
self.prop_unified_size(row, context, brush, "use_locked_size", icon='LOCKED')
|
|
self.prop_unified_size(row, context, brush, "unprojected_radius", slider=True, text="Radius")
|
|
else:
|
|
self.prop_unified_size(row, context, brush, "use_locked_size", icon='UNLOCKED')
|
|
self.prop_unified_size(row, context, brush, "size", slider=True, text="Radius")
|
|
|
|
self.prop_unified_size(row, context, brush, "use_pressure_size")
|
|
|
|
# strength, use_strength_pressure, and use_strength_attenuation
|
|
if capabilities.has_strength:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
|
|
if capabilities.has_space_attenuation:
|
|
row.prop(brush, "use_space_attenuation", toggle=True, icon_only=True)
|
|
|
|
self.prop_unified_strength(row, context, brush, "strength", text="Strength")
|
|
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
|
|
|
|
# auto_smooth_factor and use_inverse_smooth_pressure
|
|
if capabilities.has_auto_smooth:
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "auto_smooth_factor", slider=True)
|
|
row.prop(brush, "use_inverse_smooth_pressure", toggle=True, text="")
|
|
|
|
# normal_weight
|
|
if capabilities.has_normal_weight:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.prop(brush, "normal_weight", slider=True)
|
|
|
|
# crease_pinch_factor
|
|
if capabilities.has_pinch_factor:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.prop(brush, "crease_pinch_factor", slider=True, text="Pinch")
|
|
|
|
# use_original_normal and sculpt_plane
|
|
if capabilities.has_sculpt_plane:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
|
|
row.prop(brush, "use_original_normal", toggle=True, icon_only=True)
|
|
|
|
row.prop(brush, "sculpt_plane", text="")
|
|
|
|
if brush.sculpt_tool == 'MASK':
|
|
col.prop(brush, "mask_tool", text="")
|
|
|
|
# plane_offset, use_offset_pressure, use_plane_trim, plane_trim
|
|
if capabilities.has_plane_offset:
|
|
row = col.row(align=True)
|
|
row.prop(brush, "plane_offset", slider=True)
|
|
row.prop(brush, "use_offset_pressure", text="")
|
|
|
|
col.separator()
|
|
|
|
row = col.row()
|
|
row.prop(brush, "use_plane_trim", text="Trim")
|
|
row = col.row()
|
|
row.active = brush.use_plane_trim
|
|
row.prop(brush, "plane_trim", slider=True, text="Distance")
|
|
|
|
# height
|
|
if capabilities.has_height:
|
|
row = col.row()
|
|
row.prop(brush, "height", slider=True, text="Height")
|
|
|
|
# use_frontface
|
|
col.separator()
|
|
row = col.row()
|
|
row.prop(brush, "use_frontface", text="Front Faces Only")
|
|
|
|
# direction
|
|
col.separator()
|
|
col.row().prop(brush, "direction", expand=True)
|
|
|
|
# use_accumulate
|
|
if capabilities.has_accumulate:
|
|
col.separator()
|
|
|
|
col.prop(brush, "use_accumulate")
|
|
|
|
# use_persistent, set_persistent_base
|
|
if capabilities.has_persistence:
|
|
col.separator()
|
|
|
|
ob = context.sculpt_object
|
|
do_persistent = True
|
|
|
|
# not supported yet for this case
|
|
for md in ob.modifiers:
|
|
if md.type == 'MULTIRES':
|
|
do_persistent = False
|
|
break
|
|
|
|
if do_persistent:
|
|
col.prop(brush, "use_persistent")
|
|
col.operator("sculpt.set_persistent_base")
|
|
|
|
# Texture Paint Mode #
|
|
|
|
elif context.image_paint_object and brush:
|
|
brush_texpaint_common(self, context, layout, brush, settings, True)
|
|
|
|
# Weight Paint Mode #
|
|
elif context.weight_paint_object and brush:
|
|
|
|
col = layout.column()
|
|
|
|
row = col.row(align=True)
|
|
self.prop_unified_weight(row, context, brush, "weight", slider=True, text="Weight")
|
|
|
|
row = col.row(align=True)
|
|
self.prop_unified_size(row, context, brush, "size", slider=True, text="Radius")
