blender/release/scripts/ui
Joshua Leung 6555eca6fe
2009-11-23 00:03:51 +00:00
..
properties_data_armature.py use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8 2009-11-22 17:41:35 +00:00
properties_data_bone.py use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8 2009-11-22 17:41:35 +00:00
properties_data_camera.py Renamed "col2" to "wide_ui" which is more meaningful. 2009-11-19 13:26:51 +00:00
properties_data_curve.py pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front) 2009-11-21 00:05:43 +00:00
properties_data_empty.py * More small modifier improvements by nudelZ. 2009-11-20 20:40:29 +00:00
properties_data_lamp.py * More small modifier improvements by nudelZ. 2009-11-20 20:40:29 +00:00
properties_data_lattice.py pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front) 2009-11-21 00:05:43 +00:00
properties_data_mesh.py use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8 2009-11-22 17:41:35 +00:00
properties_data_metaball.py pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front) 2009-11-21 00:05:43 +00:00
properties_data_modifier.py pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front) 2009-11-21 00:05:43 +00:00
properties_game.py pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front) 2009-11-21 00:05:43 +00:00
properties_material.py needed to assign some values as bool's 2009-11-22 22:09:06 +00:00
properties_object_constraint.py 2009-11-23 00:03:51 +00:00
properties_object.py use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8 2009-11-22 17:41:35 +00:00
properties_particle.py rna functions were getting away with passing the string "True" instead of True, changed get the integer value and test its 1 or 0. 2009-11-22 21:51:12 +00:00
properties_physics_cloth.py use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8 2009-11-22 17:41:35 +00:00
properties_physics_common.py pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front) 2009-11-21 00:05:43 +00:00
properties_physics_field.py pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front) 2009-11-21 00:05:43 +00:00
properties_physics_fluid.py pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front) 2009-11-21 00:05:43 +00:00
properties_physics_smoke.py use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8 2009-11-22 17:41:35 +00:00
properties_physics_softbody.py use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8 2009-11-22 17:41:35 +00:00
properties_render.py use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8 2009-11-22 17:41:35 +00:00
properties_scene.py use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8 2009-11-22 17:41:35 +00:00
properties_texture.py needed to assign some values as bool's 2009-11-22 22:09:06 +00:00
properties_world.py Renamed "col2" to "wide_ui" which is more meaningful. 2009-11-19 13:26:51 +00:00
space_buttons.py whitespace commit, (was some tabs mixed with spaces too) 2009-11-03 07:23:02 +00:00
space_console.py pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front) 2009-11-21 00:05:43 +00:00
space_filebrowser.py whitespace commit, (was some tabs mixed with spaces too) 2009-11-03 07:23:02 +00:00
space_image.py pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front) 2009-11-21 00:05:43 +00:00
space_info.py default name of keymap to 'keymap.py' + pedantic pep8 edits 2009-11-18 01:30:28 +00:00
space_logic.py whitespace commit, (was some tabs mixed with spaces too) 2009-11-03 07:23:02 +00:00
space_node.py pep8 cleanup & default select axis to negative (artist requst, make sense if you model the RHS and spend most time looping at the models front) 2009-11-21 00:05:43 +00:00
space_outliner.py whitespace commit, (was some tabs mixed with spaces too) 2009-11-03 07:23:02 +00:00
space_sequencer.py note: 2009-11-22 21:47:55 +00:00
space_text.py fix for py error when no text is displayed 2009-11-22 15:15:11 +00:00
space_time.py used py error checking tools to fix some bugs & make pep8 corrections 2009-11-14 13:35:44 +00:00
space_userpref.py use is rather then == when comparing with singletons (None/False/True), its faster and suggested by pep8 2009-11-22 17:41:35 +00:00
space_view3d_toolbar.py - added back Shift+Tab to toggle snap 2009-11-21 13:01:28 +00:00
space_view3d.py Bugfixes: 2009-11-22 23:11:32 +00:00