forked from bartvdbraak/blender
281f236e6e
- on Ton's request use double versions of cos,sin,tan, sqrt etc. just like Solid in MT_Scalar #if defined (__sun) || defined (__sun__) || defined (__sparc) || defined (__APPLE__) - updated an url in the header of files
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
/*
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* Copyright (c) 2005 Erwin Coumans http://continuousphysics.com/Bullet/
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*
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* Permission to use, copy, modify, distribute and sell this software
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* and its documentation for any purpose is hereby granted without fee,
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* provided that the above copyright notice appear in all copies.
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* Erwin Coumans makes no representations about the suitability
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* of this software for any purpose.
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* It is provided "as is" without express or implied warranty.
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*/
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#ifndef EMPTY_ALGORITH
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#define EMPTY_ALGORITH
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#include "BroadphaseCollision/CollisionAlgorithm.h"
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#define ATTRIBUTE_ALIGNED(a)
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///EmptyAlgorithm is a stub for unsupported collision pairs.
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///The dispatcher can dispatch a persistent EmptyAlgorithm to avoid a search every frame.
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class EmptyAlgorithm : public CollisionAlgorithm
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{
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public:
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EmptyAlgorithm(const CollisionAlgorithmConstructionInfo& ci);
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virtual void ProcessCollision (BroadphaseProxy* proxy0,BroadphaseProxy* proxy1,float timeStep, int stepCount, bool useContinuous);
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virtual float CalculateTimeOfImpact(BroadphaseProxy* proxy0,BroadphaseProxy* proxy1,float timeStep,int stepCount);
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} ATTRIBUTE_ALIGNED(16);
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#endif //EMPTY_ALGORITH
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