blender/release/scripts
Sergey Sharybin 6571713ddb Ambient occlusion baker from multi-resolution mesh
This implements AO baking directly from multi-resolution mesh with much
less memory overhead than regular baker.

Uses rays distribution implementation from Morten Mikkelsen, raycast
is based on RayObject also used by Blender Internal.

Works in single-thread yet, multi-threading would be implemented later.
2012-12-18 17:46:42 +00:00
..
modules Adding Amharic (i.e. ethiopic) language. 2012-12-18 09:13:04 +00:00
presets update themes 2012-12-16 05:48:27 +00:00
startup Ambient occlusion baker from multi-resolution mesh 2012-12-18 17:46:42 +00:00
templates Fixed operator_modal_view3d_raycast.py template so that it uses hit points in world space to give correct selection. Also set selected object to active. 2012-12-18 10:43:06 +00:00