forked from bartvdbraak/blender
c8f75fb5b1
Now sounds that stopped playing but are still kept in the device can be differentiated from paused sounds with this state. This should also fix the performance issues mentioned in [#36466] End of SequencerEntrys not set correctly. Please test if sound pausing, resuming and stopping works fine in the BGE and sequencer, my tests all worked fine, but there might be a use case that needs some fixing. |
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AUD_PyAPI.cpp | ||
AUD_PyAPI.h |