blender/doc/python_api
Mitchell Stokes 6365678109 BGE: Adding a Python collision API. The initial patch was provided by agoose77, with some edits by me.
KX_GameObject now has a collisionCallbacks list which is a list of callables that are called when a collision occurs. The callables will be called with an argument that contains a reference to the other object involved in the collision (i.e., not self).
2013-09-14 02:02:58 +00:00
..
blender-org fix [#28151] export OBJ don't save the extension 2011-08-03 05:32:07 +00:00
epy hide overly picky warnings from 'pylint' for pep8 script, indentation edits. 2011-11-19 16:17:35 +00:00
examples UIList: update examples and templates. 2013-08-29 13:34:36 +00:00
rst BGE: Adding a Python collision API. The initial patch was provided by agoose77, with some edits by me. 2013-09-14 02:02:58 +00:00
rst_from_bmesh_opdefines.py Py API doc generation: add bpy.app.translations module, and fix a few errors found while building the doc. Thanks to Campbell for review. 2013-04-19 13:00:21 +00:00
sphinx_changelog_gen.py update autogenerated changelog. also correct typos in the generator. 2013-05-09 01:58:49 +00:00
sphinx_doc_gen_monkeypatch.py add python api docstring for 'bpy.types.Operator.bl_property' 2013-02-05 05:09:19 +00:00
sphinx_doc_gen.py select loose wasn't working very usefully if you only wanted to select loose verts, now select loose verts/edges/faces depending on the selection mode. 2013-04-29 16:59:53 +00:00
sphinx_doc_gen.sh Py API doc generation: add bpy.app.translations module, and fix a few errors found while building the doc. Thanks to Campbell for review. 2013-04-19 13:00:21 +00:00