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Sergey Sharybin 6ca12d157f Fix T45909: Garbage output in Viewport with OpenSubdiv device set to GLSL Compute
This isn't a Blender issue and the same bug happens with official OpenSubdiv
examples. For until it's either worked around from OpenSubdiv side or fixed
in the driver we'll force disable GLSL Compute for AMD hardware.
2015-08-26 12:10:24 +02:00
build_files Refactor translation code out of blenfont 2015-08-18 07:01:26 +10:00
doc BGE: added bge.logic.{get,set}AnimRecordFrame functions 2015-08-25 13:42:09 +02:00
extern SCons: Fix for really nasty bug with polluting configuration environment 2015-08-04 18:06:28 +02:00
intern Fix T45909: Garbage output in Viewport with OpenSubdiv device set to GLSL Compute 2015-08-26 12:10:24 +02:00
release Usual i18n messages fixes. Also had to update i18n scripts to new BLT module... 2015-08-25 21:12:36 +02:00
scons@625d446ae8 Fixed border extension for the sunbeams node. 2014-09-23 11:42:11 +02:00
source Revert "BGE: Fix T44557 GameLogic module memory leak." 2015-08-26 11:13:50 +02:00
tests Tests: Ignore preview render script in module loading tests 2015-08-24 09:46:41 +02:00
.arcconfig Use HTTPS protocol for arc 2013-12-24 22:57:27 +06:00
.gitignore Revert "ignore conflict files" 2014-08-08 06:00:49 +10:00
.gitmodules
CMakeLists.txt Fix typo in cmake when OpenSubdiv is not found 2015-08-06 11:51:18 +02:00
COPYING
GNUmakefile CMake: use functions instead of macros 2015-06-17 09:38:24 +10:00
SConstruct Audaspace: building without audaspace. 2015-07-28 14:53:06 +02:00