blender/source
Dalai Felinto 7cfb79256e Map Range Node (tiles)
this node allows for more control for normalization of the mapped input range.

Made during BlenderPRO 2012 - Brasilia, Brazil :)
Idea and testing: Daniel Salazar
Implementation: yours truly
Reviewed by Lukas Toenne and Sergey Sharybin
2012-11-14 19:53:46 +00:00
..
blender Map Range Node (tiles) 2012-11-14 19:53:46 +00:00
blenderplayer Replacing gettext i18n backend by boost::locale one. 2012-11-11 16:54:26 +00:00
creator Cycles OSL: windows build fixes. 2012-11-14 17:18:47 +00:00
darwin initial retina support for osx \ to take effect you must perhaps logout/in \i prefer in terminal: /System/Library/Frameworks/CoreServices.framework/Frameworks/LaunchServices.framework/Support/lsregister -v -f 2012-09-07 15:44:20 +00:00
gameengine buildsystem cleanup: remove duplicate source & includes for scons, 2012-11-14 01:41:24 +00:00
icons
tests code cleanup: cmake - add missing headers, remove directories from source listing. 2012-11-03 15:49:38 +00:00
CMakeLists.txt
SConscript Scons: 2012-06-30 22:44:36 +00:00