forked from bartvdbraak/blender
ef1b7a5735
+ 'scons blenderplayer' builds blender AND blenderplayer now (tested on Linux only, but was only linking issue, so should work on other platforms too). NOTE: I noticed some compileflags for GE specific libs that were left out - I re-enabled them in the SConscripts, but I'm going to do a test build my- self now, so if there are problems with them on win32, I probably already know about them :) |
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.. | ||
RAS_OpenGLRasterizer | ||
Makefile | ||
RAS_BucketManager.cpp | ||
RAS_BucketManager.h | ||
RAS_CameraData.h | ||
RAS_Deformer.h | ||
RAS_FramingManager.cpp | ||
RAS_FramingManager.h | ||
RAS_ICanvas.h | ||
RAS_IPolygonMaterial.cpp | ||
RAS_IPolygonMaterial.h | ||
RAS_IRasterizer.h | ||
RAS_IRenderTools.cpp | ||
RAS_IRenderTools.h | ||
RAS_LightObject.h | ||
RAS_MaterialBucket.cpp | ||
RAS_MaterialBucket.h | ||
RAS_MeshObject.cpp | ||
RAS_MeshObject.h | ||
RAS_ObjectColor.h | ||
RAS_Polygon.cpp | ||
RAS_Polygon.h | ||
RAS_Rect.h | ||
RAS_texmatrix.cpp | ||
RAS_TexMatrix.h | ||
RAS_TexVert.cpp | ||
RAS_TexVert.h | ||
SConscript |