|
|
self.prop_unified_size(row, context, brush, "use_pressure_size")
|
|
|
|
row = col.row(align=True)
|
|
self.prop_unified_strength(row, context, brush, "strength", text="Strength")
|
|
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
|
|
|
|
col.prop(brush, "vertex_tool", text="Blend")
|
|
|
|
col = layout.column()
|
|
col.prop(toolsettings, "use_auto_normalize", text="Auto Normalize")
|
|
col.prop(toolsettings, "use_multipaint", text="Multi-Paint")
|
|
|
|
# Vertex Paint Mode #
|
|
elif context.vertex_paint_object and brush:
|
|
col = layout.column()
|
|
self.prop_unified_color_picker(col, context, brush, "color", value_slider=True)
|
|
if settings.palette:
|
|
col.template_palette(settings, "palette", color=True)
|
|
self.prop_unified_color(col, context, brush, "color", text="")
|
|
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
self.prop_unified_size(row, context, brush, "size", slider=True, text="Radius")
|
|
self.prop_unified_size(row, context, brush, "use_pressure_size")
|
|
|
|
row = col.row(align=True)
|
|
self.prop_unified_strength(row, context, brush, "strength", text="Strength")
|
|
self.prop_unified_strength(row, context, brush, "use_pressure_strength")
|
|
|
|
# XXX - TODO
|
|
# row = col.row(align=True)
|
|
# row.prop(brush, "jitter", slider=True)
|
|
# row.prop(brush, "use_pressure_jitter", toggle=True, text="")
|
|
col.separator()
|
|
col.prop(brush, "vertex_tool", text="Blend")
|
|
|
|
col.separator()
|
|
col.template_ID(settings, "palette", new="palette.new")
|
|
|
|
|
|
class TEXTURE_UL_texpaintslots(UIList):
|
|
def draw_item(self, context, layout, data, item, icon, active_data, active_propname, index):
|
|
mat = data
|
|
|
|
if self.layout_type in {'DEFAULT', 'COMPACT'}:
|
|
layout.prop(item, "name", text="", emboss=False, icon_value=icon)
|
|
if (not mat.use_nodes) and (context.scene.render.engine == 'BLENDER_RENDER'):
|
|
mtex_index = mat.texture_paint_slots[index].index
|
|
layout.prop(mat, "use_textures", text="", index=mtex_index)
|
|
elif self.layout_type in {'GRID'}:
|
|
layout.alignment = 'CENTER'
|
|
layout.label(text="")
|
|
|
|
|
|
class VIEW3D_PT_slots_projectpaint(View3DPanel, Panel):
|
|
bl_context = "imagepaint"
|
|
bl_label = "Slots"
|
|
bl_category = "Slots"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.image_paint.brush
|
|
ob = context.active_object
|
|
return (brush is not None and ob is not None)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = context.tool_settings.image_paint
|
|
# brush = settings.brush
|
|
|
|
ob = context.active_object
|
|
col = layout.column()
|
|
|
|
col.label("Painting Mode")
|
|
col.prop(settings, "mode", text = "")
|
|
col.separator()
|
|
|
|
if settings.mode == 'MATERIAL':
|
|
if len(ob.material_slots) > 1:
|
|
col.label("Materials")
|
|
col.template_list("MATERIAL_UL_matslots", "layers",
|
|
ob, "material_slots",
|
|
ob, "active_material_index", rows=2)
|
|
|
|
mat = ob.active_material
|
|
if mat:
|
|
col.label("Available Paint Slots")
|
|
col.template_list("TEXTURE_UL_texpaintslots", "",
|
|
mat, "texture_paint_images",
|
|
mat, "paint_active_slot", rows=2)
|
|
|
|
if (not mat.use_nodes) and (context.scene.render.engine == 'BLENDER_RENDER'):
|
|
row = col.row(align=True)
|
|
row.operator_menu_enum("paint.add_texture_paint_slot", "type")
|
|
row.operator("paint.delete_texture_paint_slot", text="", icon='X')
|
|
|
|
if mat.texture_paint_slots:
|
|
slot = mat.texture_paint_slots[mat.paint_active_slot]
|
|
|
|
col.prop(mat.texture_slots[slot.index], "blend_type")
|
|
col.separator()
|
|
col.label("UV Map")
|
|
col.prop_search(slot, "uv_layer", ob.data, "uv_textures", text="")
