blender/source
Joshua Leung 68c3b6350a NLA Editor: Duplicate/Duplicate Linked
This commit changes the default strip duplication behaviour (Shift-D) so that it will
create a copy of whatever action it uses. Previously, it was very hard, if not impossible
in some cases to create a new copy of an action to start working on in the NLA.

If you want the old behaviour, you'll need to use ALt-D (Linked Duplicates).

(Note: Although the new Shift-D may not be so optimal in all cases, I've decided to go
with this version since it aligns better with the way this works for objects. Doing the
opposite for NLA would just have added to the confusion)
2014-04-29 01:59:41 +12:00
..
blender NLA Editor: Duplicate/Duplicate Linked 2014-04-29 01:59:41 +12:00
blenderplayer Fix player build. 2014-04-21 10:19:13 +02:00
creator Rename "BLI_cpu.h" to "BLI_system.h" and add to it BLI_getpid() helper. 2014-04-02 11:59:43 +02:00
gameengine COmpilation error fix after recent cleanup in BGE 2014-04-24 13:03:41 +06:00
icons Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00
tests Code cleanup: unused python vars & imports 2014-04-25 05:36:16 +10:00
CMakeLists.txt remove WINDOWS checks in cmake, this variable isn't defined on windows and checks weren't needed. 2013-09-03 03:04:44 +00:00
SConscript Added GPL header to sconscripts! 2012-12-17 08:01:43 +00:00