forked from bartvdbraak/blender
ef0473994b
* Cleaning up the conversion code to avoid a per-face material conversion. Materials are now stored in buckets and only converted if a new material is found. This replaces some of Campbell's earlier work on the subject. His work wasn't as thorough, but it was much safer for a release. * Shaders are only compiled for LibLoaded materials once. Before they could be compiled twice, which could really slow things down. * Refactoring the rasterizer code to use a strategy design pattern to handle different geometry rendering methods such as immediate mode, vertex arrays and vertex buffer objects. VBOs are added, but they will be disabled in a following commit since they are still slower than vertex arrays with display lists. However, VBOs are still useful for mobile, so it's good to keep them around. * Better multi-uv support. The BGE should now be able to handle more than two UV layers, which should help it better match the viewport.
474 lines
12 KiB
C++
474 lines
12 KiB
C++
/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file gameengine/Ketsji/KX_MeshProxy.cpp
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* \ingroup ketsji
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*/
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#ifdef WITH_PYTHON
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#include "KX_MeshProxy.h"
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#include "RAS_IPolygonMaterial.h"
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#include "RAS_MeshObject.h"
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#include "KX_VertexProxy.h"
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#include "KX_PolyProxy.h"
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#include "KX_PolygonMaterial.h"
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#include "KX_BlenderMaterial.h"
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#include "KX_PyMath.h"
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#include "KX_ConvertPhysicsObject.h"
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#include "PyObjectPlus.h"
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PyTypeObject KX_MeshProxy::Type = {
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PyVarObject_HEAD_INIT(NULL, 0)
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"KX_MeshProxy",
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sizeof(PyObjectPlus_Proxy),
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0,
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py_base_dealloc,
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0,
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0,
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0,
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0,
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py_base_repr,
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0,0,0,0,0,0,0,0,0,
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Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE,
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0,0,0,0,0,0,0,
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Methods,
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0,
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0,
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&CValue::Type,
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0,0,0,0,0,0,
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py_base_new
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};
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PyMethodDef KX_MeshProxy::Methods[] = {
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{"getMaterialName", (PyCFunction)KX_MeshProxy::sPyGetMaterialName,METH_VARARGS},
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{"getTextureName", (PyCFunction)KX_MeshProxy::sPyGetTextureName,METH_VARARGS},
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{"getVertexArrayLength", (PyCFunction)KX_MeshProxy::sPyGetVertexArrayLength,METH_VARARGS},
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{"getVertex", (PyCFunction)KX_MeshProxy::sPyGetVertex,METH_VARARGS},
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{"getPolygon", (PyCFunction)KX_MeshProxy::sPyGetPolygon,METH_VARARGS},
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{"transform", (PyCFunction)KX_MeshProxy::sPyTransform,METH_VARARGS},
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{"transformUV", (PyCFunction)KX_MeshProxy::sPyTransformUV,METH_VARARGS},
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//{"getIndexArrayLength", (PyCFunction)KX_MeshProxy::sPyGetIndexArrayLength,METH_VARARGS},
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{NULL,NULL} //Sentinel
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};
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PyAttributeDef KX_MeshProxy::Attributes[] = {
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KX_PYATTRIBUTE_RO_FUNCTION("materials", KX_MeshProxy, pyattr_get_materials),
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KX_PYATTRIBUTE_RO_FUNCTION("numPolygons", KX_MeshProxy, pyattr_get_numPolygons),
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KX_PYATTRIBUTE_RO_FUNCTION("numMaterials", KX_MeshProxy, pyattr_get_numMaterials),
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{ NULL } //Sentinel
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};
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void KX_MeshProxy::SetMeshModified(bool v)
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{
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m_meshobj->SetMeshModified(v);
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}
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KX_MeshProxy::KX_MeshProxy(RAS_MeshObject* mesh)
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: CValue(), m_meshobj(mesh)
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{
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}
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KX_MeshProxy::~KX_MeshProxy()
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{
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}
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// stuff for cvalue related things
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CValue* KX_MeshProxy::Calc(VALUE_OPERATOR op, CValue *val) { return NULL;}
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CValue* KX_MeshProxy::CalcFinal(VALUE_DATA_TYPE dtype, VALUE_OPERATOR op, CValue *val) { return NULL;}
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const STR_String & KX_MeshProxy::GetText() {return m_meshobj->GetName();};
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double KX_MeshProxy::GetNumber() { return -1;}
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STR_String& KX_MeshProxy::GetName() { return m_meshobj->GetName();}
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void KX_MeshProxy::SetName(const char *name) { };
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CValue* KX_MeshProxy::GetReplica() { return NULL;}
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// stuff for python integration
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PyObject *KX_MeshProxy::PyGetMaterialName(PyObject *args, PyObject *kwds)
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{
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int matid= 1;
