forked from bartvdbraak/blender
5ff3017900
This commit adds a small and simplistic C wrapper around boost's locale library as intern/locale, and heavily simplifies/reduces Blender's own i18n code (under blenfont/ dir). And it adds back UI translation on windows' official builds (with msvc)! Note to platform maintainers: iconv and gettext (libintl) can now be removed from precompiled libs (not gettext binaries, under windows, of course ;) ). Note to MinGW32/64 users: boost_locale lib has not yet been uploaded for those build env, please disable WITH_INTERNATIONAL for now (hopefully will be fixed very soon, have contacted psy-fy).
39 lines
1021 B
Python
39 lines
1021 B
Python
#!/usr/bin/python
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Import ('env')
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SConscript(['audaspace/SConscript',
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'string/SConscript',
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'ghost/SConscript',
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'guardedalloc/SConscript',
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'moto/SConscript',
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'memutil/SConscript/',
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'iksolver/SConscript',
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'itasc/SConscript',
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'opencolorio/SConscript',
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'opennl/SConscript',
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'mikktspace/SConscript',
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'smoke/SConscript',
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'raskter/SConscript'])
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# currently only contains headers
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# SConscript('container/SConscript')
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if env ['WITH_BF_REMESH']:
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SConscript(['dualcon/SConscript'])
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if env['WITH_BF_FLUID']:
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SConscript(['elbeem/SConscript'])
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if env['WITH_BF_CYCLES']:
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SConscript(['cycles/SConscript'])
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if env['WITH_BF_BOOLEAN']:
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SConscript(['bsp/SConscript'])
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if env['WITH_BF_INTERNATIONAL']:
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SConscript(['locale/SConscript'])
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if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-mingw', 'linuxcross', 'win64-vc'):
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SConscript(['utfconv/SConscript'])
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