|
|
|
|
elif settings.mode == 'IMAGE':
|
|
col.template_ID(settings, "canvas")
|
|
|
|
col.separator()
|
|
col.operator("image.save_dirty", text="Save All Images")
|
|
|
|
|
|
|
|
class VIEW3D_PT_stencil_projectpaint(View3DPanel, Panel):
|
|
bl_context = "imagepaint"
|
|
bl_label = "Stencil"
|
|
bl_category = "Slots"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.image_paint.brush
|
|
ob = context.active_object
|
|
return (brush is not None and ob is not None)
|
|
|
|
def draw_header(self, context):
|
|
ipaint = context.tool_settings.image_paint
|
|
self.layout.prop(ipaint, "use_stencil_layer", text="")
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
ipaint = toolsettings.image_paint
|
|
ob = context.active_object
|
|
mesh = ob.data
|
|
|
|
col = layout.column()
|
|
col.active = ipaint.use_stencil_layer
|
|
|
|
stencil_text = mesh.uv_texture_stencil.name if mesh.uv_texture_stencil else ""
|
|
col.label("UV Map")
|
|
col.menu("VIEW3D_MT_tools_projectpaint_stencil", text=stencil_text, translate=False)
|
|
|
|
col.label("Image")
|
|
row = col.row(align=True)
|
|
row.template_ID(ipaint, "stencil_image")
|
|
|
|
col.label("Visualization")
|
|
row = col.row(align=True)
|
|
row.prop(ipaint, "stencil_color", text="")
|
|
row.prop(ipaint, "invert_stencil", text="", icon='IMAGE_ALPHA')
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_overlay(Panel, View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_label = "Overlay"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and
|
|
settings.brush and
|
|
(context.sculpt_object or
|
|
context.vertex_paint_object or
|
|
context.weight_paint_object or
|
|
context.image_paint_object))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
tex_slot = brush.texture_slot
|
|
tex_slot_mask = brush.mask_texture_slot
|
|
|
|
col = layout.column()
|
|
|
|
col.label(text="Curve:")
|
|
|
|
row = col.row(align=True)
|
|
if brush.use_cursor_overlay:
|
|
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
|
|
else:
|
|
row.prop(brush, "use_cursor_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
|
|
|
|
sub = row.row(align=True)
|
|
sub.prop(brush, "cursor_overlay_alpha", text="Alpha")
|
|
sub.prop(brush, "use_cursor_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
|
|
|
|
col.active = brush.brush_capabilities.has_overlay
|
|
|
|
if context.image_paint_object or context.sculpt_object or context.vertex_paint_object:
|
|
col.label(text="Texture:")
|
|
row = col.row(align=True)
|
|
if tex_slot.map_mode != 'STENCIL':
|
|
if brush.use_primary_overlay:
|
|
row.prop(brush, "use_primary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
|
|
else:
|
|
row.prop(brush, "use_primary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
|
|
|
|
sub = row.row(align=True)
|
|
sub.prop(brush, "texture_overlay_alpha", text="Alpha")
|
|
sub.prop(brush, "use_primary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
|
|
|
|
if context.image_paint_object:
|
|
col.label(text="Mask Texture:")
|
|
|
|
row = col.row(align=True)
|
|
if tex_slot_mask.map_mode != 'STENCIL':
|
|
if brush.use_secondary_overlay:
|
|
row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_OFF')
|
|
else:
|
|
row.prop(brush, "use_secondary_overlay", toggle=True, text="", icon='RESTRICT_VIEW_ON')
|
|
|
|
sub = row.row(align=True)
|
|
sub.prop(brush, "mask_overlay_alpha", text="Alpha")
|
|
sub.prop(brush, "use_secondary_overlay_override", toggle=True, text="", icon='BRUSH_DATA')
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_texture(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Texture"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and