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STR_String matname;
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if (PyArg_ParseTuple(args,"i:getMaterialName",&matid))
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{
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matname = m_meshobj->GetMaterialName(matid);
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}
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else {
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return NULL;
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}
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return PyUnicode_From_STR_String(matname);
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}
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PyObject *KX_MeshProxy::PyGetTextureName(PyObject *args, PyObject *kwds)
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{
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int matid= 1;
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STR_String matname;
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if (PyArg_ParseTuple(args,"i:getTextureName",&matid))
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{
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matname = m_meshobj->GetTextureName(matid);
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}
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else {
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return NULL;
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}
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return PyUnicode_From_STR_String(matname);
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}
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PyObject *KX_MeshProxy::PyGetVertexArrayLength(PyObject *args, PyObject *kwds)
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{
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int matid= 0;
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int length = 0;
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if (!PyArg_ParseTuple(args,"i:getVertexArrayLength",&matid))
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return NULL;
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RAS_MeshMaterial *mmat = m_meshobj->GetMeshMaterial(matid); /* can be NULL*/
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if (mmat)
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{
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RAS_IPolyMaterial* mat = mmat->m_bucket->GetPolyMaterial();
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if (mat)
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length = m_meshobj->NumVertices(mat);
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}
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return PyLong_FromLong(length);
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}
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PyObject *KX_MeshProxy::PyGetVertex(PyObject *args, PyObject *kwds)
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{
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int vertexindex;
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int matindex;
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if (!PyArg_ParseTuple(args,"ii:getVertex",&matindex,&vertexindex))
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return NULL;
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RAS_TexVert* vertex = m_meshobj->GetVertex(matindex,vertexindex);
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if (vertex==NULL) {
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PyErr_SetString(PyExc_ValueError, "mesh.getVertex(mat_idx, vert_idx): KX_MeshProxy, could not get a vertex at the given indices");
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return NULL;
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}
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return (new KX_VertexProxy(this, vertex))->NewProxy(true);
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}
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PyObject *KX_MeshProxy::PyGetPolygon(PyObject *args, PyObject *kwds)
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{
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int polyindex= 1;
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PyObject *polyob = NULL;
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if (!PyArg_ParseTuple(args,"i:getPolygon",&polyindex))
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return NULL;
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if (polyindex<0 || polyindex >= m_meshobj->NumPolygons())
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{
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PyErr_SetString(PyExc_AttributeError, "mesh.getPolygon(int): KX_MeshProxy, invalid polygon index");
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return NULL;
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}
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RAS_Polygon* polygon = m_meshobj->GetPolygon(polyindex);
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if (polygon)
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{
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polyob = (new KX_PolyProxy(m_meshobj, polygon))->NewProxy(true);
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}
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else {
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PyErr_SetString(PyExc_AttributeError, "mesh.getPolygon(int): KX_MeshProxy, polygon is NULL, unknown reason");
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}
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return polyob;
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}
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PyObject *KX_MeshProxy::PyTransform(PyObject *args, PyObject *kwds)
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{
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int matindex;
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PyObject *pymat;
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bool ok = false;
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MT_Matrix4x4 transform;
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if (!PyArg_ParseTuple(args,"iO:transform", &matindex, &pymat) ||
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!PyMatTo(pymat, transform))
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{
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return NULL;
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}
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MT_Matrix4x4 ntransform = transform.inverse().transposed();
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ntransform[0][3] = ntransform[1][3] = ntransform[2][3] = 0.0f;
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/* transform mesh verts */
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unsigned int mit_index = 0;
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for (list<RAS_MeshMaterial>::iterator mit = m_meshobj->GetFirstMaterial();
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(mit != m_meshobj->GetLastMaterial());
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++mit, ++mit_index)
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{
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if (matindex == -1) {
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/* always transform */
