blender/source/gameengine
2012-11-22 06:11:05 +00:00
..
BlenderRoutines BGE: Removing some glIsEnabled() calls from DisableForText() in KX_BlenderGL.cpp. Use of glIsEnabled() is discouraged since it causes a potential sync with the graphics card. Also, it's faster to just always use glDisable() (even if that feature is already disabled) then to check if it's enabled first. 2012-11-22 06:11:05 +00:00
Converter buildsystem cleanup: remove duplicate source & includes for scons, 2012-11-14 01:41:24 +00:00
Expressions py api cleanup, replace use... 2012-11-21 02:28:36 +00:00
GameLogic py api cleanup, replace use... 2012-11-21 02:28:36 +00:00
GamePlayer Image thread safe improvements 2012-11-15 15:59:58 +00:00
Ketsji bge camera axix actuator was undocumented and python had incorrect limits on this attribute. 2012-11-22 05:33:05 +00:00
Network code cleanup: unused defines & some formatting. 2012-11-08 06:46:10 +00:00
Physics BGE: Committing patch [#32697] "New BGE gravity API" by HG1. 2012-11-10 03:11:18 +00:00
Rasterizer buildsystem cleanup: remove duplicate source & includes for scons, 2012-11-14 01:41:24 +00:00
SceneGraph style cleanup: comments & spelling 2012-11-18 01:22:31 +00:00
VideoTexture py api cleanup, replace use... 2012-11-21 02:28:36 +00:00
CMakeLists.txt code cleanup: use system includes for cmake, otherwise warnings get printed in headers. 2012-09-18 04:40:20 +00:00
SConscript enable building the game engine without bullet for scons & cmake 2010-10-10 07:01:56 +00:00