|
|
(context.sculpt_object or context.image_paint_object or context.vertex_paint_object))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
col = layout.column()
|
|
|
|
col.template_ID_preview(brush, "texture", new="texture.new", rows=3, cols=8)
|
|
|
|
brush_texture_settings(col, brush, context.sculpt_object)
|
|
|
|
|
|
class VIEW3D_PT_tools_mask_texture(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "imagepaint"
|
|
bl_label = "Texture Mask"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.image_paint.brush
|
|
return (context.image_paint_object and brush)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
brush = context.tool_settings.image_paint.brush
|
|
|
|
col = layout.column()
|
|
|
|
col.template_ID_preview(brush, "mask_texture", new="texture.new", rows=3, cols=8)
|
|
|
|
brush_mask_texture_settings(col, brush)
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_stroke(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Stroke"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and
|
|
settings.brush and
|
|
(context.sculpt_object or
|
|
context.vertex_paint_object or
|
|
context.weight_paint_object or
|
|
context.image_paint_object))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
col = layout.column()
|
|
|
|
col.label(text="Stroke Method:")
|
|
|
|
col.prop(brush, "stroke_method", text="")
|
|
|
|
if brush.use_anchor:
|
|
col.separator()
|
|
col.prop(brush, "use_edge_to_edge", "Edge To Edge")
|
|
|
|
if brush.use_airbrush:
|
|
col.separator()
|
|
col.prop(brush, "rate", text="Rate", slider=True)
|
|
|
|
if brush.use_space:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.prop(brush, "spacing", text="Spacing")
|
|
row.prop(brush, "use_pressure_spacing", toggle=True, text="")
|
|
|
|
if brush.use_line or brush.use_curve:
|
|
col.separator()
|
|
row = col.row(align=True)
|
|
row.prop(brush, "spacing", text="Spacing")
|
|
|
|
if brush.use_curve:
|
|
col.separator()
|
|
col.template_ID(brush, "paint_curve", new="paintcurve.new")
|
|
col.operator("paintcurve.draw")
|
|
|
|
if context.sculpt_object:
|
|
if brush.sculpt_capabilities.has_jitter:
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "use_relative_jitter", icon_only=True)
|
|
if brush.use_relative_jitter:
|
|
row.prop(brush, "jitter", slider=True)
|
|
else:
|
|
row.prop(brush, "jitter_absolute")
|
|
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
|
|
|
|
if brush.sculpt_capabilities.has_smooth_stroke:
|
|
col = layout.column()
|
|
col.separator()
|
|
|
|
col.prop(brush, "use_smooth_stroke")
|
|
|
|
sub = col.column()
|
|
sub.active = brush.use_smooth_stroke
|
|
sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
|
|
sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
|
|
else:
|
|
col.separator()
|
|
|
|
row = col.row(align=True)
|
|
row.prop(brush, "use_relative_jitter", icon_only=True)
|
|
if brush.use_relative_jitter:
|
|
row.prop(brush, "jitter", slider=True)
|
|
else:
|
|
row.prop(brush, "jitter_absolute")
|
|
row.prop(brush, "use_pressure_jitter", toggle=True, text="")
|
|
|
|
col = layout.column()
|
|
col.separator()
|
|
|
|
if brush.brush_capabilities.has_smooth_stroke:
|
|
col.prop(brush, "use_smooth_stroke")
|
|
|
|
sub = col.column()
|
|
sub.active = brush.use_smooth_stroke
|
|
sub.prop(brush, "smooth_stroke_radius", text="Radius", slider=True)
|
|
sub.prop(brush, "smooth_stroke_factor", text="Factor", slider=True)
|
|
|
|
layout.prop(settings, "input_samples")
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_curve(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Curve"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
