blender/extern/bullet/BulletDynamics/CollisionDispatch
Simon Clitherow 671235b69b Finalised support for compiling BULLET on linux.
Bullet is now off by default on all platforms until we get an OK
from Erwin. To enable it, change USE_PHYSICS to 'bullet' in your
config.opts.
2005-08-02 18:54:11 +00:00
..
ConvexConcaveCollisionAlgorithm.cpp Finalised support for compiling BULLET on linux. 2005-08-02 18:54:11 +00:00
ConvexConcaveCollisionAlgorithm.h - added debug line drawing in gameengine (handy for debugging physics problems) 2005-07-27 09:30:53 +00:00
ConvexConvexAlgorithm.cpp Finalised support for compiling BULLET on linux. 2005-08-02 18:54:11 +00:00
ConvexConvexAlgorithm.h Added Bullet library. 2005-07-16 09:58:01 +00:00
EmptyCollisionAlgorithm.cpp Added Bullet library. 2005-07-16 09:58:01 +00:00
EmptyCollisionAlgorithm.h Added Bullet library. 2005-07-16 09:58:01 +00:00
ManifoldResult.cpp Added Bullet library. 2005-07-16 09:58:01 +00:00
ManifoldResult.h Added Bullet library. 2005-07-16 09:58:01 +00:00
ToiContactDispatcher.cpp more physics work, tuning parameters, hooking up friction etc. 2005-07-30 18:10:53 +00:00
ToiContactDispatcher.h added physics-debugging 2005-07-29 18:14:41 +00:00
UnionFind.cpp Added Bullet library. 2005-07-16 09:58:01 +00:00
UnionFind.h Added Bullet library. 2005-07-16 09:58:01 +00:00