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}
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else if (matindex == mit_index) {
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/* we found the right index! */
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}
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else {
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continue;
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}
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RAS_MeshSlot *slot = mit->m_baseslot;
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RAS_MeshSlot::iterator it;
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ok = true;
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for (slot->begin(it); !slot->end(it); slot->next(it)) {
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size_t i;
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for (i = it.startvertex; i < it.endvertex; i++) {
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RAS_TexVert *vert = &it.vertex[i];
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vert->Transform(transform, ntransform);
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}
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}
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/* if we set a material index, quit when done */
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if (matindex == mit_index) {
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break;
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}
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}
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if (ok == false) {
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PyErr_Format(PyExc_ValueError,
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"mesh.transform(...): invalid material index %d", matindex);
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return NULL;
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}
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m_meshobj->SetMeshModified(true);
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Py_RETURN_NONE;
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}
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PyObject *KX_MeshProxy::PyTransformUV(PyObject *args, PyObject *kwds)
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{
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int matindex;
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PyObject *pymat;
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int uvindex = -1;
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int uvindex_from = -1;
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bool ok = false;
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MT_Matrix4x4 transform;
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if (!PyArg_ParseTuple(args,"iO|iii:transformUV", &matindex, &pymat, &uvindex, &uvindex_from) ||
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!PyMatTo(pymat, transform))
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{
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return NULL;
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}
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if (uvindex < -1 || uvindex > 1) {
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PyErr_Format(PyExc_ValueError,
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"mesh.transformUV(...): invalid uv_index %d", uvindex);
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return NULL;
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}
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if (uvindex_from < -1 || uvindex_from > 1 || uvindex == -1) {
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PyErr_Format(PyExc_ValueError,
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"mesh.transformUV(...): invalid uv_index_from %d", uvindex);
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return NULL;
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}
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if (uvindex_from == uvindex) {
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uvindex_from = -1;
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}
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/* transform mesh verts */
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unsigned int mit_index = 0;
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for (list<RAS_MeshMaterial>::iterator mit = m_meshobj->GetFirstMaterial();
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(mit != m_meshobj->GetLastMaterial());
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++mit, ++mit_index)
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{
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if (matindex == -1) {
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/* always transform */
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}
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else if (matindex == mit_index) {
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/* we found the right index! */
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}
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else {
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continue;
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}
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RAS_MeshSlot *slot = mit->m_baseslot;
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RAS_MeshSlot::iterator it;
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ok = true;
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for (slot->begin(it); !slot->end(it); slot->next(it)) {
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size_t i;
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for (i = it.startvertex; i < it.endvertex; i++) {
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RAS_TexVert *vert = &it.vertex[i];
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if (uvindex_from != -1) {
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if (uvindex_from == 0) vert->SetUV(1, vert->getUV(0));
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else vert->SetUV(0, vert->getUV(1));
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}
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switch (uvindex) {
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case 0:
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vert->TransformUV(0, transform);
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break;
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case 1:
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vert->TransformUV(1, transform);
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break;
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case -1:
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vert->TransformUV(0, transform);
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vert->TransformUV(1, transform);
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break;
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}
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}
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}
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/* if we set a material index, quit when done */
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if (matindex == mit_index) {
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break;
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}