settings = cls.paint_settings(context)
|
|
return (settings and settings.brush and settings.brush.curve)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
|
|
brush = settings.brush
|
|
|
|
layout.template_curve_mapping(brush, "curve", brush=True)
|
|
|
|
col = layout.column(align=True)
|
|
row = col.row(align=True)
|
|
row.operator("brush.curve_preset", icon='SMOOTHCURVE', text="").shape = 'SMOOTH'
|
|
row.operator("brush.curve_preset", icon='SPHERECURVE', text="").shape = 'ROUND'
|
|
row.operator("brush.curve_preset", icon='ROOTCURVE', text="").shape = 'ROOT'
|
|
row.operator("brush.curve_preset", icon='SHARPCURVE', text="").shape = 'SHARP'
|
|
row.operator("brush.curve_preset", icon='LINCURVE', text="").shape = 'LINE'
|
|
row.operator("brush.curve_preset", icon='NOCURVE', text="").shape = 'MAX'
|
|
|
|
|
|
class VIEW3D_PT_sculpt_dyntopo(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Dyntopo"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
sculpt = toolsettings.sculpt
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
if context.sculpt_object.use_dynamic_topology_sculpting:
|
|
layout.operator("sculpt.dynamic_topology_toggle", icon='X', text="Disable Dyntopo")
|
|
else:
|
|
layout.operator("sculpt.dynamic_topology_toggle", icon='SCULPT_DYNTOPO', text="Enable Dyntopo")
|
|
|
|
col = layout.column()
|
|
col.active = context.sculpt_object.use_dynamic_topology_sculpting
|
|
sub = col.column(align=True)
|
|
sub.active = (brush and brush.sculpt_tool != 'MASK')
|
|
if (sculpt.detail_type_method == 'CONSTANT'):
|
|
row = sub.row(align=True)
|
|
row.prop(sculpt, "constant_detail")
|
|
row.operator("sculpt.sample_detail_size", text="", icon='EYEDROPPER')
|
|
else:
|
|
sub.prop(sculpt, "detail_size")
|
|
sub.prop(sculpt, "detail_refine_method", text="")
|
|
sub.prop(sculpt, "detail_type_method", text="")
|
|
col.separator()
|
|
col.prop(sculpt, "use_smooth_shading")
|
|
col.operator("sculpt.optimize")
|
|
if (sculpt.detail_type_method == 'CONSTANT'):
|
|
col.operator("sculpt.detail_flood_fill")
|
|
col.separator()
|
|
col.prop(sculpt, "symmetrize_direction")
|
|
col.operator("sculpt.symmetrize")
|
|
|
|
|
|
class VIEW3D_PT_sculpt_options(Panel, View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_label = "Options"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
# scene = context.scene
|
|
|
|
toolsettings = context.tool_settings
|
|
sculpt = toolsettings.sculpt
|
|
capabilities = sculpt.brush.sculpt_capabilities
|
|
|
|
col = layout.column(align=True)
|
|
col.active = capabilities.has_gravity
|
|
col.label(text="Gravity:")
|
|
col.prop(sculpt, "gravity", slider=True, text="Factor")
|
|
col.prop(sculpt, "gravity_object")
|
|
col.separator()
|
|
|
|
layout.prop(sculpt, "use_threaded", text="Threaded Sculpt")
|
|
layout.prop(sculpt, "show_low_resolution")
|
|
layout.prop(sculpt, "use_deform_only")
|
|
layout.prop(sculpt, "show_diffuse_color")
|
|
|
|
self.unified_paint_settings(layout, context)
|
|
|
|
|
|
class VIEW3D_PT_sculpt_symmetry(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_label = "Symmetry / Lock"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.sculpt_object and context.tool_settings.sculpt)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
sculpt = context.tool_settings.sculpt
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Mirror:")
|
|
row = col.row(align=True)
|
|
row.prop(sculpt, "use_symmetry_x", text="X", toggle=True)
|
|
row.prop(sculpt, "use_symmetry_y", text="Y", toggle=True)
|
|
row.prop(sculpt, "use_symmetry_z", text="Z", toggle=True)
|
|
|
|
layout.column().prop(sculpt, "radial_symmetry", text="Radial")
