blender/release/scripts/startup/bl_ui
Bastien Montagne 43f4f807d9 Fix physics' name not translated in main physics panel (reported on bf-translations ML).
This also revealed another bug, as you could not explicitely set default context to text_ctxt UI func parameter (None is not accpeted by RNA string props), so I had to change default context from py POV to "*" instead of None.

Anyway, that physics UI translation remains weak, as the trick used here (helper func) prevents message extractor script to directly find them. Currently it works because specified labels are also defined elsewhere, but it would be nice to have some kind of "translation markers" in py code too (similar to our N_/CTX_N_ C macros, unfortunately python does not have preprocessing ;) )...
2013-02-13 11:52:01 +00:00
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__init__.py Fix [#34023] r54146 breaks name-display of default "UI_UL_list" 2013-01-28 18:46:04 +00:00
properties_animviz.py Bugfix [#32754] Clear Motion paths button not available on Motion paths panel 2012-10-04 11:05:48 +00:00
properties_data_armature.py This commit frees list ui items from their dependencies to Panel, and hence from all the limitations this implied (mostly, the "only one list per panel" one). 2012-12-28 09:20:16 +00:00
properties_data_bone.py rename rna prop _parenting -> _parent 2012-12-21 12:17:30 +00:00
properties_data_camera.py Some minor cleanup in camera's FOV angle props (mostly use DEG2RAD macro, and remove reference to degrees in tips - user is free to use radians if he prefers!). 2012-12-31 14:52:55 +00:00
properties_data_curve.py Added Map Taper option which if enabled maps affect of taper object on 2012-11-08 08:16:44 +00:00
properties_data_empty.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_lamp.py Removing BLENDER_GAME from the COMPAT_ENGINES set for the sun lamp's Sky & Atmosphere panel since it isn't supported in the BGE. 2012-10-30 01:59:15 +00:00
properties_data_lattice.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
properties_data_mesh.py Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
properties_data_metaball.py remove use of gettext: _("...") style translation now its handled by rna. 2011-09-21 15:18:38 +00:00
properties_data_modifier.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
properties_data_speaker.py style cleanup 2012-07-29 12:07:06 +00:00
properties_game.py BGE UI: removing "use_occlusion_culling" from the ui 2013-01-27 19:57:47 +00:00
properties_mask_common.py Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
properties_material.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
properties_object_constraint.py style cleanup 2013-01-15 23:15:32 +00:00
properties_object.py move draw all edges into the object settings (object panel), makes more sense here since its next to draw extra wire 2013-01-18 19:01:26 +00:00
properties_paint_common.py pep8 cleanup 2013-02-10 08:54:10 +00:00
properties_particle.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
properties_physics_cloth.py Fix part of #33469: cloth preroll had a wrong tooltip and low limit of 200 frames. 2012-12-18 15:44:04 +00:00
properties_physics_common.py Fix physics' name not translated in main physics panel (reported on bf-translations ML). 2013-02-13 11:52:01 +00:00
properties_physics_dynamicpaint.py Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
properties_physics_field.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_physics_fluid.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
properties_physics_rigidbody_constraint.py pep8 cleanup 2013-02-10 08:54:10 +00:00
properties_physics_rigidbody.py pep8 cleanup 2013-02-10 08:54:10 +00:00
properties_physics_smoke.py style cleanup 2013-01-15 23:15:32 +00:00
properties_physics_softbody.py Google Summer of Code project: "Smoke Simulator Improvements & Fire". 2012-10-10 13:18:07 +00:00
properties_render.py Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
properties_scene.py pep8 cleanup 2013-02-10 08:54:10 +00:00
properties_texture.py Fix uilists showing data names translated (reported on bf-translations ML by Satoshi Yamasaki aka yamyam, thanks!). 2013-02-08 16:01:21 +00:00
properties_world.py style cleanup 2012-07-29 12:07:06 +00:00
space_clip.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
space_console.py disable translations for some python buttons. 2013-02-08 16:41:02 +00:00
space_dopesheet.py style cleanup 2013-01-15 23:15:32 +00:00
space_filebrowser.py == file browser == 2012-10-27 18:31:52 +00:00
space_graph.py Bugfix [#33154] Toggle/Enable/Disable channel settings operators in 2012-11-20 02:03:20 +00:00
space_image.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
space_info.py Add translation of stats/info string. 2013-02-12 07:32:17 +00:00
space_logic.py Editors UI: 2012-11-04 18:26:30 +00:00
space_nla.py replace relative imports with absolute imports so scritps can be executed directly (live editing). 2012-04-04 14:39:52 +00:00
space_node.py Node UI: 2012-11-04 00:46:26 +00:00
space_outliner.py Fixing issues with i18n stuff: 2011-09-15 13:20:18 +00:00
space_sequencer.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
space_text.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
space_time.py rigidbody: Add point cache support 2013-01-23 05:56:34 +00:00
space_userpref_keymap.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
space_userpref.py Actually, UI scripts should not use directly pgettext, but rather the iface or tooltip variants. Added those to bpy.app.translations, and used pgettext_iface. 2013-02-10 10:29:38 +00:00
space_view3d_toolbar.py disable translations for some python buttons. 2013-02-08 16:41:02 +00:00
space_view3d.py pep8 cleanup 2013-02-10 08:54:10 +00:00