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Lukas Toenne 6a6bede3f6 A few basic Python operators for adding nodes in the node editor tree. These operators basically have the same functionality as the 'Add' menu (which currently does not even use operators itself). They can be used in customized tools.
The node_add_move operator is an extended variant which starts the (modal) transform operator right after adding a node, as a quicker way of inserting nodes in a tree.
2012-12-12 12:50:43 +00:00
build_files Install dependencies used to always mark schro as used for suse. 2012-12-11 19:45:16 +00:00
doc update api changelog 2012-12-11 02:13:42 +00:00
extern Fix for camera solver not working properly when built with scons 2012-12-09 17:42:36 +00:00
intern Fix #33486: cycles CPU image textures were offset wrong by half a pixel compared 2012-12-12 09:17:21 +00:00
release A few basic Python operators for adding nodes in the node editor tree. These operators basically have the same functionality as the 'Add' menu (which currently does not even use operators itself). They can be used in customized tools. 2012-12-12 12:50:43 +00:00
source Toolbar region for the node editor. This region is, for now, empty and hidden by default. Later on we might add standard panels here, but at least it will give addons a place to register tool shelf panels. 2012-12-12 12:50:39 +00:00
CMakeLists.txt CMake: fix numpy install not getting properly disabled when numpy was not found. 2012-12-10 09:07:57 +00:00
COPYING == docs == 2010-10-13 14:44:22 +00:00
GNUmakefile code cleanup: comment unused members of bmesh operator slots and some osl style edits. 2012-11-20 14:31:58 +00:00
SConstruct Fix scons not installing closure/ directory for runtime compiles of CUDA kernel. 2012-12-03 16:51:05 +00:00