forked from bartvdbraak/blender
6264579f6b
The bug is related to 31581 and the main cause is the small offset that BM_loop_interp_from_face introduces before calculating barycentric weights. Solved by only calculating displacement layer. |
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blender | ||
blenderplayer | ||
creator | ||
darwin | ||
gameengine | ||
icons | ||
tests | ||
CMakeLists.txt | ||
SConscript |