|
|
layout.prop(sculpt, "use_symmetry_feather", text="Feather")
|
|
|
|
layout.label(text="Lock:")
|
|
|
|
row = layout.row(align=True)
|
|
row.prop(sculpt, "lock_x", text="X", toggle=True)
|
|
row.prop(sculpt, "lock_y", text="Y", toggle=True)
|
|
row.prop(sculpt, "lock_z", text="Z", toggle=True)
|
|
|
|
|
|
class VIEW3D_PT_tools_brush_appearance(Panel, View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_label = "Appearance"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
toolsettings = context.tool_settings
|
|
return ((context.sculpt_object and toolsettings.sculpt) or
|
|
(context.vertex_paint_object and toolsettings.vertex_paint) or
|
|
(context.weight_paint_object and toolsettings.weight_paint) or
|
|
(context.image_paint_object and toolsettings.image_paint))
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
settings = self.paint_settings(context)
|
|
brush = settings.brush
|
|
|
|
if brush is None: # unlikely but can happen
|
|
layout.label(text="Brush Unset")
|
|
return
|
|
|
|
col = layout.column()
|
|
col.prop(settings, "show_brush")
|
|
|
|
sub = col.column()
|
|
sub.active = settings.show_brush
|
|
|
|
if context.sculpt_object and context.tool_settings.sculpt:
|
|
if brush.sculpt_capabilities.has_secondary_color:
|
|
sub.row().prop(brush, "cursor_color_add", text="Add")
|
|
sub.row().prop(brush, "cursor_color_subtract", text="Subtract")
|
|
else:
|
|
sub.prop(brush, "cursor_color_add", text="")
|
|
else:
|
|
sub.prop(brush, "cursor_color_add", text="")
|
|
|
|
col.separator()
|
|
|
|
col = col.column(align=True)
|
|
col.prop(brush, "use_custom_icon")
|
|
sub = col.column()
|
|
sub.active = brush.use_custom_icon
|
|
sub.prop(brush, "icon_filepath", text="")
|
|
|
|
# ********** default tools for weight-paint ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_weightpaint(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
bl_context = "weightpaint"
|
|
bl_label = "Weight Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
VIEW3D_PT_tools_meshweight.draw_generic(layout)
|
|
|
|
col = layout.column()
|
|
col.operator("paint.weight_gradient")
|
|
col.operator("object.vertex_group_transfer_weight", text="Transfer Weights")
|
|
|
|
|
|
class VIEW3D_PT_tools_weightpaint_options(Panel, View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_context = "weightpaint"
|
|
bl_label = "Options"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
tool_settings = context.tool_settings
|
|
wpaint = tool_settings.weight_paint
|
|
|
|
col = layout.column()
|
|
row = col.row()
|
|
|
|
row.prop(wpaint, "use_normal")
|
|
col = layout.column()
|
|
row = col.row()
|
|
row.prop(wpaint, "use_spray")
|
|
row.prop(wpaint, "use_group_restrict")
|
|
|
|
obj = context.weight_paint_object
|
|
if obj.type == 'MESH':
|
|
mesh = obj.data
|
|
col.prop(mesh, "use_mirror_x")
|
|
row = col.row()
|
|
row.active = mesh.use_mirror_x
|
|
row.prop(mesh, "use_mirror_topology")
|
|
|
|
col.label("Show Zero Weights:")
|
|
sub = col.row()
|
|
sub.active = (not tool_settings.use_multipaint)
|
|
sub.prop(tool_settings, "vertex_group_user", expand=True)
|
|
|
|
self.unified_paint_settings(col, context)
|
|
|
|
# ********** default tools for vertex-paint ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_vertexpaint(Panel, View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_context = "vertexpaint"
|
|
bl_label = "Options"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
vpaint = toolsettings.vertex_paint
|
|
|
|
col = layout.column()
|
|
row = col.row()
|
|
# col.prop(vpaint, "mode", text="")
|
|
row.prop(vpaint, "use_normal")
|
|
col.prop(vpaint, "use_spray")
