blender/source/gameengine/Ketsji/KX_RadarSensor.cpp
Kester Maddock 44f45894c2 Miscellaneous Fixes:
Add Python Mapping method to CListValue
Fix Bernoulli bool distribution python method for random actuator
Fix Python IpoActuator methods setProperty and force acts local
Make data objects private
Better sort method for polygon materials - much easier to understand
2004-06-04 03:00:13 +00:00

245 lines
6.7 KiB
C++

/**
* $Id$
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#include "KX_RadarSensor.h"
#include "KX_GameObject.h"
#ifdef HAVE_CONFIG_H
#include <config.h>
#endif
/**
* RadarSensor constructor. Creates a near-sensor derived class, with a cone collision shape.
*/
KX_RadarSensor::KX_RadarSensor(SCA_EventManager* eventmgr,
KX_GameObject* gameobj,
double coneradius,
double coneheight,
int axis,
double margin,
double resetmargin,
bool bFindMaterial,
const STR_String& touchedpropname,
class KX_Scene* kxscene,
PyTypeObject* T)
: KX_NearSensor(
eventmgr,
gameobj,
DT_NewCone(coneradius,coneheight),
margin,
resetmargin,
bFindMaterial,
touchedpropname,
kxscene,
T),
m_coneradius(coneradius),
m_coneheight(coneheight),
m_axis(axis)
{
m_client_info->m_type = KX_ClientObjectInfo::RADAR;
//m_client_info->m_clientobject = gameobj;
//m_client_info->m_auxilary_info = NULL;
//sumoObj->setClientObject(&m_client_info);
}
KX_RadarSensor::~KX_RadarSensor()
{
}
CValue* KX_RadarSensor::GetReplica()
{
KX_RadarSensor* replica = new KX_RadarSensor(*this);
replica->m_colliders = new CListValue();
replica->m_bCollision = false;
replica->m_bTriggered= false;
replica->m_hitObject = NULL;
replica->m_bLastTriggered = false;
// this will copy properties and so on...
CValue::AddDataToReplica(replica);
replica->m_client_info = new KX_ClientObjectInfo(m_client_info->m_clientobject, KX_ClientObjectInfo::RADAR);
replica->m_sumoObj = new SM_Object(DT_NewCone(m_coneradius, m_coneheight),NULL,NULL,NULL);
replica->m_sumoObj->setMargin(m_Margin);
replica->m_sumoObj->setClientObject(replica->m_client_info);
replica->SynchronizeTransform();
return replica;
}
/**
* Transforms the collision object. A cone is not correctly centered
* for usage. */
void KX_RadarSensor::SynchronizeTransform()
{
// Getting the parent location was commented out. Why?
MT_Transform trans;
trans.setOrigin(((KX_GameObject*)GetParent())->NodeGetWorldPosition());
trans.setBasis(((KX_GameObject*)GetParent())->NodeGetWorldOrientation());
// What is the default orientation? pointing in the -y direction?
// is the geometry correctly converted?
// a collision cone is oriented
// center the cone correctly
// depends on the radar 'axis'
switch (m_axis)
{
case 0: // X Axis
{
MT_Quaternion rotquatje(MT_Vector3(0,0,1),MT_radians(90));
trans.rotate(rotquatje);
trans.translate(MT_Vector3 (0, -m_coneheight/2.0 ,0));
break;
};
case 1: // Y Axis
{
MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-180));
trans.rotate(rotquatje);
trans.translate(MT_Vector3 (0, -m_coneheight/2.0 ,0));
break;
};
case 2: // Z Axis
{
MT_Quaternion rotquatje(MT_Vector3(1,0,0),MT_radians(-90));
trans.rotate(rotquatje);
trans.translate(MT_Vector3 (0, -m_coneheight/2.0 ,0));
break;
};
default:
{
}
}
m_cone_origin = trans.getOrigin();
m_cone_target = trans(MT_Point3(0, -m_coneheight/2.0 ,0));
m_sumoObj->setPosition(trans.getOrigin());
m_sumoObj->setOrientation(trans.getRotation());
m_sumoObj->calcXform();
}
/* ------------------------------------------------------------------------- */
/* Python functions */
/* ------------------------------------------------------------------------- */
/* Integration hooks ------------------------------------------------------- */
PyTypeObject KX_RadarSensor::Type = {
PyObject_HEAD_INIT(&PyType_Type)
0,
"KX_RadarSensor",
sizeof(KX_RadarSensor),
0,
PyDestructor,
0,
__getattr,
__setattr,
0, //&MyPyCompare,
__repr,
0, //&cvalue_as_number,
0,
0,
0,
0
};
PyParentObject KX_RadarSensor::Parents[] = {
&KX_RadarSensor::Type,
&KX_NearSensor::Type,
&KX_TouchSensor::Type,
&SCA_ISensor::Type,
&SCA_ILogicBrick::Type,
&CValue::Type,
NULL
};
PyMethodDef KX_RadarSensor::Methods[] = {
{"getConeOrigin", (PyCFunction) KX_RadarSensor::sPyGetConeOrigin,
METH_VARARGS, GetConeOrigin_doc},
{"getConeTarget", (PyCFunction) KX_RadarSensor::sPyGetConeTarget,
METH_VARARGS, GetConeTarget_doc},
{"getConeHeight", (PyCFunction) KX_RadarSensor::sPyGetConeHeight,
METH_VARARGS, GetConeHeight_doc},
{NULL,NULL,NULL,NULL} //Sentinel
};
PyObject* KX_RadarSensor::_getattr(const STR_String& attr) {
_getattr_up(KX_TouchSensor);
}
/* getConeOrigin */
char KX_RadarSensor::GetConeOrigin_doc[] =
"getConeOrigin()\n"
"\tReturns the origin of the cone with which to test. The origin\n"
"\tis in the middle of the cone.";
PyObject* KX_RadarSensor::PyGetConeOrigin(PyObject* self,
PyObject* args,
PyObject* kwds) {
PyObject *retVal = PyList_New(3);
PyList_SetItem(retVal, 0, PyFloat_FromDouble(m_cone_origin[0]));
PyList_SetItem(retVal, 1, PyFloat_FromDouble(m_cone_origin[1]));
PyList_SetItem(retVal, 2, PyFloat_FromDouble(m_cone_origin[2]));
return retVal;
}
/* getConeOrigin */
char KX_RadarSensor::GetConeTarget_doc[] =
"getConeTarget()\n"
"\tReturns the center of the bottom face of the cone with which to test.\n";
PyObject* KX_RadarSensor::PyGetConeTarget(PyObject* self,
PyObject* args,
PyObject* kwds) {
PyObject *retVal = PyList_New(3);
PyList_SetItem(retVal, 0, PyFloat_FromDouble(m_cone_target[0]));
PyList_SetItem(retVal, 1, PyFloat_FromDouble(m_cone_target[1]));
PyList_SetItem(retVal, 2, PyFloat_FromDouble(m_cone_target[2]));
return retVal;
}
/* getConeOrigin */
char KX_RadarSensor::GetConeHeight_doc[] =
"getConeHeight()\n"
"\tReturns the height of the cone with which to test.\n";
PyObject* KX_RadarSensor::PyGetConeHeight(PyObject* self,
PyObject* args,
PyObject* kwds) {
return PyFloat_FromDouble(m_coneheight);
}