blender/source/gameengine/Ketsji/KX_IPO_SGController.h
Porteries Tristan fc5f717888 BGE: Cleanup KX_IPO_SGCOntroller.
- Add spaces around operators.
- Replace !(a == b) by a != b
- Add "f" at end of float value.
- Remove extras lines in fonctions declaration.
- Remove indentation to align attributes definition.
2015-10-29 17:24:35 +01:00

125 lines
3.4 KiB
C++

/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file KX_IPO_SGController.h
* \ingroup ketsji
*/
#ifndef __KX_IPO_SGCONTROLLER_H__
#define __KX_IPO_SGCONTROLLER_H__
#include "SG_Controller.h"
#include "SG_Spatial.h"
#include "KX_IPOTransform.h"
#include "KX_IInterpolator.h"
#define KX_MAX_IPO_CHANNELS 19 //note- [0] is not used
class KX_IpoSGController : public SG_Controller
{
KX_IPOTransform m_ipo_xform;
T_InterpolatorList m_interpolators;
/** Flag for each IPO channel that can be applied to a game object */
bool m_ipo_channels_active[KX_MAX_IPO_CHANNELS];
/** Interpret the ipo as a force rather than a displacement? */
bool m_ipo_as_force;
/** Add Ipo curve to current loc/rot/scale */
bool m_ipo_add;
/** Ipo must be applied in local coordinate rather than in global coordinates (used for force and Add mode)*/
bool m_ipo_local;
/** Were settings altered since the last update? */
bool m_modified;
/** Local time of this ipo.*/
double m_ipotime;
/** Location of the object when the IPO is first fired (for local transformations) */
MT_Point3 m_ipo_start_point;
/** Orientation of the object when the IPO is first fired (for local transformations) */
MT_Matrix3x3 m_ipo_start_orient;
/** Scale of the object when the IPO is first fired (for local transformations) */
MT_Vector3 m_ipo_start_scale;
/** if IPO initial position has been set for local normal IPO */
bool m_ipo_start_initialized;
/** Euler angles at the start of the game, needed for incomplete ROT Ipo curves */
MT_Vector3 m_ipo_start_euler;
/** true is m_ipo_start_euler has been initialized */
bool m_ipo_euler_initialized;
/** A reference to the original game object. */
class KX_GameObject *m_game_object;
public:
KX_IpoSGController();
virtual ~KX_IpoSGController();
virtual SG_Controller *GetReplica(class SG_Node *destnode);
void SetOption(int option, int value);
/** Set sumo data. */
void UpdateSumoReference();
/** Set reference to the corresponding game object. */
void SetGameObject(class KX_GameObject *go);
void SetIPOChannelActive(int index, bool value) {
//indexes found in makesdna\DNA_ipo_types.h
m_ipo_channels_active[index] = value;
}
KX_IPOTransform &GetIPOTransform()
{
return m_ipo_xform;
}
void AddInterpolator(KX_IInterpolator *interp);
virtual bool Update(double time);
virtual void SetSimulatedTime(double time)
{
m_ipotime = time;
m_modified = true;
}
#ifdef WITH_CXX_GUARDEDALLOC
MEM_CXX_CLASS_ALLOC_FUNCS("GE:KX_IpoSGController")
#endif
};
#endif /* __KX_IPO_SGCONTROLLER_H__ */