|
|
|
|
self.unified_paint_settings(col, context)
|
|
|
|
# Commented out because the Apply button isn't an operator yet, making these settings useless
|
|
#~ col.label(text="Gamma:")
|
|
#~ col.prop(vpaint, "gamma", text="")
|
|
#~ col.label(text="Multiply:")
|
|
#~ col.prop(vpaint, "mul", text="")
|
|
|
|
# ********** default tools for texture-paint ****************
|
|
|
|
|
|
class VIEW3D_PT_tools_imagepaint_external(Panel, View3DPaintPanel):
|
|
bl_category = "Tools"
|
|
bl_context = "imagepaint"
|
|
bl_label = "External"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
ipaint = toolsettings.image_paint
|
|
|
|
col = layout.column()
|
|
row = col.split(align=True, percentage=0.55)
|
|
row.operator("image.project_edit", text="Quick Edit")
|
|
row.operator("image.project_apply", text="Apply")
|
|
|
|
col.row().prop(ipaint, "screen_grab_size", text="")
|
|
|
|
col.operator("paint.project_image", text="Apply Camera Image")
|
|
|
|
|
|
class VIEW3D_PT_tools_projectpaint(View3DPaintPanel, Panel):
|
|
bl_category = "Options"
|
|
bl_context = "imagepaint"
|
|
bl_label = "Project Paint"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
brush = context.tool_settings.image_paint.brush
|
|
return (brush is not None)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
toolsettings = context.tool_settings
|
|
ipaint = toolsettings.image_paint
|
|
|
|
col = layout.column()
|
|
|
|
col.prop(ipaint, "use_occlude")
|
|
col.prop(ipaint, "use_backface_culling")
|
|
|
|
row = layout.row()
|
|
row.prop(ipaint, "use_normal_falloff")
|
|
|
|
sub = row.row()
|
|
sub.active = (ipaint.use_normal_falloff)
|
|
sub.prop(ipaint, "normal_angle", text="")
|
|
|
|
layout.prop(ipaint, "seam_bleed")
|
|
self.unified_paint_settings(layout, context)
|
|
|
|
|
|
class VIEW3D_PT_imagepaint_options(View3DPaintPanel):
|
|
bl_category = "Options"
|
|
bl_label = "Options"
|
|
|
|
@classmethod
|
|
def poll(cls, context):
|
|
return (context.image_paint_object and context.tool_settings.image_paint)
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
col = layout.column()
|
|
self.unified_paint_settings(col, context)
|
|
|
|
|
|
class VIEW3D_MT_tools_projectpaint_stencil(Menu):
|
|
bl_label = "Mask Layer"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
for i, tex in enumerate(context.active_object.data.uv_textures):
|
|
props = layout.operator("wm.context_set_int", text=tex.name, translate=False)
|
|
props.data_path = "active_object.data.uv_texture_stencil_index"
|
|
props.value = i
|
|
|
|
|
|
class VIEW3D_PT_tools_particlemode(View3DPanel, Panel):
|
|
"""Default tools for particle mode"""
|
|
bl_context = "particlemode"
|
|
bl_label = "Options"
|
|
bl_category = "Tools"
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
|
|
pe = context.tool_settings.particle_edit
|
|
ob = pe.object
|
|
|
|
layout.prop(pe, "type", text="")
|
|
|
|
ptcache = None
|
|
|
|
if pe.type == 'PARTICLES':
|
|
if ob.particle_systems:
|
|
if len(ob.particle_systems) > 1:
|
|
layout.template_list("UI_UL_list", "particle_systems", ob, "particle_systems",
|
|
ob.particle_systems, "active_index", rows=2, maxrows=3)
|
|
|
|
ptcache = ob.particle_systems.active.point_cache
|
|
else:
|
|
for md in ob.modifiers:
|
|
if md.type == pe.type:
|
|
ptcache = md.point_cache
|
|
|
|
if ptcache and len(ptcache.point_caches) > 1:
|
|
layout.template_list("UI_UL_list", "particles_point_caches", ptcache, "point_caches",
|
|
ptcache.point_caches, "active_index", rows=2, maxrows=3)
|
|
|
|
if not pe.is_editable:
|
|
layout.label(text="Point cache must be baked")
|
|
layout.label(text="in memory to enable editing!")
