blender/source/gameengine
Jean-Luc Peurière f38e0686d9 new round of warning fixes. we are now down to 24 with Xcode on blender
alone with the following flags :
-Wall -Wno-char-subscripts -Wno-missing-braces.

the only one still worrying me is in rand.c line 57 :

rand.c:57: integer constant is too large for "long" type

but i have no clue about how correct cross-compiler and 32/64 bits friendly

see also my mail to commiter list for signed/unsigned issues
2005-06-04 16:22:50 +00:00
..
BlenderRoutines Added OPENGL includes to this one as well. 2005-04-05 15:06:41 +00:00
Converter Added bone parent relationship. 2005-04-23 11:36:44 +00:00
Expressions Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
GameLogic Patch: [ #2439 ] Makes objects react properly to deformations after a mesh replacement call. 2005-04-18 11:44:21 +00:00
GamePlayer Big patches: 2005-03-25 10:33:39 +00:00
Ketsji new round of warning fixes. we are now down to 24 with Xcode on blender 2005-06-04 16:22:50 +00:00
Network Big patches: 2005-03-25 10:33:39 +00:00
Physics removed extra qualifier `SumoPHYCallbackBridge::' that was choking 2005-04-22 16:17:27 +00:00
PyDoc Added the docs & use Python booleans for physics reinstance. 2005-04-23 12:25:21 +00:00
Rasterizer Fix lighting in game engine 2005-04-23 11:54:21 +00:00
SceneGraph big warning hunt commit 2005-03-09 19:45:59 +00:00
Makefile Added 2 options to the Makefiles (enable in environment, user-def.mk, 2004-03-21 19:59:51 +00:00
SConscript Added #!/usr/bin/python standard script identifier to the start of SConscript files. 2004-05-16 13:07:20 +00:00