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}
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if (ok == false) {
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PyErr_Format(PyExc_ValueError,
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"mesh.transformUV(...): invalid material index %d", matindex);
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return NULL;
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}
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m_meshobj->SetMeshModified(true);
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Py_RETURN_NONE;
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}
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PyObject *KX_MeshProxy::pyattr_get_materials(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef)
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{
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KX_MeshProxy* self = static_cast<KX_MeshProxy*>(self_v);
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int tot= self->m_meshobj->NumMaterials();
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int i;
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PyObject *materials = PyList_New( tot );
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list<RAS_MeshMaterial>::iterator mit= self->m_meshobj->GetFirstMaterial();
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for (i=0; i<tot; mit++, i++) {
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RAS_IPolyMaterial *polymat = mit->m_bucket->GetPolyMaterial();
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/* Why do we need to check for RAS_BLENDERMAT if both are cast to a (PyObject *)? - Campbell */
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if (polymat->GetFlag() & RAS_BLENDERMAT)
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{
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KX_BlenderMaterial *mat = static_cast<KX_BlenderMaterial*>(polymat);
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PyList_SET_ITEM(materials, i, mat->GetProxy());
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}
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else {
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KX_PolygonMaterial *mat = static_cast<KX_PolygonMaterial*>(polymat);
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PyList_SET_ITEM(materials, i, mat->GetProxy());
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}
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}
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return materials;
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}
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PyObject * KX_MeshProxy::pyattr_get_numMaterials(void * selfv, const KX_PYATTRIBUTE_DEF * attrdef)
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{
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KX_MeshProxy * self = static_cast<KX_MeshProxy *> (selfv);
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return PyLong_FromLong(self->m_meshobj->NumMaterials());
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}
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PyObject * KX_MeshProxy::pyattr_get_numPolygons(void * selfv, const KX_PYATTRIBUTE_DEF * attrdef)
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{
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KX_MeshProxy * self = static_cast<KX_MeshProxy *> (selfv);
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return PyLong_FromLong(self->m_meshobj->NumPolygons());
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}
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/* a close copy of ConvertPythonToGameObject but for meshes */
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bool ConvertPythonToMesh(PyObject *value, RAS_MeshObject **object, bool py_none_ok, const char *error_prefix)
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{
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if (value==NULL) {
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PyErr_Format(PyExc_TypeError, "%s, python pointer NULL, should never happen", error_prefix);
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*object = NULL;
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return false;
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}
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if (value==Py_None) {
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*object = NULL;
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if (py_none_ok) {
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return true;
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} else {
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PyErr_Format(PyExc_TypeError, "%s, expected KX_MeshProxy or a KX_MeshProxy name, None is invalid", error_prefix);
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return false;
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}
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}
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if (PyUnicode_Check(value)) {
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*object = (RAS_MeshObject*)SCA_ILogicBrick::m_sCurrentLogicManager->GetMeshByName(STR_String( _PyUnicode_AsString(value) ));
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if (*object) {
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return true;
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} else {
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PyErr_Format(PyExc_ValueError, "%s, requested name \"%s\" did not match any KX_MeshProxy in this scene", error_prefix, _PyUnicode_AsString(value));
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return false;
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}
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}
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if (PyObject_TypeCheck(value, &KX_MeshProxy::Type)) {
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KX_MeshProxy *kx_mesh = static_cast<KX_MeshProxy*>BGE_PROXY_REF(value);
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/* sets the error */
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if (kx_mesh==NULL) {
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PyErr_Format(PyExc_SystemError, "%s, " BGE_PROXY_ERROR_MSG, error_prefix);
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return false;
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}
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*object = kx_mesh->GetMesh();
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return true;
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}
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*object = NULL;
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if (py_none_ok) {
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PyErr_Format(PyExc_TypeError, "%s, expect a KX_MeshProxy, a string or None", error_prefix);
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} else {
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PyErr_Format(PyExc_TypeError, "%s, expect a KX_MeshProxy or a string", error_prefix);
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}
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return false;
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}
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#endif // WITH_PYTHON
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