blender/source
Campbell Barton 6857d31180 fix [#33305] Bevel tool crashes Blender if the number of segments exceeds 28
this was infact a general bug in BLI_array_grow_items(), surprising we didnt run into it before.
- growing the array for the first time would use the static var even if it wasn't big enough.
2012-11-26 04:58:33 +00:00
..
blender fix [#33305] Bevel tool crashes Blender if the number of segments exceeds 28 2012-11-26 04:58:33 +00:00
blenderplayer move source/darwin into release/darwin since these files are for osx packaging. 2012-11-18 07:41:38 +00:00
creator code cleanup: doxy comment corrections and correct own typo animation player docs. 2012-11-26 00:59:11 +00:00
gameengine BGE: The blenderplayer usage docs mentioned "enable all frames" was "fixedtime," but the player was actually looking for "fixed_framerate." Since fixedtime doesn't have a fixed framerate, but a fixed time step, I change the player to look for the documented flag, "fixedtime," which makes more sense. 2012-11-25 07:42:41 +00:00
icons
tests add missing bgl and gpu api docstrings (found using docstring completeness checker) 2012-11-22 05:15:52 +00:00
CMakeLists.txt
SConscript Scons: 2012-06-30 22:44:36 +00:00