|
|
|
|
col = layout.column(align=True)
|
|
if pe.is_hair:
|
|
col.active = pe.is_editable
|
|
col.prop(pe, "use_emitter_deflect", text="Deflect emitter")
|
|
sub = col.row(align=True)
|
|
sub.active = pe.use_emitter_deflect
|
|
sub.prop(pe, "emitter_distance", text="Distance")
|
|
|
|
col = layout.column(align=True)
|
|
col.active = pe.is_editable
|
|
col.label(text="Keep:")
|
|
col.prop(pe, "use_preserve_length", text="Lengths")
|
|
col.prop(pe, "use_preserve_root", text="Root")
|
|
if not pe.is_hair:
|
|
col.label(text="Correct:")
|
|
col.prop(pe, "use_auto_velocity", text="Velocity")
|
|
col.prop(ob.data, "use_mirror_x")
|
|
|
|
col = layout.column(align=True)
|
|
col.active = pe.is_editable
|
|
col.label(text="Draw:")
|
|
col.prop(pe, "draw_step", text="Path Steps")
|
|
if pe.is_hair:
|
|
col.prop(pe, "show_particles", text="Children")
|
|
else:
|
|
if pe.type == 'PARTICLES':
|
|
col.prop(pe, "show_particles", text="Particles")
|
|
col.prop(pe, "use_fade_time")
|
|
sub = col.row(align=True)
|
|
sub.active = pe.use_fade_time
|
|
sub.prop(pe, "fade_frames", slider=True)
|
|
|
|
|
|
# Grease Pencil tools
|
|
class VIEW3D_PT_tools_grease_pencil(GreasePencilPanel, Panel):
|
|
bl_space_type = 'VIEW_3D'
|
|
bl_region_type = 'TOOLS'
|
|
bl_category = "Grease Pencil"
|
|
|
|
|
|
# Note: moved here so that it's always in last position in 'Tools' panels!
|
|
class VIEW3D_PT_tools_history(View3DPanel, Panel):
|
|
bl_category = "Tools"
|
|
# No bl_context, we are always available!
|
|
bl_label = "History"
|
|
bl_options = {'DEFAULT_CLOSED'}
|
|
|
|
def draw(self, context):
|
|
layout = self.layout
|
|
obj = context.object
|
|
|
|
col = layout.column(align=True)
|
|
row = col.row(align=True)
|
|
row.operator("ed.undo")
|
|
row.operator("ed.redo")
|
|
if obj is None or obj.mode not in {'SCULPT'}:
|
|
# Sculpt mode does not generate an undo menu it seems...
|
|
col.operator("ed.undo_history")
|
|
|
|
col = layout.column(align=True)
|
|
col.label(text="Repeat:")
|
|
col.operator("screen.repeat_last")
|
|
col.operator("screen.repeat_history", text="History...")
|
|
|
|
|
|
if __name__ == "__main__": # only for live edit.
|
|
bpy.utils.register_module(__name__)
|