forked from bartvdbraak/blender
67f983ac53
Using the standard "FCurve" animchannel type didn't work that well for the control FCurves on NLA Strips, as the paths would not resolve correctly, and the indentation was wrong. Also, there would likely be issues down the track with applying NLA mapping. Hence, it's easier to just create a separate type for this case, and adapt the rest of the code to also consider these (todo). |
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build_files | ||
doc | ||
extern | ||
intern | ||
release | ||
scons@625d446ae8 | ||
source | ||
tests | ||
.arcconfig | ||
.gitignore | ||
.gitmodules | ||
CMakeLists.txt | ||
COPYING | ||
GNUmakefile | ||
SConstruct |